Player Matchup

Hera
Hera
Silver II
 
Hera
Silver II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Gold V
CiDoKA_
Ganesha
Gold V
Level 82
God Stats
21W - 12L
1,646 SR
Queue Stats
191W - 179L
1,086 MMR
Solo
Danzaburou
Danzaburou
Silver II
DIRTY-MIKE_14
Danzaburou
Silver II
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 73L
1,089 MMR
Solo
Mulan
Mulan
Silver I
Kody1123
Mulan
Silver I
Level 83
God Stats
14W - 8L
1,500 SR
Queue Stats
311W - 323L
1,089 MMR
Solo
Achilles
Achilles
Silver II
Kolmar377
Achilles
Silver II
Level 121
God Stats
102W - 118L
1,561 SR
Queue Stats
757W - 774L
1,044 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 109
1,541 SR
1,162 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 93
1,500 SR
954 MMR
Amaterasu
Amaterasu
Bronze I
Bradley_Piff
Amaterasu
Bronze I
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 168L
975 MMR
Party 1
Arachne
Arachne
Bronze I
S0M3 SK1TTL3
Arachne
Bronze I
Level 99
God Stats
12W - 11L
1,522 SR
Queue Stats
154W - 172L
370 MMR
Solo
Nu Wa
Nu Wa
Silver IV
SilvaScopes_
Nu Wa
Silver IV
Level 89
God Stats
32W - 23L
1,410 SR
Queue Stats
246W - 249L
1,228 MMR
Party 1
Apollo
Apollo
Bronze III
bvbblez
Apollo
Bronze III
Level 108
God Stats
6W - 17L
1,326 SR
Queue Stats
22W - 46L
1,105 MMR
Solo
Ymir
Ymir
Silver I
c DaIton
Ymir
Silver I
Level 104
God Stats
7W - 10L
1,743 SR
Queue Stats
464W - 478L
1,095 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
19
7 / 3 / 10
12,684
577
18,728
11,223
3,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
CiDoKA_
Ganesha
17
0 / 2 / 23
12,028
547
8,473
20,172
15,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Danzaburou
DIRTY-MIKE_14
Danzaburou
17
4 / 3 / 8
12,278
558
9,385
12,230
4,821
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mulan
Kody1123
Mulan
18
5 / 3 / 8
11,897
541
9,995
15,732
8,610
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Achilles
Kolmar377
Achilles
19
9 / 4 / 9
13,001
591
12,336
20,146
11,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
CthulhuSetScyllaTsukuyomiKali

VS

Bans
Cu ChulainnPeleChaacKumbhakarnaKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Bradley_Piff
Amaterasu
14
3 / 5 / 1
9,383
427
10,009
18,922
17,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Arachne
S0M3 SK1TTL3
Arachne
16
4 / 7 / 2
10,477
476
5,584
18,547
7,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
4 / 5 / 2
10,207
464
15,287
12,205
4,324
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
bvbblez
Apollo
17
2 / 4 / 2
10,626
483
5,548
14,808
5,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
13
0 / 5 / 1
8,897
404
4,811
18,875
15,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
21
25
Kills
13
15
Deaths
26
58
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
7
3
10
4
L
Amaterasu
Bradley_Piff
Amaterasu
3
5
1
0.7
W
Ganesha
CiDoKA_
Ganesha
0
2
23
5.75
W
Danzaburou
DIRTY-MIKE_14
Danzaburou
4
3
8
2.67
W
Mulan
Kody1123
Mulan
5
3
8
3
W
Achilles
Kolmar377
Achilles
9
4
9
3.38
L
Arachne
S0M3 SK1TTL3
Arachne
4
7
2
0.71
L
4
5
2
1
L
Apollo
bvbblez
Apollo
2
4
2
0.75
L
Ymir
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,917
Damage
41,239
79,503
Taken
83,357
44,705
Mitigated
49,842
30,452
Healing
17,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
18,728
5,007
588
4,540
11,223
3,695
2,098
4,452
6,746
88,712
0
L
Amaterasu
Bradley_Piff
Amaterasu
10,009
3,907
0
5,766
18,922
17,068
0
5,796
12,527
0
34,183
W
Ganesha
CiDoKA_
Ganesha
8,473
996
0
6,679
20,172
15,952
865
3,894
16,228
55,901
0
W
Danzaburou
DIRTY-MIKE_14
Danzaburou
9,385
4,139
0
4,070
12,230
4,821
4,286
2,947
9,283
0
91,786
W
Mulan
Kody1123
Mulan
9,995
2,416
0
6,188
15,732
8,610
2,524
4,775
10,445
64
60,477
W
Achilles
Kolmar377
Achilles
12,336
4,762
0
8,387
20,146
11,627
1,701
5,299
14,772
0
85,336
L
Arachne
S0M3 SK1TTL3
Arachne
5,584
4,198
0
3,781
18,547
7,244
0
5,538
12,725
0
57,866
L
15,287
4,060
0
1,429
12,205
4,324
818
6,340
5,580
62,887
0
L
Apollo
bvbblez
Apollo
5,548
2,928
0
3,905
14,808
5,241
7,032
1,608
13,196
0
70,358
L
Ymir
4,811
911
0
2,568
18,875
15,965
24
7,304
11,408
36,325
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,888
Gold Earned
49,590
572
Minions Killed
410
0
Camps Cleared
0
2,024,917
Distance Traveled
1,828,084
27
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
12,684
577
155
7
0
374,922
9
L
Amaterasu
9,383
427
66
3
0
371,824
4
W
Ganesha
12,028
547
17
1
0
421,245
4
W
Danzaburou
12,278
558
144
7
0
392,163
4
W
Mulan
11,897
541
115
5
0
407,205
10
W
Achilles
13,001
591
141
6
0
429,382
0
L
Arachne
10,477
476
77
4
0
393,273
0
L
Nu Wa
10,207
464
94
4
0
366,221
8
L
Apollo
10,626
483
127
6
0
395,316
6
L
Ymir
8,897
404
46
2
0
301,450
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role