Player Matchup

Loki
Loki
Bronze III
Exvoto
Loki
Bronze III
Level 142
God Stats
1W - 0L
1,779 SR
Queue Stats
7W - 6L
1,474 MMR
Solo
Zeus
Zeus
Gold III
RÅÅÅ
Zeus
Gold III
Level 114
God Stats
17W - 10L
1,665 SR
Queue Stats
34W - 35L
1,521 MMR
Solo
Athena
Athena
Gold IV
WizzaBizza
Athena
Gold IV
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold I
edu3544
Anhur
Gold I
Level 156
God Stats
4W - 5L
1,432 SR
Queue Stats
165W - 158L
1,490 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
kevucm
Sun Wukong
Gold III
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 141
1,575 SR
1,497 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 113
1,634 SR
1,494 MMR
Kuzenbo
Kuzenbo
Bronze III
DerpingMadness
Kuzenbo
Bronze III
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 2L
1,500 MMR
Solo
Sobek
Sobek
Gold II
SUPERBACON777
Sobek
Gold II
Level 129
God Stats
7W - 6L
1,632 SR
Queue Stats
611W - 585L
1,484 MMR
Solo
Hou Yi
Hou Yi
Gold IV
Swaggyg0d
Hou Yi
Gold IV
Level 148
God Stats
1W - 1L
1,715 SR
Queue Stats
92W - 93L
1,460 MMR
Solo
Susano
Susano
Gold III
TISOKI
Susano
Gold III
Level 98
God Stats
4W - 2L
1,739 SR
Queue Stats
61W - 68L
1,483 MMR
Party 1
Janus
Janus
Gold I
iAngelBeats
Janus
Gold I
Level 159
God Stats
49W - 40L
1,581 SR
Queue Stats
177W - 179L
1,544 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Exvoto
Loki
19
3 / 6 / 10
11,813
492
14,203
20,455
10,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zeus
RÅÅÅ
Zeus
16
3 / 4 / 5
10,919
455
22,080
12,305
4,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Athena
WizzaBizza
Athena
16
4 / 2 / 7
11,274
470
10,900
22,976
19,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Anhur
edu3544
Anhur
20
4 / 0 / 3
14,022
584
14,448
13,771
6,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
kevucm
Sun Wukong
18
2 / 4 / 6
12,083
503
11,309
22,523
14,089
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
SetApolloScyllaDanzaburou

VS

Bans
PersephoneNemesisCupidTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 1 / 4
11,995
500
18,607
19,887
32,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 1 / 6
9,750
406
9,017
25,915
28,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hou Yi
Swaggyg0d
Hou Yi
17
1 / 3 / 1
10,486
437
6,749
16,131
5,924
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Susano
TISOKI
Susano
18
8 / 5 / 5
11,670
486
15,021
19,206
8,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 6 / 6
10,937
456
14,629
18,737
7,974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
38
16
Kills
16
16
Deaths
16
31
Assists
22
Player
Kills
Deaths
Assists
KDA
L
4
1
4
6
W
Loki
Exvoto
Loki
3
6
10
1.33
W
Zeus
RÅÅÅ
Zeus
3
4
5
1.38
L
1
1
6
4
L
Hou Yi
Swaggyg0d
Hou Yi
1
3
1
0.5
L
Susano
TISOKI
Susano
8
5
5
2.1
W
Athena
WizzaBizza
Athena
4
2
7
3.75
W
Anhur
edu3544
Anhur
4
0
3
5.5
L
2
6
6
0.83
W
Sun Wukong
kevucm
Sun Wukong
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,940
Damage
64,023
92,030
Taken
99,876
55,699
Mitigated
83,570
36,318
Healing
34,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,607
4,375
0
6,881
19,887
32,682
34
5,967
13,695
88,211
0
W
Loki
Exvoto
Loki
14,203
3,549
0
7,833
20,455
10,899
0
6,678
13,428
0
98,301
W
Zeus
RÅÅÅ
Zeus
22,080
1,231
0
3,655
12,305
4,782
0
6,734
5,366
71,539
0
L
9,017
863
0
12,200
25,915
28,417
0
10,818
14,563
33,537
0
L
Hou Yi
Swaggyg0d
Hou Yi
6,749
2,809
0
7,236
16,131
5,924
0
719
15,386
0
73,932
L
Susano
TISOKI
Susano
15,021
2,484
0
4,841
19,206
8,573
0
7,073
11,911
0
84,399
W
Athena
WizzaBizza
Athena
10,900
2,735
0
7,084
22,976
19,892
0
13,163
9,440
34,059
0
W
Anhur
edu3544
Anhur
14,448
8,290
0
11,000
13,771
6,037
1,150
3,615
10,049
0
128,369
L
14,629
1,302
0
3,210
18,737
7,974
0
7,399
11,048
86,936
0
W
Sun Wukong
kevucm
Sun Wukong
11,309
2,840
0
6,746
22,523
14,089
178
10,464
11,494
293
81,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,111
Gold Earned
54,838
688
Minions Killed
626
0
Camps Cleared
0
2,368,310
Distance Traveled
2,376,342
49
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
11,995
500
152
6
0
514,752
2
W
Loki
11,813
492
133
6
0
484,935
8
W
Zeus
10,919
455
127
5
0
446,604
7
L
Sobek
9,750
406
49
2
0
504,909
8
L
Hou Yi
10,486
437
144
6
0
383,174
5
L
Susano
11,670
486
116
5
0
492,890
5
W
Athena
11,274
470
54
2
0
540,347
21
W
Anhur
14,022
584
214
9
0
428,258
10
L
Janus
10,937
456
165
7
0
480,617
10
W
Sun Wukong
12,083
503
160
7
0
468,166
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role