Player Matchup

Khepri
Khepri
Cleanybus
Khepri
Level 83
God Stats
2W - 2L
1,793 SR
Queue Stats
89W - 73L
1,508 Elo+
Party 1
Hun Batz
Hun Batz
DoomfulDeity
Hun Batz
Level 38
God Stats
1W - 2L
1,288 SR
Queue Stats
65W - 66L
1,388 Elo+
Solo
Odin
Odin
alexp36
Odin
Level 27
God Stats
4W - 5L
1,495 SR
Queue Stats
38W - 37L
1,547 Elo+
Party 1
Neith
Neith
jobama2012
Neith
Level 42
God Stats
9W - 10L
1,579 SR
Queue Stats
356W - 364L
1,481 Elo+
Party 1
Scylla
Scylla
tyler1fanboyXD
Scylla
Level 17
God Stats
4W - 3L
1,669 SR
Queue Stats
18W - 15L
1,546 Elo+
Party 1
Team Averages
Level 41
1,565 SR
1,494 Elo+

VS

Team Averages
Level 95
1,515 SR
1,530 Elo+
Bellona
Bellona
Angelchompi
Bellona
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
57W - 58L
1,516 Elo+
Party 3
Loki
Loki
Outofprotein
Loki
Level 26
God Stats
6W - 2L
1,551 SR
Queue Stats
87W - 73L
1,513 Elo+
Party 2
Hou Yi
Hou Yi
VanKaros
Hou Yi
Level 49
God Stats
6W - 7L
1,340 SR
Queue Stats
175W - 179L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
WRATH-DJ
Baron Samedi
Level 147
God Stats
8W - 5L
1,592 SR
Queue Stats
76W - 77L
1,566 Elo+
Party 3
Kuzenbo
Kuzenbo
kaspita
Kuzenbo
Level 129
God Stats
9W - 8L
1,590 SR
Queue Stats
114W - 118L
1,554 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Cleanybus
Khepri
13
1 / 5 / 4
9,248
462
4,427
14,925
11,454
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hun Batz
DoomfulDeity
Hun Batz
13
3 / 6 / 1
8,261
413
5,550
14,887
6,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Odin
alexp36
Odin
16
4 / 5 / 3
10,144
507
10,060
16,360
17,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Neith
13
0 / 7 / 1
7,846
392
5,649
15,470
5,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
1 / 7 / 5
8,347
417
12,563
10,598
3,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Angelchompi
Bellona
18
7 / 2 / 2
11,552
578
10,058
13,571
11,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
5 / 2 / 8
10,831
542
7,771
13,473
5,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hou Yi
VanKaros
Hou Yi
18
9 / 0 / 4
11,562
578
13,766
9,893
3,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
WRATH-DJ
Baron Samedi
16
6 / 3 / 2
10,343
517
16,028
17,827
10,373
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Kuzenbo
kaspita
Kuzenbo
15
2 / 3 / 12
10,201
510
10,385
16,352
19,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
57
9
Kills
29
30
Deaths
10
14
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Bellona
Angelchompi
Bellona
7
2
2
4
L
Khepri
Cleanybus
Khepri
1
5
4
0.6
L
Hun Batz
DoomfulDeity
Hun Batz
3
6
1
0.58
W
5
2
8
4.5
W
Hou Yi
VanKaros
Hou Yi
9
0
4
11
W
Baron Samedi
WRATH-DJ
Baron Samedi
6
3
2
2.33
L
Odin
alexp36
Odin
4
5
3
1.1
L
Neith
0
7
1
0.07
W
Kuzenbo
kaspita
Kuzenbo
2
3
12
2.67
L
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,249
Damage
58,008
72,240
Taken
71,116
44,858
Mitigated
50,590
11,740
Healing
31,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Angelchompi
Bellona
10,058
5,492
0
3,626
13,571
11,882
1,221
1,048
12,008
0
76,200
L
Khepri
Cleanybus
Khepri
4,427
329
0
0
14,925
11,454
0
7,140
7,760
15,644
0
L
Hun Batz
DoomfulDeity
Hun Batz
5,550
2,023
0
1,620
14,887
6,489
0
5,492
9,345
0
52,076
W
7,771
2,209
0
5,601
13,473
5,243
589
1,482
11,894
0
76,063
W
Hou Yi
VanKaros
Hou Yi
13,766
6,783
0
6,895
9,893
3,680
2,217
1,590
8,213
0
80,859
W
Baron Samedi
WRATH-DJ
Baron Samedi
16,028
1,112
1,647
7,942
17,827
10,373
735
7,782
9,417
65,355
0
L
Odin
alexp36
Odin
10,060
4,520
0
4,724
16,360
17,623
482
2,890
13,155
200
45,676
L
Neith
5,649
2,456
0
5,046
15,470
5,414
748
4,372
11,048
0
54,193
W
Kuzenbo
kaspita
Kuzenbo
10,385
3,101
718
4,595
16,352
19,412
425
4,457
11,717
31,233
0
L
12,563
1,762
0
350
10,598
3,878
0
6,519
4,079
46,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,846
Gold Earned
54,489
400
Minions Killed
534
0
Camps Cleared
0
1,728,082
Distance Traveled
1,879,673
15
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,552
578
131
7
0
399,756
6
L
Khepri
9,248
462
27
1
0
393,933
9
L
Hun Batz
8,261
413
76
4
0
356,012
0
W
Loki
10,831
542
121
6
0
381,318
7
W
Hou Yi
11,562
578
134
7
0
373,322
3
W
Baron Samedi
10,343
517
108
5
0
338,356
9
L
Odin
10,144
507
107
5
0
327,747
0
L
Neith
7,846
392
96
5
0
320,200
0
W
Kuzenbo
10,201
510
40
2
0
386,921
4
L
Scylla
8,347
417
94
5
0
330,190
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role