Player Matchup

Fenrir
Fenrir
Devasstation
Fenrir
Level 22
God Stats
11W - 9L
1,574 SR
Queue Stats
22W - 14L
1,467 Elo+
Party 2
Scylla
Scylla
Jenerationz
Scylla
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,350 Elo+
Party 2
Izanami
Izanami
ScatPack Ian
Izanami
Level 29
God Stats
17W - 10L
1,586 SR
Queue Stats
48W - 49L
1,417 Elo+
Party 2
Team Averages
Level 25
1,553 SR
1,411 Elo+

VS

Team Averages
Level 22
1,599 SR
1,382 Elo+
Fenrir
Fenrir
Beatmybox536
Fenrir
Level 15
God Stats
4W - 7L
1,489 SR
Queue Stats
16W - 26L
1,264 Elo+
Party 1
Artemis
Artemis
Insta Ohayo
Artemis
Level 36
God Stats
1W - 1L
1,809 SR
Queue Stats
35W - 40L
1,318 Elo+
Party 1
Athena
Athena
TheSweatMan2244
Athena
Level 15
God Stats
5W - 2L
1,500 SR
Queue Stats
84W - 80L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
7 / 5 / 5
12,807
640
11,708
19,813
12,218
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
11
0 / 10 / 7
10,415
521
3,979
12,376
2,887
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Izanami
ScatPack Ian
Izanami
16
8 / 8 / 6
13,108
655
21,283
24,759
8,258
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
2 / 9 / 6
10,958
548
3,328
14,042
4,530
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artemis
Insta Ohayo
Artemis
19
19 / 3 / 3
15,881
794
32,486
18,503
7,428
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
1 / 3 / 21
14,259
713
10,515
19,885
26,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
52
15
Kills
22
23
Deaths
15
18
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Fenrir
2
9
6
0.56
L
Fenrir
7
5
5
1.9
W
Artemis
Insta Ohayo
Artemis
19
3
3
6.83
L
Scylla
0
10
7
0.35
L
Izanami
ScatPack Ian
Izanami
8
8
6
1.38
W
1
3
21
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,970
Damage
46,329
56,948
Taken
52,430
23,363
Mitigated
38,789
11,038
Healing
17,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
3,328
1,607
86
1,682
14,042
4,530
270
0
14,042
0
11,360
L
Fenrir
11,708
3,721
147
2,577
19,813
12,218
920
3,361
16,452
0
34,074
W
Artemis
Insta Ohayo
Artemis
32,486
25,182
450
9,693
18,503
7,428
1,423
1,406
17,097
0
106,172
L
Scylla
3,979
732
0
854
12,376
2,887
0
2,042
10,334
15,479
0
L
Izanami
ScatPack Ian
Izanami
21,283
17,166
95
7,365
24,759
8,258
33
5,164
19,595
0
72,051
W
10,515
2,422
0
5,666
19,885
26,831
580
2,783
17,102
34,742
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,330
Gold Earned
41,098
152
Minions Killed
146
0
Camps Cleared
0
802,720
Distance Traveled
932,268
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,958
548
14
1
0
265,204
1
L
Fenrir
12,807
640
38
2
0
330,008
0
W
Artemis
15,881
794
80
4
0
336,059
0
L
Scylla
10,415
521
20
1
0
208,704
1
L
Izanami
13,108
655
94
5
0
264,008
0
W
Athena
14,259
713
52
3
0
331,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role