Player Matchup

Bellona
Bellona
Avorzy
Bellona
Level 18
God Stats
28W - 33L
1,068 SR
Queue Stats
703W - 762L
1,374 Elo+
Party 2
Kali
Kali
CrGraner
Kali
Level 29
God Stats
13W - 13L
1,562 SR
Queue Stats
48W - 44L
1,530 Elo+
Solo
Danzaburou
Danzaburou
SoulMec
Danzaburou
Level 15
God Stats
3W - 4L
1,640 SR
Queue Stats
14W - 19L
1,444 Elo+
Solo
Kumbhakarna
Kumbhakarna
eduardodbz__
Kumbhakarna
Level 26
God Stats
4W - 6L
1,500 SR
Queue Stats
288W - 340L
1,371 Elo+
Party 2
Tiamat
Tiamat
leandro kriok
Tiamat
Level 34
God Stats
5W - 4L
1,116 SR
Queue Stats
78W - 131L
1,360 Elo+
Party 2
Team Averages
Level 24
1,377 SR
1,416 Elo+

VS

Team Averages
Level 23
1,592 SR
1,447 Elo+
Mulan
Mulan
Dvnteee_
Mulan
Level 28
God Stats
24W - 23L
1,819 SR
Queue Stats
410W - 433L
1,512 Elo+
Party 1
Anhur
Anhur
nahuelfederico
Anhur
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
235W - 226L
1,501 Elo+
Solo
Izanami
Izanami
pedro_sorriso-_-
Izanami
Level 19
God Stats
72W - 70L
1,434 SR
Queue Stats
99W - 100L
1,349 Elo+
Solo
Vamana
Vamana
securus__
Vamana
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
295W - 333L
1,429 Elo+
Party 1
Ymir
Ymir
thanatoszagreus
Ymir
Level 15
God Stats
1W - 2L
1,709 SR
Queue Stats
4W - 5L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Avorzy
Bellona
16
3 / 4 / 2
9,925
496
7,363
15,257
9,623
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kali
17
6 / 1 / 2
10,820
541
7,173
14,975
7,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
SoulMec
Danzaburou
18
13 / 3 / 3
12,075
604
21,449
17,047
6,117
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kumbhakarna
eduardodbz__
Kumbhakarna
15
3 / 2 / 14
9,947
497
3,453
11,766
7,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
3 / 4 / 12
9,727
486
13,190
12,036
7,495
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Dvnteee_
Mulan
18
5 / 3 / 3
10,646
532
12,014
16,208
12,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 6 / 3
9,262
463
10,090
12,710
4,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
2 / 9 / 3
8,079
404
7,936
12,563
4,201
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Vamana
securus__
Vamana
15
3 / 4 / 3
9,131
457
9,112
15,064
8,443
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 6 / 8
7,696
385
3,958
16,764
13,721
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
34
28
Kills
14
14
Deaths
28
33
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Bellona
Avorzy
Bellona
3
4
2
1
W
Kali
6
1
2
7
L
Mulan
Dvnteee_
Mulan
5
3
3
2.17
W
Danzaburou
SoulMec
Danzaburou
13
3
3
4.83
W
Kumbhakarna
eduardodbz__
Kumbhakarna
3
2
14
5
W
3
4
12
2.25
L
3
6
3
0.75
L
2
9
3
0.39
L
Vamana
securus__
Vamana
3
4
3
1.13
L
1
6
8
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,628
Damage
43,110
71,081
Taken
73,309
38,617
Mitigated
43,119
19,914
Healing
15,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Avorzy
Bellona
7,363
2,815
0
2,111
15,257
9,623
0
396
14,861
0
61,042
W
Kali
7,173
3,707
0
6,152
14,975
7,443
889
130
14,845
0
80,497
L
Mulan
Dvnteee_
Mulan
12,014
1,448
0
6,559
16,208
12,176
0
3,126
12,950
0
85,260
W
Danzaburou
SoulMec
Danzaburou
21,449
14,712
0
6,448
17,047
6,117
926
1,909
15,138
0
94,297
W
Kumbhakarna
eduardodbz__
Kumbhakarna
3,453
587
0
1,068
11,766
7,939
169
859
10,907
13,891
0
W
13,190
499
0
4,135
12,036
7,495
108
664
11,372
51,212
0
L
10,090
4,169
0
3,807
12,710
4,578
219
1,877
10,735
0
58,328
L
7,936
4,371
0
1,202
12,563
4,201
461
4,472
7,728
0
27,953
L
Vamana
securus__
Vamana
9,112
4,908
0
3,638
15,064
8,443
336
1,728
13,232
0
42,888
L
3,958
377
0
700
16,764
13,721
364
4,549
12,021
14,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,494
Gold Earned
44,814
481
Minions Killed
401
0
Camps Cleared
0
1,971,992
Distance Traveled
1,798,235
5
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,925
496
129
6
0
381,179
0
W
Kali
10,820
541
131
7
0
449,865
3
L
Mulan
10,646
532
149
7
0
425,164
3
W
Danzaburou
12,075
604
143
7
0
368,081
0
W
Kumbhakarna
9,947
497
14
1
0
402,659
0
W
Tiamat
9,727
486
64
3
0
370,208
2
L
Anhur
9,262
463
105
5
0
318,631
2
L
Izanami
8,079
404
51
3
0
298,362
1
L
Vamana
9,131
457
81
4
0
389,516
5
L
Ymir
7,696
385
15
1
0
366,562
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role