Player Matchup

Hel
Hel
JGS AFRO
Hel
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,671 Elo+
Solo
Cthulhu
Cthulhu
KarmaVex
Cthulhu
Level 112
God Stats
1W - 2L
1,525 SR
Queue Stats
49W - 37L
1,619 Elo+
Party 2
Mercury
Mercury
MajorNeiln
Mercury
Level 28
God Stats
109W - 104L
1,627 SR
Queue Stats
117W - 120L
1,644 Elo+
Party 2
Erlang Shen
Erlang Shen
Raichu33490
Erlang Shen
Level 115
God Stats
0W - 1L
1,604 SR
Queue Stats
155W - 125L
1,607 Elo+
Party 2
Osiris
Osiris
charizard33459
Osiris
Level 45
God Stats
1W - 1L
1,879 SR
Queue Stats
78W - 60L
1,561 Elo+
Party 2
Team Averages
Level 69
1,627 SR
1,620 Elo+

VS

Team Averages
Level 92
1,643 SR
1,604 Elo+
Sobek
Sobek
Hana Sung
Sobek
Level 114
God Stats
2W - 0L
1,956 SR
Queue Stats
42W - 31L
1,645 Elo+
Party 1
Kukulkan
Kukulkan
IcyVibez
Kukulkan
Level 141
God Stats
9W - 10L
1,494 SR
Queue Stats
180W - 142L
1,639 Elo+
Party 3
Vulcan
Vulcan
Skadinir
Vulcan
Level 128
God Stats
5W - 8L
1,751 SR
Queue Stats
35W - 24L
1,676 Elo+
Party 1
Da Ji
Da Ji
ToKnowTheSun
Da Ji
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
5W - 3L
1,412 Elo+
Party 1
Ullr
Ullr
oGrandsonFrmDaO
Ullr
Level 47
God Stats
6W - 7L
1,513 SR
Queue Stats
509W - 457L
1,648 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 10 / 2
8,791
879
2,026
14,599
8,907
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
KarmaVex
Cthulhu
16
3 / 6 / 6
10,887
1,089
10,423
20,914
21,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mercury
MajorNeiln
Mercury
16
1 / 14 / 10
9,895
990
11,749
20,130
7,368
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Erlang Shen
Raichu33490
Erlang Shen
16
4 / 10 / 5
10,940
1,094
15,490
25,047
17,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
2 / 9 / 6
9,609
961
4,938
22,993
19,591
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

262

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Hana Sung
Sobek
18
5 / 5 / 28
11,987
1,199
11,144
17,946
24,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
IcyVibez
Kukulkan
19
11 / 1 / 24
12,825
1,283
25,626
6,018
2,976
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
Skadinir
Vulcan
19
14 / 1 / 23
12,306
1,231
22,859
5,979
2,901
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
15 / 4 / 21
12,424
1,242
21,269
13,624
7,014
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
4 / 0 / 25
11,054
1,105
14,084
6,243
3,053
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
170
11
Kills
49
49
Deaths
11
29
Assists
121
Player
Kills
Deaths
Assists
KDA
W
Sobek
Hana Sung
Sobek
5
5
28
3.8
W
Kukulkan
IcyVibez
Kukulkan
11
1
24
23
L
1
10
2
0.2
L
Cthulhu
KarmaVex
Cthulhu
3
6
6
1
L
Mercury
MajorNeiln
Mercury
1
14
10
0.43
L
Erlang Shen
Raichu33490
Erlang Shen
4
10
5
0.65
W
Vulcan
Skadinir
Vulcan
14
1
23
25.5
W
15
4
21
6.38
L
2
9
6
0.56
W
4
0
25
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,626
Damage
94,982
103,683
Taken
49,810
75,136
Mitigated
40,425
9,664
Healing
6,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Hana Sung
Sobek
11,144
1,029
0
3,186
17,946
24,481
0
3,687
14,259
19,226
0
W
Kukulkan
IcyVibez
Kukulkan
25,626
1,507
0
577
6,018
2,976
0
1,436
4,582
50,799
0
L
2,026
513
1,752
1,453
14,599
8,907
0
8,830
5,769
15,212
0
L
Cthulhu
KarmaVex
Cthulhu
10,423
326
398
911
20,914
21,882
0
9,927
10,987
29,207
0
L
Mercury
MajorNeiln
Mercury
11,749
6,325
0
834
20,130
7,368
0
10,814
9,316
0
24,245
L
Erlang Shen
Raichu33490
Erlang Shen
15,490
8,941
184
3,568
25,047
17,388
0
13,453
11,594
0
38,503
W
Vulcan
Skadinir
Vulcan
22,859
6,423
0
548
5,979
2,901
0
972
5,007
36,180
0
W
21,269
7,584
0
2,307
13,624
7,014
0
4,421
9,203
0
25,686
L
4,938
1,189
0
564
22,993
19,591
0
16,605
6,388
0
18,808
W
14,084
7,435
0
48
6,243
3,053
0
1,933
4,310
0
41,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,122
Gold Earned
60,596
175
Minions Killed
191
5
Camps Cleared
5
940,701
Distance Traveled
952,675
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,987
1,199
6
1
0
193,984
1
W
Kukulkan
12,825
1,283
59
6
0
186,368
0
L
Hel
8,791
879
31
3
0
148,242
1
L
Cthulhu
10,887
1,089
50
5
1
204,802
0
L
Mercury
9,895
990
24
2
0
205,093
3
L
Erlang Shen
10,940
1,094
48
5
3
191,271
1
W
Vulcan
12,306
1,231
56
6
2
233,148
0
W
Da Ji
12,424
1,242
8
1
1
170,425
1
L
Osiris
9,609
961
22
2
1
191,293
0
W
Ullr
11,054
1,105
62
6
2
168,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role