Player Matchup

Yemoja
Yemoja
EnvySaint
Yemoja
Level 24
God Stats
1W - 1L
1,275 SR
Queue Stats
138W - 123L
1,343 Elo+
Solo
Ymir
Ymir
IMM_FrostyY
Ymir
Level 9
God Stats
8W - 2L
1,499 SR
Queue Stats
29W - 36L
1,255 Elo+
Solo
Terra
Terra
ShotgunGreyFord
Terra
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 78L
1,406 Elo+
Solo
Neith
Neith
magicpants420
Neith
Level 3
God Stats
7W - 7L
1,050 SR
Queue Stats
7W - 7L
989 Elo+
Party 1
Thanatos
Thanatos
sadowshadows
Thanatos
Level 67
God Stats
32W - 31L
1,247 SR
Queue Stats
32W - 31L
989 Elo+
Party 1
Team Averages
Level 24
1,314 SR
1,196 Elo+

VS

Team Averages
Level 18
1,496 SR
1,413 Elo+
King Arthur
King Arthur
Edsmash245
King Arthur
Level 25
God Stats
1W - 1L
1,692 SR
Queue Stats
9W - 4L
1,595 Elo+
Solo
Sylvanus
Sylvanus
Johnnysauruss
Sylvanus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 16L
1,343 Elo+
Solo
Olorun
Olorun
QUICKDrawMcGRUH
Olorun
Level 18
God Stats
14W - 14L
1,451 SR
Queue Stats
38W - 40L
1,396 Elo+
Solo
Heimdallr
Heimdallr
Tornado922
Heimdallr
Level 18
God Stats
7W - 11L
1,470 SR
Queue Stats
67W - 75L
1,485 Elo+
Solo
Tsukuyomi
Tsukuyomi
ninjalagamer456
Tsukuyomi
Level 16
God Stats
7W - 9L
1,366 SR
Queue Stats
37W - 42L
1,246 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
EnvySaint
Yemoja
20
4 / 1 / 22
16,436
1,027
15,131
18,027
25,249
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
2 / 2 / 24
14,713
920
17,221
24,554
24,002
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
2 / 0 / 25
14,716
920
8,286
15,095
17,866
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

19
1 / 2 / 12
13,503
844
4,240
11,386
4,955
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thanatos
sadowshadows
Thanatos
20
26 / 3 / 7
18,942
1,184
33,201
23,181
11,572
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Team 1 Tickets

155

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Edsmash245
King Arthur
20
1 / 8 / 5
13,438
840
10,981
22,174
29,584
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Sylvanus
Johnnysauruss
Sylvanus
18
0 / 5 / 4
12,668
792
2,633
12,780
10,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
4 / 8 / 4
14,630
914
30,381
25,936
12,041
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Heimdallr
Tornado922
Heimdallr
20
2 / 7 / 6
14,256
891
28,353
16,488
6,922
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Tsukuyomi
ninjalagamer456
Tsukuyomi
17
1 / 8 / 0
12,720
795
8,228
12,395
5,386
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
27
35
Kills
8
8
Deaths
36
90
Assists
19
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Edsmash245
King Arthur
1
8
5
0.44
W
Yemoja
EnvySaint
Yemoja
4
1
22
15
W
2
2
24
7
L
Sylvanus
Johnnysauruss
Sylvanus
0
5
4
0.4
L
4
8
4
0.75
W
2
0
25
14.5
L
Heimdallr
Tornado922
Heimdallr
2
7
6
0.71
W
1
2
12
3.5
L
Tsukuyomi
ninjalagamer456
Tsukuyomi
1
8
0
0.13
W
Thanatos
sadowshadows
Thanatos
26
3
7
9.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,079
Damage
80,576
92,243
Taken
89,773
83,644
Mitigated
64,582
40,920
Healing
20,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Edsmash245
King Arthur
10,981
2,285
0
377
22,174
29,584
0
10,514
11,660
0
32,842
W
Yemoja
EnvySaint
Yemoja
15,131
2,775
4,724
5,005
18,027
25,249
0
7,703
10,324
40,490
0
W
17,221
2,547
0
0
24,554
24,002
0
5,830
18,724
35,350
0
L
Sylvanus
Johnnysauruss
Sylvanus
2,633
298
2,333
1,737
12,780
10,649
0
7,454
5,326
6,157
0
L
30,381
17,870
1,928
11,689
25,936
12,041
0
10,872
15,064
69,616
0
W
8,286
699
8,663
4,200
15,095
17,866
0
5,298
9,797
23,662
0
L
Heimdallr
Tornado922
Heimdallr
28,353
15,720
0
1,739
16,488
6,922
0
7,511
8,977
0
78,667
W
4,240
3,184
0
682
11,386
4,955
0
4,679
6,707
0
32,242
L
Tsukuyomi
ninjalagamer456
Tsukuyomi
8,228
1,107
0
205
12,395
5,386
0
4,287
8,108
0
23,050
W
Thanatos
sadowshadows
Thanatos
33,201
12,112
1,724
15,922
23,181
11,572
0
9,504
13,677
0
57,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,310
Gold Earned
67,712
285
Minions Killed
270
7
Camps Cleared
6
1,509,125
Distance Traveled
1,043,494
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
13,438
840
55
3
1
255,749
0
W
Yemoja
16,436
1,027
48
3
3
281,444
0
W
Ymir
14,713
920
44
3
2
296,250
4
L
Sylvanus
12,668
792
3
0
0
148,729
1
L
Olorun
14,630
914
97
6
1
236,714
0
W
Terra
14,716
920
34
2
0
353,543
1
L
Heimdallr
14,256
891
100
6
1
240,932
2
W
Neith
13,503
844
93
6
0
283,974
0
L
Tsukuyomi
12,720
795
15
1
3
161,370
0
W
Thanatos
18,942
1,184
66
4
2
293,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role