Player Matchup

Neith
Neith
BooshieBOB
Neith
Level 24
God Stats
39W - 31L
1,501 SR
Queue Stats
111W - 122L
1,288 Elo+
Solo
Sol
Sol
MamacitaTroll
Sol
Level 18
God Stats
55W - 52L
1,284 SR
Queue Stats
84W - 90L
1,309 Elo+
Solo
Bellona
Bellona
el_papucho_xd
Bellona
Level 28
God Stats
50W - 44L
1,133 SR
Queue Stats
486W - 545L
1,007 Elo+
Solo
Ne Zha
Ne Zha
gameboyj23
Ne Zha
Level 16
God Stats
24W - 39L
1,331 SR
Queue Stats
29W - 48L
1,254 Elo+
Solo
Bacchus
Bacchus
gh0stters
Bacchus
Level 13
God Stats
4W - 10L
1,500 SR
Queue Stats
132W - 174L
1,235 Elo+
Solo
Team Averages
Level 20
1,350 SR
1,219 Elo+

VS

Team Averages
Level 20
1,403 SR
1,324 Elo+
Hachiman
Hachiman
ArchaicVolt
Hachiman
Level 19
God Stats
36W - 12L
1,793 SR
Queue Stats
93W - 52L
1,450 Elo+
Solo
Eset
Eset
ExP3rT Pr0dIgY
Eset
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 64L
1,302 Elo+
Party 1
Ra
Ra
LaTuyaXLasDudas
Ra
Level 9
God Stats
1W - 2L
1,641 SR
Queue Stats
36W - 41L
1,332 Elo+
Solo
Cthulhu
Cthulhu
Mikez3r0
Cthulhu
Level 17
God Stats
0W - 5L
1,056 SR
Queue Stats
55W - 77L
1,235 Elo+
Solo
Fenrir
Fenrir
Ryken15
Fenrir
Level 15
God Stats
7W - 13L
1,024 SR
Queue Stats
129W - 124L
1,302 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
19 / 1 / 15
17,287
1,235
41,816
13,740
6,584
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
8 / 3 / 17
14,192
1,014
23,315
17,015
6,852
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
20
6 / 2 / 14
13,490
964
11,118
19,405
16,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ne Zha
gameboyj23
Ne Zha
20
4 / 5 / 18
13,598
971
9,945
16,320
6,816
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
gh0stters
Bacchus
19
0 / 10 / 10
11,990
856
3,717
20,224
23,941
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

109

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ArchaicVolt
Hachiman
20
8 / 2 / 7
14,048
1,003
28,821
13,681
5,535
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
5 / 5 / 12
13,807
986
23,056
15,973
6,693
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

19
0 / 12 / 8
12,292
878
6,011
18,416
7,607
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Mikez3r0
Cthulhu
18
2 / 12 / 8
12,244
875
12,096
30,395
34,686
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Fenrir
Ryken15
Fenrir
19
6 / 6 / 7
12,863
919
9,952
18,957
9,645
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
63
37
Kills
21
21
Deaths
37
74
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Hachiman
ArchaicVolt
Hachiman
8
2
7
5.75
W
Neith
19
1
15
26.5
L
5
5
12
2.2
L
0
12
8
0.33
W
8
3
17
5.5
L
Cthulhu
Mikez3r0
Cthulhu
2
12
8
0.5
L
Fenrir
Ryken15
Fenrir
6
6
7
1.58
W
Bellona
6
2
14
6.5
W
Ne Zha
gameboyj23
Ne Zha
4
5
18
2.6
W
Bacchus
gh0stters
Bacchus
0
10
10
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,911
Damage
79,936
86,704
Taken
97,422
60,236
Mitigated
64,166
13,825
Healing
9,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
ArchaicVolt
Hachiman
28,821
14,171
0
3,500
13,681
5,535
0
4,494
9,187
0
68,732
W
Neith
41,816
22,586
741
3,986
13,740
6,584
0
7,143
6,597
0
66,535
L
23,056
2,881
2,487
2,704
15,973
6,693
0
4,243
11,730
40,122
0
L
6,011
687
49
0
18,416
7,607
0
5,886
12,530
26,251
0
W
23,315
6,280
0
5,945
17,015
6,852
0
7,938
9,077
50,548
0
L
Cthulhu
Mikez3r0
Cthulhu
12,096
1,447
0
0
30,395
34,686
0
6,139
24,256
26,206
0
L
Fenrir
Ryken15
Fenrir
9,952
2,951
0
759
18,957
9,645
0
6,270
12,687
0
21,759
W
Bellona
11,118
2,478
0
603
19,405
16,043
0
8,589
10,816
0
40,648
W
Ne Zha
gameboyj23
Ne Zha
9,945
5,698
0
2,550
16,320
6,816
0
8,309
8,011
0
25,430
W
Bacchus
gh0stters
Bacchus
3,717
1,828
0
0
20,224
23,941
0
9,184
11,040
10,530
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,557
Gold Earned
65,254
255
Minions Killed
253
7
Camps Cleared
3
1,177,784
Distance Traveled
1,214,176
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
14,048
1,003
107
8
2
224,370
7
W
Neith
17,287
1,235
64
5
2
247,236
1
L
Eset
13,807
986
43
3
0
269,863
0
L
Ra
12,292
878
54
4
0
194,304
1
W
Sol
14,192
1,014
70
5
1
244,700
0
L
Cthulhu
12,244
875
28
2
0
252,330
2
L
Fenrir
12,863
919
21
2
1
273,309
0
W
Bellona
13,490
964
68
5
1
289,862
0
W
Ne Zha
13,598
971
44
3
2
231,883
0
W
Bacchus
11,990
856
9
1
1
164,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role