Player Matchup

Merlin
Merlin
Ashalar
Merlin
Level 28
God Stats
27W - 21L
1,561 SR
Queue Stats
196W - 176L
1,517 Elo+
Party 1
Athena
Athena
Nybler
Athena
Level 17
God Stats
13W - 11L
1,451 SR
Queue Stats
63W - 53L
1,460 Elo+
Party 1
Ares
Ares
OmegaTheOG
Ares
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 26L
1,521 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
PrismaticChasm
Ah Muzen Cab
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 14L
1,528 Elo+
Solo
Kali
Kali
kevhar012
Kali
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
260W - 287L
1,550 Elo+
Solo
Team Averages
Level 18
1,503 SR
1,515 Elo+

VS

Team Averages
Level 20
1,587 SR
1,492 Elo+
Thanatos
Thanatos
Blu3night0341
Thanatos
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,472 Elo+
Party 2
Amaterasu
Amaterasu
Fixture
Amaterasu
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,393 Elo+
Party 2
Merlin
Merlin
Nerox565
Merlin
Level 24
God Stats
2W - 6L
1,717 SR
Queue Stats
41W - 39L
1,517 Elo+
Party 3
Fafnir
Fafnir
Starfreak12
Fafnir
Level 28
God Stats
19W - 11L
1,668 SR
Queue Stats
91W - 64L
1,693 Elo+
Solo
Cernunnos
Cernunnos
TerriandGames
Cernunnos
Level 18
God Stats
21W - 21L
1,552 SR
Queue Stats
120W - 129L
1,386 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Ashalar
Merlin
18
11 / 4 / 11
11,859
624
19,060
11,592
5,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
Nybler
Athena
14
4 / 3 / 17
9,919
522
9,722
18,270
13,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
3 / 5 / 11
9,093
479
5,245
13,294
10,911
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ah Muzen Cab
PrismaticChasm
Ah Muzen Cab
18
4 / 2 / 6
10,921
575
7,751
10,758
4,456
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kali
16
11 / 5 / 17
11,657
614
10,089
20,144
11,032
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Blu3night0341
Thanatos
14
5 / 8 / 5
9,332
491
6,906
19,403
7,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
Fixture
Amaterasu
16
5 / 6 / 6
10,173
535
11,616
17,274
10,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Merlin
Nerox565
Merlin
14
6 / 7 / 4
9,694
510
14,217
12,085
4,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
12
1 / 5 / 10
9,034
475
8,298
14,524
15,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
TerriandGames
Cernunnos
11
2 / 7 / 7
7,592
400
9,639
12,776
4,546
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
51
33
Kills
19
19
Deaths
33
62
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Merlin
Ashalar
Merlin
11
4
11
4.13
L
Thanatos
Blu3night0341
Thanatos
5
8
5
0.94
L
Amaterasu
Fixture
Amaterasu
5
6
6
1.33
L
Merlin
Nerox565
Merlin
6
7
4
1.14
W
Athena
Nybler
Athena
4
3
17
4.17
W
3
5
11
1.7
W
Ah Muzen Cab
PrismaticChasm
Ah Muzen Cab
4
2
6
3.5
L
Fafnir
1
5
10
1.2
L
Cernunnos
TerriandGames
Cernunnos
2
7
7
0.79
W
Kali
11
5
17
3.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,867
Damage
50,676
74,058
Taken
76,062
45,642
Mitigated
42,152
19,551
Healing
22,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Ashalar
Merlin
19,060
1,217
0
1,961
11,592
5,264
698
4,335
6,820
70,506
0
L
Thanatos
Blu3night0341
Thanatos
6,906
3,021
0
13,763
19,403
7,900
314
5,777
13,430
0
57,817
L
Amaterasu
Fixture
Amaterasu
11,616
3,999
0
3,380
17,274
10,201
145
9,125
8,043
81
45,601
L
Merlin
Nerox565
Merlin
14,217
1,085
128
1,181
12,085
4,120
522
6,517
5,150
41,661
0
W
Athena
Nybler
Athena
9,722
2,630
0
4,088
18,270
13,979
174
6,350
11,587
21,573
0
W
5,245
958
0
0
13,294
10,911
121
2,617
10,528
18,345
0
W
Ah Muzen Cab
PrismaticChasm
Ah Muzen Cab
7,751
3,013
0
4,931
10,758
4,456
4,247
2,500
8,134
0
92,169
L
Fafnir
8,298
2,540
0
2,653
14,524
15,385
96
6,980
7,272
15,041
0
L
Cernunnos
TerriandGames
Cernunnos
9,639
5,063
0
1,810
12,776
4,546
275
4,557
8,065
0
42,740
W
Kali
10,089
4,518
0
8,571
20,144
11,032
0
5,416
14,459
0
47,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,449
Gold Earned
45,825
394
Minions Killed
338
0
Camps Cleared
0
1,891,306
Distance Traveled
1,713,245
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,859
624
129
7
0
357,616
3
L
Thanatos
9,332
491
90
5
0
340,931
2
L
Amaterasu
10,173
535
89
5
0
342,285
2
L
Merlin
9,694
510
69
4
0
335,195
0
W
Athena
9,919
522
22
1
0
413,124
0
W
Ares
9,093
479
32
2
0
356,057
5
W
Ah Muzen Cab
10,921
575
139
7
0
377,455
4
L
Fafnir
9,034
475
20
1
0
375,284
4
L
Cernunnos
7,592
400
70
4
0
319,550
3
W
Kali
11,657
614
72
4
0
387,054
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role