Player Matchup

Izanami
Izanami
FlohicanLeyLey9
Izanami
Level 106
God Stats
3W - 4L
1,571 SR
Queue Stats
9W - 12L
1,497 Elo+
Party 1
Guan Yu
Guan Yu
Homunculi40
Guan Yu
Level 124
God Stats
2W - 1L
1,547 SR
Queue Stats
17W - 16L
1,570 Elo+
Party 1
Anhur
Anhur
MENOXITIDE
Anhur
Level 140
God Stats
7W - 7L
1,654 SR
Queue Stats
175W - 147L
1,568 Elo+
Party 1
He Bo
He Bo
WhitewingPhanta
He Bo
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
nixter867
Sobek
Level 64
God Stats
19W - 17L
1,661 SR
Queue Stats
669W - 648L
1,559 Elo+
Party 2
Team Averages
Level 104
1,587 SR
1,539 Elo+

VS

Team Averages
Level 103
1,524 SR
1,521 Elo+
Vamana
Vamana
 
Vamana
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Barely_Human_
Erlang Shen
Level 123
God Stats
22W - 11L
1,711 SR
Queue Stats
333W - 257L
1,548 Elo+
Party 3
Merlin
Merlin
DeathThirteen_1
Merlin
Level 112
God Stats
4W - 6L
1,540 SR
Queue Stats
86W - 68L
1,522 Elo+
Party 3
Heimdallr
Heimdallr
MDaze21
Heimdallr
Level 67
God Stats
12W - 14L
1,525 SR
Queue Stats
343W - 317L
1,495 Elo+
Party 3
Sobek
Sobek
Reinen__
Sobek
Level 114
God Stats
1W - 2L
1,345 SR
Queue Stats
88W - 81L
1,540 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 0
8,467
564
2,081
7,552
2,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
Homunculi40
Guan Yu
15
3 / 1 / 4
8,938
596
10,784
11,771
8,707
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Anhur
14
6 / 1 / 4
8,435
562
9,283
6,423
2,180
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
4 / 1 / 6
8,274
552
5,727
5,473
1,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sobek
nixter867
Sobek
13
2 / 0 / 6
7,696
513
4,026
7,982
6,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
13
1 / 5 / 1
7,622
508
6,455
13,028
6,095
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Erlang Shen
Barely_Human_
Erlang Shen
12
1 / 4 / 3
7,355
490
4,375
9,581
4,313
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
1 / 3 / 0
6,904
460
4,000
5,515
1,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heimdallr
MDaze21
Heimdallr
15
1 / 0 / 1
7,826
522
2,671
4,383
1,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sobek
Reinen__
Sobek
11
1 / 4 / 1
6,770
451
3,318
13,022
8,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
16
Kills
5
5
Deaths
16
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
1
5
1
0.3
L
Erlang Shen
Barely_Human_
Erlang Shen
1
4
3
0.63
L
1
3
0
0.33
W
1
2
0
0.5
W
Guan Yu
Homunculi40
Guan Yu
3
1
4
5
L
Heimdallr
MDaze21
Heimdallr
1
0
1
1.5
W
Anhur
6
1
4
8
L
Sobek
Reinen__
Sobek
1
4
1
0.38
W
4
1
6
7
W
Sobek
nixter867
Sobek
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,901
Damage
20,819
39,201
Taken
45,529
21,094
Mitigated
21,359
16,722
Healing
15,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
6,455
1,330
0
4,537
13,028
6,095
0
1,125
11,903
0
45,931
L
Erlang Shen
Barely_Human_
Erlang Shen
4,375
1,406
0
1,049
9,581
4,313
0
2,719
6,862
0
42,826
L
4,000
185
0
1,200
5,515
1,357
0
1,268
4,247
40,686
0
W
2,081
1,447
0
2,105
7,552
2,307
541
344
7,208
0
65,228
W
Guan Yu
Homunculi40
Guan Yu
10,784
2,107
128
3,785
11,771
8,707
251
236
11,505
0
56,753
L
Heimdallr
MDaze21
Heimdallr
2,671
1,444
0
2,752
4,383
1,556
0
140
4,243
0
57,149
W
Anhur
9,283
5,789
0
2,656
6,423
2,180
0
2,618
3,485
0
59,865
L
Sobek
Reinen__
Sobek
3,318
345
0
5,606
13,022
8,038
0
4,501
8,521
12,176
0
W
5,727
527
0
3,508
5,473
1,654
0
1,266
4,139
59,090
0
W
Sobek
nixter867
Sobek
4,026
251
0
4,540
7,982
6,246
0
2,264
5,546
23,971
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,810
Gold Earned
36,477
500
Minions Killed
394
0
Camps Cleared
0
1,476,274
Distance Traveled
1,495,909
23
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
7,622
508
89
6
0
311,959
4
L
Erlang Shen
7,355
490
82
5
0
335,676
3
L
Merlin
6,904
460
99
7
0
265,904
4
W
Izanami
8,467
564
145
10
0
277,793
3
W
Guan Yu
8,938
596
114
8
0
305,490
5
L
Heimdallr
7,826
522
108
7
0
271,932
4
W
Anhur
8,435
562
123
8
0
280,950
6
L
Sobek
6,770
451
16
1
0
310,438
5
W
He Bo
8,274
552
101
7
0
293,225
6
W
Sobek
7,696
513
17
1
0
318,816
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role