Player Matchup

Merlin
Merlin
Lublubb420
Merlin
Level 24
God Stats
48W - 21L
1,700 SR
Queue Stats
98W - 67L
1,574 Elo+
Party 1
Erlang Shen
Erlang Shen
OGeez man
Erlang Shen
Level 66
God Stats
13W - 15L
1,444 SR
Queue Stats
139W - 112L
1,554 Elo+
Party 1
Bacchus
Bacchus
Obeezious
Bacchus
Level 54
God Stats
5W - 11L
1,312 SR
Queue Stats
112W - 90L
1,568 Elo+
Party 1
Team Averages
Level 48
1,485 SR
1,565 Elo+

VS

Team Averages
Level 27
1,511 SR
1,516 Elo+
Ullr
Ullr
Florid_panther14
Ullr
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 30L
1,354 Elo+
Solo
Cabrakan
Cabrakan
TraitorTrevour
Cabrakan
Level 29
God Stats
2W - 3L
1,528 SR
Queue Stats
3W - 3L
1,704 Elo+
Solo
Set
Set
Twitch_dubzie
Set
Level 27
God Stats
5W - 8L
1,506 SR
Queue Stats
22W - 24L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Lublubb420
Merlin
12
6 / 0 / 9
8,441
844
9,934
4,542
1,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
OGeez man
Erlang Shen
12
5 / 3 / 7
8,385
839
3,996
8,067
4,393
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
Obeezious
Bacchus
12
6 / 0 / 9
8,985
899
7,930
7,086
7,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 9 / 0
5,941
594
1,341
9,880
3,110
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cabrakan
8
0 / 4 / 1
5,989
599
2,383
8,505
3,807
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
2 / 4 / 1
7,238
724
3,128
7,969
2,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
4
17
Kills
2
3
Deaths
17
25
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
9
0
0
W
Merlin
Lublubb420
Merlin
6
0
9
10.5
W
Erlang Shen
OGeez man
Erlang Shen
5
3
7
2.83
W
Bacchus
Obeezious
Bacchus
6
0
9
10.5
L
Cabrakan
0
4
1
0.13
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,860
Damage
6,852
19,695
Taken
26,354
13,831
Mitigated
9,759
5,761
Healing
1,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,341
560
0
0
9,880
3,110
120
6,238
3,337
0
14,576
W
Merlin
Lublubb420
Merlin
9,934
822
201
630
4,542
1,891
1,355
132
4,410
27,730
0
W
Erlang Shen
OGeez man
Erlang Shen
3,996
2,012
0
1,658
8,067
4,393
553
982
7,085
0
35,830
W
Bacchus
Obeezious
Bacchus
7,930
949
503
2,769
7,086
7,547
594
1,305
5,781
22,603
0
L
Cabrakan
2,383
410
31
222
8,505
3,807
0
5,840
2,317
5,289
0
L
3,128
1,298
0
906
7,969
2,842
0
5,015
2,788
0
20,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,811
Gold Earned
19,168
138
Minions Killed
71
0
Camps Cleared
0
578,207
Distance Traveled
424,286
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
5,941
594
23
2
0
138,945
0
W
Merlin
8,441
844
48
5
0
166,597
0
W
Erlang Shen
8,385
839
62
6
0
204,142
4
W
Bacchus
8,985
899
28
3
0
207,468
0
L
Cabrakan
5,989
599
12
1
0
131,184
0
L
Set
7,238
724
36
4
0
154,157
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role