Player Matchup

Fenrir
Fenrir
Dante78353
Fenrir
Level 15
God Stats
32W - 33L
1,336 SR
Queue Stats
90W - 80L
1,362 Elo+
Party 1
Izanami
Izanami
JPC_1811
Izanami
Level 28
God Stats
4W - 7L
1,500 SR
Queue Stats
59W - 64L
1,356 Elo+
Party 1
Apollo
Apollo
JosexD999
Apollo
Level 15
God Stats
8W - 13L
1,417 SR
Queue Stats
46W - 49L
1,411 Elo+
Party 1
Discordia
Discordia
Sebaxiz
Discordia
Level 85
God Stats
26W - 36L
1,141 SR
Queue Stats
51W - 62L
1,508 Elo+
Party 1
Chaac
Chaac
linux88
Chaac
Level 18
God Stats
36W - 28L
1,584 SR
Queue Stats
104W - 100L
1,498 Elo+
Party 1
Team Averages
Level 32
1,395 SR
1,427 Elo+

VS

Team Averages
Level 19
1,572 SR
1,456 Elo+
Neith
Neith
Besihi
Neith
Level 8
God Stats
5W - 5L
1,631 SR
Queue Stats
6W - 8L
1,541 Elo+
Solo
Fenrir
Fenrir
Layons
Fenrir
Level 18
God Stats
75W - 54L
1,672 SR
Queue Stats
159W - 139L
1,580 Elo+
Solo
Vulcan
Vulcan
SBalinh I Dx
Vulcan
Level 28
God Stats
3W - 4L
1,484 SR
Queue Stats
194W - 157L
1,489 Elo+
Solo
Khepri
Khepri
datCABS
Khepri
Level 29
God Stats
5W - 3L
1,330 SR
Queue Stats
43W - 40L
1,302 Elo+
Solo
Aphrodite
Aphrodite
ferbar131
Aphrodite
Level 11
God Stats
1W - 2L
1,742 SR
Queue Stats
21W - 30L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Dante78353
Fenrir
20
5 / 2 / 16
15,805
930
12,909
16,469
25,048
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Izanami
JPC_1811
Izanami
20
12 / 4 / 13
17,021
1,001
32,040
22,537
10,228
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Apollo
JosexD999
Apollo
20
1 / 1 / 16
14,617
860
11,361
10,511
4,874
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
Sebaxiz
Discordia
20
5 / 1 / 18
16,187
952
34,852
16,585
7,568
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
linux88
Chaac
20
3 / 2 / 18
15,598
918
14,746
21,238
21,502
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

85

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Besihi
Neith
20
4 / 5 / 6
16,208
953
37,412
26,890
15,633
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fenrir
Layons
Fenrir
20
2 / 13 / 4
14,689
864
14,899
36,234
28,844
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Vulcan
17
0 / 0 / 0
12,447
732
1,551
657
202
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Khepri
datCABS
Khepri
20
0 / 1 / 8
14,647
862
14,023
23,563
41,146
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Aphrodite
ferbar131
Aphrodite
20
4 / 7 / 6
15,775
928
14,989
24,153
18,537
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
34
26
Kills
10
10
Deaths
26
81
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Neith
Besihi
Neith
4
5
6
1.4
W
Fenrir
Dante78353
Fenrir
5
2
16
6.5
W
Izanami
JPC_1811
Izanami
12
4
13
4.63
W
Apollo
JosexD999
Apollo
1
1
16
9
L
Fenrir
Layons
Fenrir
2
13
4
0.31
L
Vulcan
0
0
0
0
W
Discordia
Sebaxiz
Discordia
5
1
18
14
L
Khepri
datCABS
Khepri
0
1
8
4
L
Aphrodite
ferbar131
Aphrodite
4
7
6
1
W
Chaac
linux88
Chaac
3
2
18
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,908
Damage
82,874
87,340
Taken
111,497
69,220
Mitigated
104,362
22,911
Healing
20,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Besihi
Neith
37,412
17,384
0
3,278
26,890
15,633
0
9,371
17,309
0
92,466
W
Fenrir
Dante78353
Fenrir
12,909
2,773
1,662
1,426
16,469
25,048
0
5,573
10,896
1,215
17,501
W
Izanami
JPC_1811
Izanami
32,040
24,662
2,151
1,377
22,537
10,228
0
9,666
12,871
0
61,625
W
Apollo
JosexD999
Apollo
11,361
6,364
0
1,346
10,511
4,874
0
3,675
6,836
0
45,476
L
Fenrir
Layons
Fenrir
14,899
2,969
0
483
36,234
28,844
0
10,914
25,036
0
37,695
L
Vulcan
1,551
177
0
96
657
202
0
83
574
9,467
0
W
Discordia
Sebaxiz
Discordia
34,852
2,676
570
6,430
16,585
7,568
0
4,843
11,742
68,183
0
L
Khepri
datCABS
Khepri
14,023
176
0
2,020
23,563
41,146
0
8,225
15,263
40,760
0
L
Aphrodite
ferbar131
Aphrodite
14,989
2,616
8,029
6,277
24,153
18,537
0
6,592
17,511
44,730
0
W
Chaac
linux88
Chaac
14,746
1,546
0
7,949
21,238
21,502
0
6,992
14,246
0
49,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,228
Gold Earned
73,766
334
Minions Killed
340
10
Camps Cleared
8
1,670,091
Distance Traveled
1,379,486
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
16,208
953
137
8
5
309,804
1
W
Fenrir
15,805
930
8
0
0
395,676
1
W
Izanami
17,021
1,001
76
4
1
277,481
0
W
Apollo
14,617
860
87
5
1
315,991
0
L
Fenrir
14,689
864
53
3
1
388,084
1
L
Vulcan
12,447
732
20
1
2
50,550
1
W
Discordia
16,187
952
65
4
6
327,561
1
L
Khepri
14,647
862
41
2
0
359,860
3
L
Aphrodite
15,775
928
89
5
0
271,188
0
W
Chaac
15,598
918
98
6
2
353,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role