Player Matchup

Agni
Agni
GCDanz
Agni
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 28L
1,543 Elo+
Solo
Mercury
Mercury
Hokhuu
Mercury
Level 17
God Stats
5W - 3L
1,642 SR
Queue Stats
52W - 50L
1,524 Elo+
Solo
Olorun
Olorun
Maraschinos
Olorun
Level 28
God Stats
40W - 39L
1,576 SR
Queue Stats
170W - 147L
1,500 Elo+
Solo
Ymir
Ymir
ShadowStorm001
Ymir
Level 26
God Stats
3W - 4L
1,696 SR
Queue Stats
51W - 46L
1,522 Elo+
Solo
Cupid
Cupid
SwaggiePorkchop
Cupid
Level 29
God Stats
15W - 18L
1,607 SR
Queue Stats
230W - 261L
1,596 Elo+
Solo
Team Averages
Level 21
1,604 SR
1,537 Elo+

VS

Team Averages
Level 26
1,508 SR
1,602 Elo+
Loki
Loki
BigBracket
Loki
Level 25
God Stats
4W - 2L
1,780 SR
Queue Stats
277W - 247L
1,584 Elo+
Party 1
Neith
Neith
CallMeHawaii
Neith
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 40L
1,681 Elo+
Solo
Thoth
Thoth
Icebun
Thoth
Level 18
God Stats
5W - 2L
1,731 SR
Queue Stats
10W - 4L
1,782 Elo+
Party 1
Fenrir
Fenrir
ayynoah
Fenrir
Level 17
God Stats
1W - 1L
1,316 SR
Queue Stats
38W - 46L
1,462 Elo+
Solo
Freya
Freya
halfTilt
Freya
Level 43
God Stats
2W - 3L
1,215 SR
Queue Stats
75W - 71L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
GCDanz
Agni
10
0 / 4 / 0
5,663
515
3,546
6,258
1,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mercury
Hokhuu
Mercury
9
1 / 5 / 1
5,583
508
3,227
9,151
2,732
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Olorun
10
1 / 2 / 0
6,054
550
5,260
6,428
2,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
0 / 8 / 0
4,436
403
2,179
9,495
4,843
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
3 / 1 / 1
5,759
524
3,752
6,815
1,999
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 4
6,528
593
3,955
7,274
3,193
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
5 / 0 / 1
7,226
657
5,488
6,287
2,151
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Thoth
Icebun
Thoth
10
3 / 2 / 7
6,035
549
6,989
4,436
1,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
ayynoah
Fenrir
12
7 / 2 / 3
6,734
612
4,212
8,013
2,860
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Freya
halfTilt
Freya
10
5 / 1 / 4
6,208
564
5,109
6,760
1,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
39
5
Kills
20
20
Deaths
6
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
0
1
4
2
W
5
0
1
5.5
L
Agni
GCDanz
Agni
0
4
0
0
L
Mercury
Hokhuu
Mercury
1
5
1
0.3
W
Thoth
Icebun
Thoth
3
2
7
3.25
L
Olorun
1
2
0
0.5
L
0
8
0
0
L
3
1
1
3.5
W
Fenrir
ayynoah
Fenrir
7
2
3
4.25
W
Freya
halfTilt
Freya
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,964
Damage
25,753
38,147
Taken
32,770
13,943
Mitigated
11,029
8,416
Healing
11,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,955
569
0
2,699
7,274
3,193
0
3,424
3,850
0
37,429
W
5,488
3,489
0
1,923
6,287
2,151
716
2,397
3,684
0
47,633
L
Agni
GCDanz
Agni
3,546
297
0
1,311
6,258
1,633
0
660
5,524
31,739
0
L
Mercury
Hokhuu
Mercury
3,227
2,118
0
760
9,151
2,732
0
799
8,335
0
34,552
W
Thoth
Icebun
Thoth
6,989
279
0
855
4,436
1,076
0
1,187
3,239
23,657
0
L
Olorun
5,260
2,565
0
2,900
6,428
2,736
0
0
6,428
30,338
2,543
L
2,179
670
175
905
9,495
4,843
132
5,386
3,800
13,002
0
L
3,752
1,948
300
2,065
6,815
1,999
0
4,519
1,962
0
23,414
W
Fenrir
ayynoah
Fenrir
4,212
829
0
1,982
8,013
2,860
0
2,114
5,835
0
25,111
W
Freya
halfTilt
Freya
5,109
2,113
0
3,995
6,760
1,749
0
998
5,748
25,621
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,495
Gold Earned
32,731
268
Minions Killed
324
0
Camps Cleared
0
1,002,421
Distance Traveled
1,051,919
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,528
593
81
7
0
228,595
1
W
Neith
7,226
657
107
10
0
205,499
1
L
Agni
5,663
515
68
6
0
200,469
4
L
Mercury
5,583
508
64
6
0
214,444
2
W
Thoth
6,035
549
34
3
0
215,493
3
L
Olorun
6,054
550
67
6
0
180,051
5
L
Ymir
4,436
403
18
2
0
192,920
1
L
Cupid
5,759
524
51
5
0
214,537
1
W
Fenrir
6,734
612
58
5
0
216,118
1
W
Freya
6,208
564
44
4
0
186,214
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role