Player Matchup

Izanami
Izanami
KidLegendz
Izanami
Level 20
God Stats
7W - 6L
1,446 SR
Queue Stats
15W - 24L
1,274 Elo+
Solo
Chiron
Chiron
RankGosling2347
Chiron
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 25L
1,395 Elo+
Solo
Set
Set
Splash_Suf
Set
Level 24
God Stats
2W - 2L
1,688 SR
Queue Stats
22W - 37L
1,124 Elo+
Party 1
Freya
Freya
puns545
Freya
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 2L
1,702 Elo+
Solo
Skadi
Skadi
xxabuzarxx758
Skadi
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 30L
1,214 Elo+
Party 1
Team Averages
Level 22
1,527 SR
1,342 Elo+

VS

Team Averages
Level 21
1,315 SR
1,220 Elo+
Scylla
Scylla
BrownieFive
Scylla
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
145W - 150L
1,349 Elo+
Solo
Susano
Susano
DankChiefOfBeeF
Susano
Level 28
God Stats
3W - 7L
1,283 SR
Queue Stats
20W - 18L
1,265 Elo+
Solo
The Morrigan
The Morrigan
KJHUTH
The Morrigan
Level 14
God Stats
3W - 10L
1,314 SR
Queue Stats
3W - 20L
1,080 Elo+
Solo
Cabrakan
Cabrakan
RobodogT5
Cabrakan
Level 26
God Stats
19W - 24L
1,421 SR
Queue Stats
96W - 97L
1,282 Elo+
Solo
Hercules
Hercules
UndoubledFish
Hercules
Level 9
God Stats
2W - 11L
1,057 SR
Queue Stats
16W - 25L
1,126 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
KidLegendz
Izanami
19
10 / 5 / 2
13,524
615
18,542
20,435
8,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

18
4 / 3 / 4
11,545
525
11,008
13,836
5,060
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
2 / 8 / 0
11,231
511
7,938
18,139
6,852
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Freya
puns545
Freya
17
1 / 10 / 2
10,693
486
5,667
14,997
5,949
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

14
1 / 8 / 2
9,754
443
7,056
15,941
4,757
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
17
3 / 7 / 5
10,456
475
6,699
15,642
5,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
16 / 4 / 4
13,310
605
18,895
17,383
7,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Morrigan
KJHUTH
The Morrigan
17
6 / 4 / 4
11,095
504
9,251
12,727
5,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cabrakan
RobodogT5
Cabrakan
9
0 / 1 / 0
7,746
352
941
4,629
3,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hercules
UndoubledFish
Hercules
17
7 / 2 / 8
11,024
501
13,899
22,489
20,479
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
53
18
Kills
32
34
Deaths
18
10
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Scylla
3
7
5
0.79
L
16
4
4
4.5
L
The Morrigan
KJHUTH
The Morrigan
6
4
4
2
W
Izanami
KidLegendz
Izanami
10
5
2
2.2
W
4
3
4
2
L
Cabrakan
RobodogT5
Cabrakan
0
1
0
0
W
2
8
0
0.25
L
Hercules
UndoubledFish
Hercules
7
2
8
5.5
W
Freya
puns545
Freya
1
10
2
0.2
W
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,211
Damage
49,685
83,348
Taken
72,870
30,746
Mitigated
42,019
24,243
Healing
16,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
6,699
1,792
0
2,832
15,642
5,829
2,008
620
15,022
54,157
0
L
18,895
4,758
0
3,642
17,383
7,384
0
116
17,267
0
68,225
L
The Morrigan
KJHUTH
The Morrigan
9,251
3,463
0
0
12,727
5,320
2,395
1,101
11,624
60,184
1,288
W
Izanami
KidLegendz
Izanami
18,542
13,585
0
5,579
20,435
8,128
3,261
3,402
16,873
0
102,306
W
11,008
6,648
454
5,830
13,836
5,060
4,263
2,610
11,038
0
51,716
L
Cabrakan
RobodogT5
Cabrakan
941
173
0
500
4,629
3,007
159
0
4,629
14,225
0
W
7,938
4,541
183
5,436
18,139
6,852
401
5,736
12,151
0
75,636
L
Hercules
UndoubledFish
Hercules
13,899
3,929
0
9,830
22,489
20,479
1,765
3,830
18,659
8,974
43,841
W
Freya
puns545
Freya
5,667
2,258
0
2,765
14,997
5,949
3,002
2,066
12,847
43,108
0
W
7,056
4,025
681
3,315
15,941
4,757
672
3,198
12,517
0
51,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,747
Gold Earned
53,631
491
Minions Killed
423
0
Camps Cleared
0
1,801,574
Distance Traveled
1,635,834
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,456
475
78
4
0
319,011
2
L
Susano
13,310
605
103
5
0
425,663
0
L
The Morrigan
11,095
504
119
5
0
366,478
0
W
Izanami
13,524
615
148
7
0
411,828
0
W
Chiron
11,545
525
81
4
0
313,587
2
L
Cabrakan
7,746
352
35
2
0
123,442
0
W
Set
11,231
511
117
5
0
374,576
1
L
Hercules
11,024
501
88
4
0
401,240
2
W
Freya
10,693
486
83
4
0
358,165
0
W
Skadi
9,754
443
62
3
0
343,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role