Player Matchup

Thor
Thor
Bubbllee
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,245 Elo+
Party 3
Medusa
Medusa
Cherriman
Medusa
Level 28
God Stats
49W - 27L
1,584 SR
Queue Stats
79W - 54L
1,474 Elo+
Party 2
Sun Wukong
Sun Wukong
Senningirii
Sun Wukong
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,110 Elo+
Party 3
Baron Samedi
Baron Samedi
Simba2745
Baron Samedi
Level 15
God Stats
6W - 1L
1,797 SR
Queue Stats
16W - 15L
1,387 Elo+
Solo
Ares
Ares
rjdarlo
Ares
Level 8
God Stats
21W - 12L
1,500 SR
Queue Stats
23W - 18L
1,165 Elo+
Party 2
Team Averages
Level 12
1,576 SR
1,276 Elo+

VS

Team Averages
Level 11
1,413 SR
1,258 Elo+
Nemesis
Nemesis
Byadris
Nemesis
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
44W - 47L
1,150 Elo+
Party 1
Anubis
Anubis
InfernoItachi
Anubis
Level 14
God Stats
5W - 10L
1,530 SR
Queue Stats
16W - 20L
1,500 Elo+
Party 4
Ymir
Ymir
NagumoSvll
Ymir
Level 6
God Stats
9W - 14L
1,298 SR
Queue Stats
47W - 48L
1,144 Elo+
Party 1
Olorun
Olorun
prokaks
Olorun
Level 22
God Stats
0W - 3L
1,237 SR
Queue Stats
49W - 52L
1,445 Elo+
Party 4
Skadi
Skadi
wearieer
Skadi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 51L
1,054 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
19
5 / 8 / 15
13,969
466
11,740
24,542
8,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
Cherriman
Medusa
20
27 / 6 / 13
20,117
671
40,066
26,816
11,516
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
Senningirii
Sun Wukong
19
3 / 11 / 15
13,678
456
17,815
28,459
28,520
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Simba2745
Baron Samedi
20
8 / 12 / 14
16,640
555
25,037
28,541
9,846
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ares
rjdarlo
Ares
20
10 / 8 / 31
16,559
552
21,592
31,063
36,280
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Byadris
Nemesis
20
5 / 11 / 17
14,499
483
12,963
32,287
18,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
22 / 6 / 7
18,798
627
39,720
28,899
18,065
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
6 / 12 / 20
13,363
445
10,997
28,425
26,170
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Olorun
prokaks
Olorun
20
10 / 8 / 15
16,001
533
23,922
33,512
15,891
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
wearieer
Skadi
17
1 / 16 / 10
12,152
405
11,805
23,980
8,224
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
113
53
Kills
44
45
Deaths
53
88
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Thor
5
8
15
1.56
L
Nemesis
Byadris
Nemesis
5
11
17
1.23
W
Medusa
Cherriman
Medusa
27
6
13
5.58
L
22
6
7
4.25
L
6
12
20
1.33
W
Sun Wukong
Senningirii
Sun Wukong
3
11
15
0.95
W
Baron Samedi
Simba2745
Baron Samedi
8
12
14
1.25
L
Olorun
prokaks
Olorun
10
8
15
2.19
W
Ares
rjdarlo
Ares
10
8
31
3.19
L
Skadi
wearieer
Skadi
1
16
10
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,250
Damage
99,407
139,421
Taken
147,103
94,533
Mitigated
87,216
26,382
Healing
41,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
11,740
2,843
0
3,941
24,542
8,371
348
13,469
11,073
0
86,312
L
Nemesis
Byadris
Nemesis
12,963
6,467
0
6,626
32,287
18,866
0
8,287
23,900
0
119,924
W
Medusa
Cherriman
Medusa
40,066
20,357
0
6,409
26,816
11,516
3,757
14,860
11,956
0
154,954
L
39,720
1,481
0
17,622
28,899
18,065
2,669
8,955
19,418
116,767
0
L
10,997
2,356
0
522
28,425
26,170
70
11,489
16,783
27,204
0
W
Sun Wukong
Senningirii
Sun Wukong
17,815
2,954
0
1,529
28,459
28,520
452
12,499
15,960
0
85,237
W
Baron Samedi
Simba2745
Baron Samedi
25,037
2,671
1,947
8,662
28,541
9,846
3,648
18,679
9,862
83,192
0
L
Olorun
prokaks
Olorun
23,922
13,887
2,895
13,230
33,512
15,891
3,374
8,812
24,426
121,544
0
W
Ares
rjdarlo
Ares
21,592
1,617
0
3,894
31,063
36,280
0
18,529
12,534
43,346
0
L
Skadi
wearieer
Skadi
11,805
4,530
0
716
23,980
8,224
979
9,238
14,642
0
53,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,963
Gold Earned
74,813
546
Minions Killed
575
0
Camps Cleared
0
2,364,689
Distance Traveled
2,445,177
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
13,969
466
83
3
0
487,142
1
L
Nemesis
14,499
483
122
4
0
538,687
1
W
Medusa
20,117
671
204
7
0
476,357
2
L
Anubis
18,798
627
184
6
0
477,577
0
L
Ymir
13,363
445
30
1
0
518,433
2
W
Sun Wukong
13,678
456
92
3
0
523,439
3
W
Baron Samedi
16,640
555
128
4
0
399,638
1
L
Olorun
16,001
533
159
5
0
436,737
1
W
Ares
16,559
552
39
1
0
478,113
0
L
Skadi
12,152
405
80
3
0
473,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role