Player Matchup

Ra
Ra
Dale227
Ra
Level 5
God Stats
3W - 11L
1,175 SR
Queue Stats
3W - 11L
1,117 Elo+
Solo
Yemoja
Yemoja
OceansDaughter
Yemoja
Level 26
God Stats
3W - 4L
1,568 SR
Queue Stats
88W - 93L
1,288 Elo+
Solo
The Morrigan
The Morrigan
SASITHORN
The Morrigan
Level 10
God Stats
2W - 4L
1,418 SR
Queue Stats
7W - 26L
1,232 Elo+
Solo
Kukulkan
Kukulkan
TrollBFM
Kukulkan
Level 3
God Stats
2W - 3L
1,246 SR
Queue Stats
37W - 37L
1,160 Elo+
Party 2
Set
Set
fortnitedan
Set
Level 7
God Stats
4W - 12L
1,244 SR
Queue Stats
56W - 55L
1,163 Elo+
Party 2
Team Averages
Level 10
1,330 SR
1,192 Elo+

VS

Team Averages
Level 17
1,448 SR
1,351 Elo+
Aphrodite
Aphrodite
Djsquata
Aphrodite
Level 53
God Stats
5W - 4L
1,507 SR
Queue Stats
10W - 13L
1,454 Elo+
Party 1
Cthulhu
Cthulhu
Halogen88
Cthulhu
Level 8
God Stats
9W - 5L
1,501 SR
Queue Stats
18W - 17L
1,412 Elo+
Solo
Nike
Nike
JamKen
Nike
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Fenrir
Fenrir
StepDadTerry
Fenrir
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 62L
1,216 Elo+
Party 3
Tyr
Tyr
ThugSpeedmanz
Tyr
Level 10
God Stats
1W - 1L
1,234 SR
Queue Stats
46W - 52L
1,176 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 8 / 10
10,613
965
6,902
15,737
5,954
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
3 / 4 / 15
12,630
1,148
9,685
17,012
18,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

The Morrigan
SASITHORN
The Morrigan
17
1 / 14 / 9
10,145
922
2,679
19,451
6,504
Kukulkan
TrollBFM
Kukulkan
18
3 / 13 / 14
11,717
1,065
15,501
18,615
7,684
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
11 / 11 / 7
14,430
1,312
24,711
22,052
11,124
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

209

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Djsquata
Aphrodite
19
16 / 3 / 21
13,967
1,270
25,520
12,362
6,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Halogen88
Cthulhu
19
6 / 2 / 26
12,253
1,114
15,357
11,839
5,051
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nike
JamKen
Nike
19
4 / 2 / 32
11,946
1,086
5,760
14,412
14,921
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
17
8 / 7 / 18
11,972
1,088
16,299
13,827
7,500
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

19
16 / 5 / 19
13,810
1,255
20,512
19,887
20,955
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
166
19
Kills
50
50
Deaths
19
55
Assists
116
Player
Kills
Deaths
Assists
KDA
L
1
8
10
0.75
W
Aphrodite
Djsquata
Aphrodite
16
3
21
8.83
W
Cthulhu
Halogen88
Cthulhu
6
2
26
9.5
W
Nike
JamKen
Nike
4
2
32
10
L
3
4
15
2.63
L
The Morrigan
SASITHORN
The Morrigan
1
14
9
0.39
W
Fenrir
8
7
18
2.43
W
16
5
19
5.1
L
Kukulkan
TrollBFM
Kukulkan
3
13
14
0.77
L
11
11
7
1.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,478
Damage
83,448
92,867
Taken
72,327
49,610
Mitigated
55,132
6,505
Healing
19,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,902
1,916
0
0
15,737
5,954
0
6,127
9,518
25,272
0
W
Aphrodite
Djsquata
Aphrodite
25,520
5,908
6,594
7,169
12,362
6,705
0
6,846
5,516
48,298
0
W
Cthulhu
Halogen88
Cthulhu
15,357
1,555
0
2,168
11,839
5,051
0
6,944
4,895
32,882
0
W
Nike
JamKen
Nike
5,760
1,263
0
0
14,412
14,921
0
7,387
7,025
0
14,284
L
9,685
2,501
3,966
1,244
17,012
18,344
0
7,394
9,440
28,642
0
L
The Morrigan
SASITHORN
The Morrigan
2,679
1,833
0
0
19,451
6,504
0
9,379
9,788
8,580
0
W
Fenrir
16,299
5,639
0
498
13,827
7,500
0
5,114
8,713
0
25,816
W
20,512
6,298
0
2,800
19,887
20,955
0
8,476
10,661
370
30,642
L
Kukulkan
TrollBFM
Kukulkan
15,501
4,516
0
414
18,615
7,684
0
8,590
9,855
36,705
0
L
24,711
13,047
0
881
22,052
11,124
0
8,912
12,948
0
43,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,535
Gold Earned
63,948
163
Minions Killed
198
3
Camps Cleared
2
840,915
Distance Traveled
1,022,981
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,613
965
51
5
1
169,350
1
W
Aphrodite
13,967
1,270
74
7
0
199,671
0
W
Cthulhu
12,253
1,114
69
6
1
220,271
0
W
Nike
11,946
1,086
14
1
0
210,903
0
L
Yemoja
12,630
1,148
28
3
1
174,103
1
L
The Morrigan
10,145
922
10
1
0
126,534
1
W
Fenrir
11,972
1,088
19
2
1
172,001
0
W
Tyr
13,810
1,255
22
2
0
220,135
0
L
Kukulkan
11,717
1,065
50
5
1
164,877
2
L
Set
14,430
1,312
24
2
0
206,051
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role