Player Matchup

Cabrakan
Cabrakan
BillionsBrigade
Cabrakan
Level 102
God Stats
2W - 0L
1,477 SR
Queue Stats
192W - 145L
1,701 Elo+
Party 1
Camazotz
Camazotz
InconIsMyDad
Camazotz
Level 6
God Stats
3W - 0L
1,697 SR
Queue Stats
18W - 3L
2,048 Elo+
Party 1
Ymir
Ymir
SoggyCheeseCake
Ymir
Level 84
God Stats
10W - 4L
1,815 SR
Queue Stats
23W - 15L
1,629 Elo+
Party 1
Olorun
Olorun
TrulyUnfort
Olorun
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 3L
2,048 Elo+
Party 1
Apollo
Apollo
medicineseller
Apollo
Level 12
God Stats
14W - 1L
2,150 SR
Queue Stats
103W - 69L
1,977 Elo+
Party 1
Team Averages
Level 42
1,728 SR
1,881 Elo+

VS

Team Averages
Level 34
1,668 SR
1,654 Elo+
Ymir
Ymir
BlinkSunderGG
Ymir
Level 7
God Stats
5W - 2L
1,784 SR
Queue Stats
196W - 110L
1,715 Elo+
Party 2
Nemesis
Nemesis
Sycrome
Nemesis
Level 29
God Stats
6W - 4L
1,663 SR
Queue Stats
193W - 170L
1,641 Elo+
Solo
Hachiman
Hachiman
TwoTugTony
Hachiman
Level 102
God Stats
1W - 1L
1,778 SR
Queue Stats
384W - 356L
1,514 Elo+
Party 2
Zeus
Zeus
gunslingerlocke
Zeus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 7L
1,757 Elo+
Solo
Cerberus
Cerberus
lnting
Cerberus
Level 28
God Stats
4W - 4L
1,618 SR
Queue Stats
146W - 131L
1,640 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
13
3 / 3 / 8
8,294
553
8,890
12,619
6,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Camazotz
InconIsMyDad
Camazotz
16
3 / 2 / 1
9,411
627
8,327
12,465
7,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

11
1 / 2 / 3
7,465
498
2,247
9,467
6,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
16
6 / 0 / 4
9,857
657
10,985
8,248
3,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
2 / 1 / 1
7,490
499
4,204
6,237
2,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 3
7,132
475
3,444
8,371
5,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
Sycrome
Nemesis
13
3 / 3 / 3
7,857
524
5,176
10,956
4,270
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hachiman
TwoTugTony
Hachiman
13
1 / 1 / 3
7,361
491
7,195
7,399
2,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
0 / 6 / 0
6,397
426
5,365
7,708
2,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
lnting
Cerberus
14
2 / 3 / 0
8,045
536
8,978
14,208
12,258
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
17
15
Kills
8
8
Deaths
15
17
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
3
3
8
2.33
L
2
2
3
1.75
W
Camazotz
InconIsMyDad
Camazotz
3
2
1
1.75
W
1
2
3
1.25
L
Nemesis
Sycrome
Nemesis
3
3
3
1.5
W
Olorun
6
0
4
8
L
Hachiman
TwoTugTony
Hachiman
1
1
3
2.5
L
0
6
0
0
L
Cerberus
lnting
Cerberus
2
3
0
0.67
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,653
Damage
30,158
49,036
Taken
48,642
26,203
Mitigated
26,779
24,342
Healing
13,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
8,890
1,487
0
4,085
12,619
6,846
287
4,216
8,289
45,860
0
L
3,444
638
0
1,617
8,371
5,581
0
4,982
3,389
16,485
0
W
Camazotz
InconIsMyDad
Camazotz
8,327
2,636
0
8,851
12,465
7,600
378
6,895
5,570
0
56,353
W
2,247
529
0
1,984
9,467
6,470
52
1,911
7,516
18,460
0
L
Nemesis
Sycrome
Nemesis
5,176
1,900
0
880
10,956
4,270
0
5,890
5,041
0
50,599
W
Olorun
10,985
5,264
1,352
5,832
8,248
3,187
1,251
2,968
4,937
77,214
0
L
Hachiman
TwoTugTony
Hachiman
7,195
3,931
0
4,024
7,399
2,137
0
1,465
5,934
0
50,055
L
5,365
533
0
904
7,708
2,533
0
6,401
1,307
26,513
0
L
Cerberus
lnting
Cerberus
8,978
1,468
0
6,464
14,208
12,258
0
3,384
10,378
48,799
0
W
4,204
1,693
0
2,238
6,237
2,100
385
1,298
4,937
0
43,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,517
Gold Earned
36,792
476
Minions Killed
400
0
Camps Cleared
0
1,473,371
Distance Traveled
1,352,194
25
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
8,294
553
79
5
0
308,099
7
L
Ymir
7,132
475
27
2
0
274,246
8
W
Camazotz
9,411
627
126
8
0
313,960
4
W
Ymir
7,465
498
26
2
0
281,311
7
L
Nemesis
7,857
524
93
6
0
312,202
5
W
Olorun
9,857
657
139
9
0
292,739
4
L
Hachiman
7,361
491
91
6
0
271,324
6
L
Zeus
6,397
426
62
4
0
231,136
2
L
Cerberus
8,045
536
127
8
0
263,286
4
W
Apollo
7,490
499
106
7
0
277,262
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role