Player Matchup

Sylvanus
Sylvanus
DavidB3011
Sylvanus
Level 23
God Stats
4W - 10L
1,273 SR
Queue Stats
17W - 22L
1,360 Elo+
Party 2
Ullr
Ullr
Mikanzo
Ullr
Level 22
God Stats
2W - 11L
1,314 SR
Queue Stats
73W - 76L
1,361 Elo+
Solo
Nemesis
Nemesis
TioDedee
Nemesis
Level 18
God Stats
0W - 1L
1,709 SR
Queue Stats
14W - 13L
1,457 Elo+
Party 2
Sol
Sol
pialuwed
Sol
Level 22
God Stats
157W - 145L
1,454 SR
Queue Stats
182W - 187L
1,341 Elo+
Solo
Guan Yu
Guan Yu
prxtty
Guan Yu
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,428 Elo+
Party 2
Team Averages
Level 22
1,450 SR
1,390 Elo+

VS

Team Averages
Level 18
1,522 SR
1,443 Elo+
Cerberus
Cerberus
Gshiotuqui
Cerberus
Level 16
God Stats
1W - 1L
1,207 SR
Queue Stats
9W - 9L
1,481 Elo+
Party 1
Amaterasu
Amaterasu
SANGUESAIYAJIN
Amaterasu
Level 15
God Stats
1W - 1L
1,253 SR
Queue Stats
11W - 22L
1,211 Elo+
Solo
Nike
Nike
SplicerHD
Nike
Level 20
God Stats
4W - 4L
1,613 SR
Queue Stats
12W - 12L
1,486 Elo+
Party 1
King Arthur
King Arthur
TarkaPlays
King Arthur
Level 17
God Stats
4W - 0L
1,963 SR
Queue Stats
8W - 7L
1,495 Elo+
Party 1
Sol
Sol
Zappeer
Sol
Level 24
God Stats
3W - 1L
1,576 SR
Queue Stats
15W - 12L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DavidB3011
Sylvanus
9
0 / 6 / 3
5,797
483
2,891
11,057
4,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ullr
Mikanzo
Ullr
7
1 / 4 / 0
4,864
405
2,847
5,926
1,429
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nemesis
TioDedee
Nemesis
10
4 / 3 / 3
6,912
576
4,802
8,537
2,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
4 / 2 / 1
7,108
592
4,557
6,652
1,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
prxtty
Guan Yu
10
3 / 4 / 1
6,591
549
7,694
9,234
7,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Gshiotuqui
Cerberus
11
4 / 0 / 3
6,712
559
4,188
5,894
2,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Amaterasu
SANGUESAIYAJIN
Amaterasu
11
0 / 4 / 2
6,325
527
2,130
8,053
2,966
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nike
12
1 / 2 / 6
7,212
601
4,544
7,692
4,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

King Arthur
TarkaPlays
King Arthur
11
3 / 2 / 2
6,818
568
5,123
10,343
5,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sol
13
11 / 4 / 1
8,049
671
13,327
7,906
2,292
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
33
12
Kills
19
19
Deaths
12
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
DavidB3011
Sylvanus
0
6
3
0.25
W
Cerberus
Gshiotuqui
Cerberus
4
0
3
5.5
L
Ullr
Mikanzo
Ullr
1
4
0
0.25
W
Amaterasu
SANGUESAIYAJIN
Amaterasu
0
4
2
0.25
W
Nike
1
2
6
2
W
King Arthur
TarkaPlays
King Arthur
3
2
2
2
L
Nemesis
TioDedee
Nemesis
4
3
3
1.83
W
Sol
11
4
1
2.88
L
4
2
1
2.25
L
Guan Yu
prxtty
Guan Yu
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,791
Damage
29,312
41,406
Taken
39,888
17,748
Mitigated
18,508
10,977
Healing
8,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
DavidB3011
Sylvanus
2,891
1,236
952
2,477
11,057
4,379
132
7,099
3,883
16,779
0
W
Cerberus
Gshiotuqui
Cerberus
4,188
307
0
1,507
5,894
2,876
342
1,150
4,744
23,313
0
L
Ullr
Mikanzo
Ullr
2,847
1,956
0
550
5,926
1,429
280
4,800
1,101
0
14,892
W
Amaterasu
SANGUESAIYAJIN
Amaterasu
2,130
662
0
522
8,053
2,966
403
1,557
6,447
0
28,361
W
Nike
4,544
1,038
0
716
7,692
4,412
375
1,714
5,978
199
43,224
W
King Arthur
TarkaPlays
King Arthur
5,123
1,610
0
2,735
10,343
5,962
267
135
9,844
0
26,208
L
Nemesis
TioDedee
Nemesis
4,802
2,385
0
1,879
8,537
2,381
0
3,082
5,380
0
25,170
W
Sol
13,327
5,818
0
2,569
7,906
2,292
3,222
2,892
5,014
41,308
0
L
4,557
1,915
0
2,731
6,652
1,715
1,032
1,851
4,701
34,064
0
L
Guan Yu
prxtty
Guan Yu
7,694
1,876
136
2,252
9,234
7,844
0
846
7,785
0
26,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,272
Gold Earned
35,116
235
Minions Killed
297
0
Camps Cleared
0
1,084,094
Distance Traveled
1,110,100
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,797
483
32
3
0
212,751
0
W
Cerberus
6,712
559
58
5
0
237,675
5
L
Ullr
4,864
405
24
2
0
145,662
2
W
Amaterasu
6,325
527
48
4
0
204,009
2
W
Nike
7,212
601
81
7
0
239,564
1
W
King Arthur
6,818
568
52
4
0
209,334
0
L
Nemesis
6,912
576
48
4
0
265,934
1
W
Sol
8,049
671
58
5
0
219,518
0
L
Sol
7,108
592
82
7
0
213,881
0
L
Guan Yu
6,591
549
49
4
0
245,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role