Player Matchup

Mercury
Mercury
Boy Uninstall
Mercury
Level 58
God Stats
7W - 9L
1,599 SR
Queue Stats
37W - 60L
1,371 Elo+
Party 2
Bacchus
Bacchus
BruuuhChimp
Bacchus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 29L
1,432 Elo+
Party 2
Tiamat
Tiamat
Cactus-_-Jack14
Tiamat
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 10L
1,507 Elo+
Solo
Medusa
Medusa
GutterRat5295
Medusa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,396 Elo+
Party 2
Izanami
Izanami
potatocrumb
Izanami
Level 13
God Stats
15W - 12L
1,650 SR
Queue Stats
19W - 26L
1,571 Elo+
Party 2
Team Averages
Level 21
1,550 SR
1,456 Elo+

VS

Team Averages
Level 17
1,535 SR
1,412 Elo+
Anubis
Anubis
FlaR3_KOS
Anubis
Level 12
God Stats
10W - 9L
1,542 SR
Queue Stats
38W - 31L
1,239 Elo+
Party 1
Osiris
Osiris
Herpa derp60
Osiris
Level 26
God Stats
9W - 7L
1,584 SR
Queue Stats
77W - 88L
1,396 Elo+
Solo
Fenrir
Fenrir
IPonchet
Fenrir
Level 28
God Stats
16W - 13L
1,654 SR
Queue Stats
386W - 400L
1,474 Elo+
Solo
Cthulhu
Cthulhu
xsnagyourbrick
Cthulhu
Level 16
God Stats
12W - 9L
1,396 SR
Queue Stats
206W - 190L
1,438 Elo+
Solo
The Morrigan
The Morrigan
zJeanki
The Morrigan
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
13
4 / 5 / 3
8,844
465
5,167
12,431
3,495
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
BruuuhChimp
Bacchus
12
3 / 6 / 5
8,565
451
9,277
23,858
18,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
1 / 12 / 3
7,266
382
5,234
13,334
2,785
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
6 / 12 / 3
9,231
486
11,925
14,397
4,150
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Izanami
potatocrumb
Izanami
15
0 / 6 / 2
8,741
460
8,483
14,000
3,978
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
FlaR3_KOS
Anubis
18
22 / 3 / 6
12,097
637
32,700
23,282
13,480
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
17
4 / 0 / 6
10,326
543
8,268
10,960
9,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
IPonchet
Fenrir
14
7 / 6 / 10
9,797
516
7,818
13,903
6,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
6 / 3 / 13
10,160
535
9,677
11,295
5,862
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

The Morrigan
zJeanki
The Morrigan
12
2 / 3 / 3
8,001
421
3,588
6,603
2,244
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
79
14
Kills
41
41
Deaths
15
16
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Mercury
4
5
3
1.1
L
Bacchus
BruuuhChimp
Bacchus
3
6
5
0.92
L
1
12
3
0.21
W
Anubis
FlaR3_KOS
Anubis
22
3
6
8.33
L
6
12
3
0.63
W
Osiris
4
0
6
7
W
Fenrir
IPonchet
Fenrir
7
6
10
2
L
Izanami
potatocrumb
Izanami
0
6
2
0.17
W
6
3
13
4.17
W
The Morrigan
zJeanki
The Morrigan
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,086
Damage
62,051
78,020
Taken
66,043
32,582
Mitigated
37,823
13,656
Healing
25,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
5,167
3,679
0
3,766
12,431
3,495
0
3,180
9,251
0
38,813
L
Bacchus
BruuuhChimp
Bacchus
9,277
866
0
7,308
23,858
18,174
82
14,745
9,113
21,292
0
L
5,234
1,443
0
607
13,334
2,785
0
11,020
2,314
22,369
0
W
Anubis
FlaR3_KOS
Anubis
32,700
5,181
0
16,852
23,282
13,480
1,777
5,563
17,719
84,735
0
L
11,925
5,751
0
0
14,397
4,150
452
10,021
4,376
0
38,456
W
Osiris
8,268
1,558
0
5,792
10,960
9,618
3,985
1,132
9,828
0
59,291
W
Fenrir
IPonchet
Fenrir
7,818
1,637
0
2,316
13,903
6,619
288
2,975
10,928
0
34,036
L
Izanami
potatocrumb
Izanami
8,483
5,430
0
1,975
14,000
3,978
0
6,999
7,001
0
58,892
W
9,677
92
159
686
11,295
5,862
467
2,345
8,950
43,422
0
W
The Morrigan
zJeanki
The Morrigan
3,588
1,479
0
11
6,603
2,244
956
2,496
4,107
24,952
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,647
Gold Earned
50,381
301
Minions Killed
380
0
Camps Cleared
0
1,541,165
Distance Traveled
1,738,355
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,844
465
59
3
0
401,888
0
L
Bacchus
8,565
451
21
1
0
299,834
0
L
Tiamat
7,266
382
38
2
0
258,258
0
W
Anubis
12,097
637
112
6
0
303,403
0
L
Medusa
9,231
486
68
4
0
273,962
0
W
Osiris
10,326
543
102
5
0
345,073
5
W
Fenrir
9,797
516
55
3
0
368,599
0
L
Izanami
8,741
460
115
6
0
307,223
0
W
Cthulhu
10,160
535
63
3
0
385,984
2
W
The Morrigan
8,001
421
48
3
0
335,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role