Player Matchup

Bacchus
Bacchus
Gold V
ChaCha6037
Bacchus
Gold V
Level 43
God Stats
27W - 29L
1,448 SR
Queue Stats
156W - 145L
1,297 MMR
Solo
Bastet
Bastet
Gold IV
DemiGodStoner
Bastet
Gold IV
Level 139
God Stats
55W - 50L
1,486 SR
Queue Stats
669W - 693L
1,381 MMR
Party 1
Skadi
Skadi
Gold V
FootsureBump710
Skadi
Gold V
Level 116
God Stats
158W - 101L
1,678 SR
Queue Stats
734W - 733L
1,126 MMR
Party 1
Zhong Kui
Zhong Kui
Silver I
ShootingFlame26
Zhong Kui
Silver I
Level 47
God Stats
1W - 4L
1,547 SR
Queue Stats
15W - 28L
1,241 MMR
Solo
Nu Wa
Nu Wa
Silver I
TrapDooo
Nu Wa
Silver I
Level 69
God Stats
16W - 20L
1,472 SR
Queue Stats
207W - 213L
1,315 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 83
1,526 SR
1,272 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 87
1,429 SR
1,272 MMR
Thanatos
Thanatos
Gold V
Bytraxx1
Thanatos
Gold V
Level 120
God Stats
2W - 3L
1,214 SR
Queue Stats
483W - 470L
1,283 MMR
Solo
Ares
Ares
Silver IV
Faded-ASF-Dude
Ares
Silver IV
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,317 MMR
Solo
Tyr
Tyr
Silver I
TwoPairsOfPants
Tyr
Silver I
Level 70
God Stats
10W - 2L
1,581 SR
Queue Stats
73W - 78L
1,236 MMR
Solo
Merlin
Merlin
Silver I
U_Rok_CancelDat
Merlin
Silver I
Level 77
God Stats
23W - 34L
1,470 SR
Queue Stats
721W - 714L
1,290 MMR
Solo
Medusa
Medusa
Silver II
caida mortal
Medusa
Silver II
Level 114
God Stats
2W - 2L
1,379 SR
Queue Stats
60W - 64L
1,234 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ChaCha6037
Bacchus
20
4 / 5 / 17
17,287
467
19,106
23,956
41,255
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
15 / 8 / 11
19,814
536
28,234
33,582
15,063
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
12 / 12 / 12
19,589
529
32,171
32,440
12,918
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
ShootingFlame26
Zhong Kui
20
8 / 4 / 7
19,268
521
30,029
35,644
36,161
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Nu Wa
TrapDooo
Nu Wa
20
2 / 10 / 15
18,773
507
43,263
20,928
9,700
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
DanzaburouAnubisScyllaTiamatNemesis

VS

Bans
SetChaacAwilixCthulhuCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Bytraxx1
Thanatos
20
14 / 9 / 10
18,669
505
15,726
39,847
21,529
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
7 / 8 / 7
17,138
463
18,222
42,731
51,944
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

20
5 / 10 / 16
17,611
476
12,425
37,799
49,891
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
9 / 7 / 7
18,656
504
34,099
33,364
12,707
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Medusa
20
3 / 7 / 11
15,552
420
16,038
31,539
11,243
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
89
41
Kills
38
39
Deaths
41
62
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Bytraxx1
Thanatos
14
9
10
2.11
W
Bacchus
ChaCha6037
Bacchus
4
5
17
2.5
W
15
8
11
2.56
L
7
8
7
1.31
W
12
12
12
1.5
W
Zhong Kui
ShootingFlame26
Zhong Kui
8
4
7
2.88
W
Nu Wa
TrapDooo
Nu Wa
2
10
15
0.95
L
5
10
16
1.3
L
9
7
7
1.79
L
Medusa
3
7
11
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

152,803
Damage
96,510
146,550
Taken
185,280
115,097
Mitigated
147,314
32,724
Healing
54,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Bytraxx1
Thanatos
15,726
2,679
0
18,831
39,847
21,529
0
19,867
19,654
0
147,014
W
Bacchus
ChaCha6037
Bacchus
19,106
2,640
0
1,164
23,956
41,255
375
4,725
19,231
49,327
0
W
28,234
6,633
0
6,355
33,582
15,063
2,388
11,519
22,063
0
145,972
L
18,222
331
0
6,384
42,731
51,944
160
17,012
23,065
101,974
0
W
32,171
16,844
0
6,656
32,440
12,918
8,724
11,943
20,497
0
177,988
W
Zhong Kui
ShootingFlame26
Zhong Kui
30,029
2,281
0
16,472
35,644
36,161
2,667
16,751
18,893
121,246
0
W
Nu Wa
TrapDooo
Nu Wa
43,263
9,554
0
2,077
20,928
9,700
3,240
8,780
12,148
167,233
0
L
12,425
1,687
1,110
12,435
37,799
49,891
0
18,109
18,730
604
71,219
L
34,099
699
0
7,941
33,364
12,707
0
18,738
14,601
192,164
0
L
Medusa
16,038
6,533
1,895
6,199
31,539
11,243
742
15,125
16,338
0
95,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

94,731
Gold Earned
87,626
747
Minions Killed
839
0
Camps Cleared
0
3,252,454
Distance Traveled
3,173,929
20
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
18,669
505
168
5
0
755,031
2
W
Bacchus
17,287
467
32
1
0
757,882
2
W
Bastet
19,814
536
135
4
0
691,283
5
L
Ares
17,138
463
151
4
0
551,176
4
W
Skadi
19,589
529
157
4
0
598,446
4
W
Zhong Kui
19,268
521
201
5
0
624,275
1
W
Nu Wa
18,773
507
222
6
0
580,568
8
L
Tyr
17,611
476
100
3
0
624,815
3
L
Merlin
18,656
504
286
8
0
614,945
10
L
Medusa
15,552
420
134
4
0
627,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role