Player Matchup

Medusa
Medusa
DARK S3RAPH1M
Medusa
Level 24
God Stats
17W - 18L
1,621 SR
Queue Stats
33W - 40L
1,586 Elo+
Party 1
Fenrir
Fenrir
DEM0NTeK
Fenrir
Level 122
God Stats
16W - 11L
1,671 SR
Queue Stats
220W - 202L
1,558 Elo+
Party 1
King Arthur
King Arthur
Hyperion0700
King Arthur
Level 126
God Stats
38W - 17L
1,616 SR
Queue Stats
281W - 251L
1,540 Elo+
Party 1
Freya
Freya
Im Big Chunguss
Freya
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 29L
1,525 Elo+
Party 1
Ymir
Ymir
theXbossXman123
Ymir
Level 114
God Stats
1W - 2L
1,670 SR
Queue Stats
124W - 124L
1,541 Elo+
Party 1
Team Averages
Level 90
1,616 SR
1,550 Elo+

VS

Team Averages
Level 39
1,521 SR
1,524 Elo+
Kumbhakarna
Kumbhakarna
Ardoxdead46
Kumbhakarna
Level 29
God Stats
4W - 5L
1,499 SR
Queue Stats
112W - 95L
1,571 Elo+
Party 3
Raijin
Raijin
PlayinDude101
Raijin
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
152W - 131L
1,539 Elo+
Party 2
Serqet
Serqet
SrcancerUwU03
Serqet
Level 62
God Stats
3W - 5L
1,568 SR
Queue Stats
327W - 290L
1,535 Elo+
Party 3
Erlang Shen
Erlang Shen
Thicaro
Erlang Shen
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 165L
1,513 Elo+
Party 2
Apollo
Apollo
miek lares
Apollo
Level 34
God Stats
33W - 26L
1,541 SR
Queue Stats
542W - 482L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 4
5,888
535
6,631
6,422
1,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
DEM0NTeK
Fenrir
10
3 / 1 / 1
6,079
553
2,640
7,002
2,222
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

King Arthur
Hyperion0700
King Arthur
13
7 / 1 / 1
7,320
665
9,902
9,827
6,271
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

11
1 / 1 / 0
6,057
551
1,843
4,061
1,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
4 / 2 / 4
6,596
600
5,281
10,574
5,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Ardoxdead46
Kumbhakarna
10
1 / 3 / 4
5,915
538
2,317
8,470
3,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
4 / 2 / 0
6,958
633
4,658
5,742
1,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

9
1 / 3 / 2
5,650
514
4,064
7,381
2,203
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Erlang Shen
Thicaro
Erlang Shen
9
0 / 5 / 1
5,277
480
3,880
8,777
4,502
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
miek lares
Apollo
9
1 / 4 / 1
5,075
461
4,934
7,764
2,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
15
17
Kills
7
7
Deaths
17
10
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Ardoxdead46
Kumbhakarna
1
3
4
1
W
2
2
4
2
W
Fenrir
DEM0NTeK
Fenrir
3
1
1
3.5
W
King Arthur
Hyperion0700
King Arthur
7
1
1
7.5
W
1
1
0
1
L
4
2
0
2
L
1
3
2
0.67
L
Erlang Shen
Thicaro
Erlang Shen
0
5
1
0.1
L
Apollo
miek lares
Apollo
1
4
1
0.38
W
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,297
Damage
19,853
37,886
Taken
38,134
17,590
Mitigated
14,622
11,540
Healing
5,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Ardoxdead46
Kumbhakarna
2,317
301
0
525
8,470
3,911
0
3,043
5,427
15,634
0
W
6,631
2,855
0
1,701
6,422
1,845
296
1,466
4,907
0
27,882
W
Fenrir
DEM0NTeK
Fenrir
2,640
802
0
1,860
7,002
2,222
0
547
6,381
0
29,126
W
King Arthur
Hyperion0700
King Arthur
9,902
1,413
0
2,343
9,827
6,271
0
1,520
7,869
0
41,760
W
1,843
541
0
2,043
4,061
1,610
0
1,036
2,857
24,027
1,792
L
4,658
468
0
874
5,742
1,867
0
1,486
4,256
29,106
0
L
4,064
884
0
732
7,381
2,203
0
763
6,618
0
28,130
L
Erlang Shen
Thicaro
Erlang Shen
3,880
1,793
0
1,598
8,777
4,502
0
0
8,777
0
19,508
L
Apollo
miek lares
Apollo
4,934
1,530
0
2,000
7,764
2,139
0
1,704
6,060
0
25,394
W
5,281
1,446
0
3,593
10,574
5,642
100
1,922
8,561
18,445
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,940
Gold Earned
28,875
283
Minions Killed
213
0
Camps Cleared
0
996,405
Distance Traveled
1,044,424
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
5,915
538
21
2
0
222,256
2
W
Medusa
5,888
535
50
5
0
177,234
0
W
Fenrir
6,079
553
54
5
0
218,287
0
W
King Arthur
7,320
665
83
8
0
213,992
0
W
Freya
6,057
551
61
6
0
207,599
2
L
Raijin
6,958
633
57
5
0
210,901
2
L
Serqet
5,650
514
50
5
0
227,709
1
L
Erlang Shen
5,277
480
41
4
0
212,305
3
L
Apollo
5,075
461
44
4
0
171,253
2
W
Ymir
6,596
600
35
3
0
179,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role