Player Matchup

Pele
Pele
Buffali
Pele
Level 69
God Stats
0W - 1L
1,696 SR
Queue Stats
8W - 11L
1,500 Elo+
Party 2
Bacchus
Bacchus
Dtmoseley21
Bacchus
Level 8
God Stats
2W - 1L
1,505 SR
Queue Stats
3W - 3L
1,572 Elo+
Party 2
Ao Kuang
Ao Kuang
MasterPecan
Ao Kuang
Level 28
God Stats
19W - 8L
1,634 SR
Queue Stats
71W - 60L
1,521 Elo+
Solo
Hou Yi
Hou Yi
RealNomadicPanda
Hou Yi
Level 6
God Stats
0W - 1L
1,216 SR
Queue Stats
3W - 3L
1,613 Elo+
Party 2
Vulcan
Vulcan
x6Havoc9x
Vulcan
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 27L
1,572 Elo+
Party 2
Team Averages
Level 45
1,510 SR
1,556 Elo+

VS

Team Averages
Level 40
1,472 SR
1,540 Elo+
Cerberus
Cerberus
DarkTom23
Cerberus
Level 11
God Stats
12W - 10L
1,588 SR
Queue Stats
18W - 12L
1,576 Elo+
Party 1
Thanatos
Thanatos
Lotrws
Thanatos
Level 29
God Stats
6W - 9L
1,151 SR
Queue Stats
467W - 567L
1,503 Elo+
Solo
Sol
Sol
Nevada9887
Sol
Level 16
God Stats
3W - 5L
1,407 SR
Queue Stats
26W - 34L
1,447 Elo+
Solo
Medusa
Medusa
OgHausMan
Medusa
Level 28
God Stats
4W - 3L
1,483 SR
Queue Stats
44W - 26L
1,649 Elo+
Solo
Chang'e
Chang'e
betiux15
Chang'e
Level 118
God Stats
8W - 1L
1,731 SR
Queue Stats
267W - 225L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Buffali
Pele
14
3 / 7 / 3
8,691
457
6,787
18,250
6,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Bacchus
Dtmoseley21
Bacchus
12
1 / 4 / 2
7,465
393
3,375
9,621
8,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
MasterPecan
Ao Kuang
17
5 / 2 / 3
9,734
512
13,144
22,129
7,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
1 / 5 / 2
7,471
393
5,726
12,436
3,514
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Vulcan
x6Havoc9x
Vulcan
16
5 / 6 / 4
10,049
529
17,498
12,062
4,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DarkTom23
Cerberus
12
1 / 3 / 3
8,046
423
3,125
9,098
7,504
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Thanatos
Lotrws
Thanatos
17
4 / 6 / 4
10,362
545
6,169
16,309
6,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
4 / 3 / 4
10,214
538
13,551
20,620
8,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
OgHausMan
Medusa
18
10 / 1 / 2
11,324
596
18,367
15,261
6,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
betiux15
Chang'e
17
5 / 2 / 3
10,634
560
16,546
15,106
5,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
40
15
Kills
24
24
Deaths
15
14
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Pele
Buffali
Pele
3
7
3
0.64
W
Cerberus
DarkTom23
Cerberus
1
3
3
0.83
L
Bacchus
Dtmoseley21
Bacchus
1
4
2
0.5
W
Thanatos
Lotrws
Thanatos
4
6
4
1
L
Ao Kuang
MasterPecan
Ao Kuang
5
2
3
3.25
W
4
3
4
2
W
Medusa
OgHausMan
Medusa
10
1
2
11
L
1
5
2
0.4
W
Chang'e
betiux15
Chang'e
5
2
3
3.25
L
Vulcan
x6Havoc9x
Vulcan
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,530
Damage
57,758
74,498
Taken
76,394
30,367
Mitigated
33,700
20,664
Healing
44,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
Buffali
Pele
6,787
2,566
0
4,920
18,250
6,049
0
4,767
13,363
0
43,079
W
Cerberus
DarkTom23
Cerberus
3,125
160
50
2,481
9,098
7,504
326
4,867
4,197
19,320
0
L
Bacchus
Dtmoseley21
Bacchus
3,375
433
0
525
9,621
8,556
0
1,586
8,022
27,008
0
W
Thanatos
Lotrws
Thanatos
6,169
3,554
99
10,441
16,309
6,390
1,756
3,584
12,631
0
55,982
L
Ao Kuang
MasterPecan
Ao Kuang
13,144
4,452
0
11,977
22,129
7,526
0
15,219
6,216
53,774
0
W
13,551
3,666
0
10,980
20,620
8,198
2,238
12,442
7,768
71,261
3,975
W
Medusa
OgHausMan
Medusa
18,367
9,292
0
9,812
15,261
6,168
564
2,704
12,557
0
104,425
L
5,726
2,533
0
954
12,436
3,514
0
730
11,698
0
39,592
W
Chang'e
betiux15
Chang'e
16,546
796
2,633
7,694
15,106
5,440
1,444
9,790
5,224
65,955
0
L
Vulcan
x6Havoc9x
Vulcan
17,498
7,988
0
2,288
12,062
4,722
745
9,601
2,339
65,552
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,410
Gold Earned
50,580
384
Minions Killed
541
0
Camps Cleared
0
1,708,511
Distance Traveled
1,558,237
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,691
457
79
4
0
306,199
0
W
Cerberus
8,046
423
51
3
0
196,651
5
L
Bacchus
7,465
393
32
2
0
339,859
0
W
Thanatos
10,362
545
114
6
0
351,429
1
L
Ao Kuang
9,734
512
83
4
0
380,192
5
W
Sol
10,214
538
126
7
0
307,471
0
W
Medusa
11,324
596
147
8
0
342,258
4
L
Hou Yi
7,471
393
77
4
0
340,533
0
W
Chang'e
10,634
560
103
5
0
360,428
1
L
Vulcan
10,049
529
113
6
0
341,728
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role