Player Matchup

Bellona
Bellona
CavernaBR
Bellona
Level 3
God Stats
2W - 1L
1,298 SR
Queue Stats
3W - 3L
1,092 Elo+
Party 1
Hachiman
Hachiman
ChubbYX
Hachiman
Level 29
God Stats
4W - 1L
1,312 SR
Queue Stats
8W - 3L
1,313 Elo+
Party 1
Ymir
Ymir
Dugrap
Ymir
Level 6
God Stats
18W - 26L
1,500 SR
Queue Stats
457W - 498L
1,500 Elo+
Solo
Kukulkan
Kukulkan
salvacao-magoada
Kukulkan
Level 29
God Stats
2W - 1L
1,326 SR
Queue Stats
77W - 74L
1,373 Elo+
Solo
Skadi
Skadi
vituu147
Skadi
Level 6
God Stats
7W - 7L
1,376 SR
Queue Stats
7W - 8L
1,258 Elo+
Solo
Team Averages
Level 15
1,362 SR
1,307 Elo+

VS

Team Averages
Level 19
1,477 SR
1,337 Elo+
Nemesis
Nemesis
ARC_gustavo
Nemesis
Level 28
God Stats
32W - 42L
1,432 SR
Queue Stats
280W - 308L
1,382 Elo+
Party 2
King Arthur
King Arthur
Girkus
King Arthur
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,334 Elo+
Party 3
Chang'e
Chang'e
Knin_h
Chang'e
Level 29
God Stats
18W - 14L
1,696 SR
Queue Stats
448W - 542L
1,354 Elo+
Party 2
Nu Wa
Nu Wa
Mannu2020
Nu Wa
Level 20
God Stats
30W - 25L
1,601 SR
Queue Stats
62W - 63L
1,341 Elo+
Solo
Kukulkan
Kukulkan
NicoTHC
Kukulkan
Level 17
God Stats
2W - 2L
1,154 SR
Queue Stats
11W - 21L
1,274 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CavernaBR
Bellona
19
9 / 6 / 10
13,311
555
9,686
19,170
17,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hachiman
ChubbYX
Hachiman
20
15 / 4 / 14
14,503
604
30,685
17,781
6,960
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ymir
Dugrap
Ymir
16
1 / 1 / 9
10,506
438
4,703
14,197
9,401
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
14 / 8 / 10
13,292
554
16,471
15,374
6,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
vituu147
Skadi
18
8 / 3 / 12
12,802
533
13,342
15,057
5,648
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ARC_gustavo
Nemesis
19
16 / 8 / 0
13,455
561
19,711
22,930
14,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Girkus
King Arthur
14
1 / 12 / 5
9,281
387
4,204
29,184
22,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chang'e
Knin_h
Chang'e
15
2 / 9 / 3
10,581
441
9,603
17,969
11,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Nu Wa
Mannu2020
Nu Wa
14
0 / 8 / 3
9,268
386
7,236
12,885
4,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kukulkan
NicoTHC
Kukulkan
18
3 / 10 / 0
11,589
483
12,085
16,857
8,228
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
33
47
Kills
22
22
Deaths
47
55
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Nemesis
ARC_gustavo
Nemesis
16
8
0
2
W
Bellona
CavernaBR
Bellona
9
6
10
2.33
W
Hachiman
ChubbYX
Hachiman
15
4
14
5.5
W
Ymir
Dugrap
Ymir
1
1
9
5.5
L
King Arthur
Girkus
King Arthur
1
12
5
0.29
L
Chang'e
Knin_h
Chang'e
2
9
3
0.39
L
Nu Wa
Mannu2020
Nu Wa
0
8
3
0.19
L
Kukulkan
NicoTHC
Kukulkan
3
10
0
0.3
W
14
8
10
2.38
W
Skadi
vituu147
Skadi
8
3
12
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,887
Damage
52,839
81,579
Taken
99,825
46,675
Mitigated
61,072
17,532
Healing
20,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
ARC_gustavo
Nemesis
19,711
10,621
0
7,749
22,930
14,300
511
1,532
21,398
0
83,129
W
Bellona
CavernaBR
Bellona
9,686
4,388
0
2,461
19,170
17,794
1,414
4,990
13,812
88
60,703
W
Hachiman
ChubbYX
Hachiman
30,685
24,647
0
5,360
17,781
6,960
4,612
8,109
9,207
0
93,609
W
Ymir
Dugrap
Ymir
4,703
430
0
2,020
14,197
9,401
522
8,430
5,108
30,502
0
L
King Arthur
Girkus
King Arthur
4,204
822
0
3,554
29,184
22,696
0
7,117
22,067
0
26,371
L
Chang'e
Knin_h
Chang'e
9,603
385
1,150
4,832
17,969
11,450
68
5,900
12,069
51,859
0
L
Nu Wa
Mannu2020
Nu Wa
7,236
1,778
0
438
12,885
4,398
104
2,131
10,754
40,529
0
L
Kukulkan
NicoTHC
Kukulkan
12,085
717
0
2,606
16,857
8,228
2,046
4,494
12,363
80,154
0
W
16,471
1,787
0
2,476
15,374
6,872
1,311
5,603
9,436
65,184
0
W
Skadi
vituu147
Skadi
13,342
8,590
183
5,032
15,057
5,648
712
3,064
11,753
0
79,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,414
Gold Earned
54,174
447
Minions Killed
461
0
Camps Cleared
0
2,192,573
Distance Traveled
1,945,961
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
13,455
561
106
4
0
435,427
0
W
Bellona
13,311
555
96
4
0
454,516
4
W
Hachiman
14,503
604
109
5
0
428,025
3
W
Ymir
10,506
438
51
2
0
489,076
3
L
King Arthur
9,281
387
47
2
0
404,440
1
L
Chang'e
10,581
441
78
3
0
392,923
0
L
Nu Wa
9,268
386
78
3
0
356,432
1
L
Kukulkan
11,589
483
152
6
0
356,739
7
W
Kukulkan
13,292
554
96
4
0
385,848
0
W
Skadi
12,802
533
95
4
0
435,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role