Player Matchup

Bastet
Bastet
Pure Viper2563
Bastet
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 95L
1,490 Elo+
Party 1
Olorun
Olorun
Vaados_
Olorun
Level 16
God Stats
0W - 5L
1,047 SR
Queue Stats
9W - 22L
1,077 Elo+
Solo
Kuzenbo
Kuzenbo
assassinspassage
Kuzenbo
Level 26
God Stats
2W - 2L
1,679 SR
Queue Stats
63W - 68L
1,398 Elo+
Party 1
Team Averages
Level 29
1,408 SR
1,322 Elo+

VS

Team Averages
Level 49
1,505 SR
1,434 Elo+
Tyr
Tyr
Darkmatter31277
Tyr
Level 12
God Stats
7W - 10L
1,389 SR
Queue Stats
15W - 27L
1,336 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Jesposi1
Ah Muzen Cab
Level 127
God Stats
3W - 1L
1,776 SR
Queue Stats
11W - 8L
1,516 Elo+
Party 2
Chang'e
Chang'e
zRaz54
Chang'e
Level 8
God Stats
1W - 1L
1,350 SR
Queue Stats
9W - 7L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 1
8,389
645
11,257
10,684
4,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
Vaados_
Olorun
10
1 / 10 / 1
7,422
571
6,580
12,912
3,862
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 4 / 2
7,740
595
3,299
15,666
12,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 3
7,032
541
1,611
3,793
1,594
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
Jesposi1
Ah Muzen Cab
16
15 / 0 / 3
11,356
874
24,434
13,761
5,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
zRaz54
Chang'e
13
4 / 1 / 10
9,440
726
4,421
9,149
3,019
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
3
Kills
19
19
Deaths
3
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
0
2
3
0.75
W
Ah Muzen Cab
Jesposi1
Ah Muzen Cab
15
0
3
16.5
L
2
5
1
0.5
L
Olorun
Vaados_
Olorun
1
10
1
0.15
L
0
4
2
0.25
W
Chang'e
zRaz54
Chang'e
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,136
Damage
30,466
39,262
Taken
26,703
20,453
Mitigated
9,834
5,002
Healing
12,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,611
175
414
687
3,793
1,594
0
1,295
2,498
0
4,044
W
Ah Muzen Cab
Jesposi1
Ah Muzen Cab
24,434
13,178
0
8,371
13,761
5,221
2,222
6,057
7,704
0
86,337
L
11,257
1,485
0
1,112
10,684
4,500
0
2,136
8,548
0
36,384
L
Olorun
Vaados_
Olorun
6,580
2,517
200
2,589
12,912
3,862
180
899
12,013
23,650
0
L
3,299
1,247
0
1,101
15,666
12,091
18
1,458
14,208
13,374
0
W
Chang'e
zRaz54
Chang'e
4,421
896
1,441
1,717
9,149
3,019
487
2,583
6,566
16,437
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,551
Gold Earned
27,828
92
Minions Killed
172
0
Camps Cleared
0
659,167
Distance Traveled
541,488
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,032
541
9
1
0
109,254
0
W
Ah Muzen Cab
11,356
874
137
11
0
229,832
0
L
Bastet
8,389
645
51
4
0
251,917
3
L
Olorun
7,422
571
25
2
0
165,288
0
L
Kuzenbo
7,740
595
16
1
0
241,962
1
W
Chang'e
9,440
726
26
2
0
202,402
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role