Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ah Puch
Ah Puch
Nikeboi2000
Ah Puch
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 35L
1,140 Elo+
Party 1
Neith
Neith
Purplechip
Neith
Level 132
God Stats
6W - 14L
1,405 SR
Queue Stats
142W - 146L
1,505 Elo+
Party 1
Kukulkan
Kukulkan
RunicMirror2551
Kukulkan
Level 23
God Stats
9W - 21L
1,222 SR
Queue Stats
119W - 160L
1,353 Elo+
Party 3
Tsukuyomi
Tsukuyomi
lts-h21
Tsukuyomi
Level 46
God Stats
22W - 37L
1,446 SR
Queue Stats
730W - 750L
1,496 Elo+
Solo
Team Averages
Level 61
1,415 SR
1,399 Elo+

VS

Team Averages
Level 75
1,536 SR
1,597 Elo+
Hera
Hera
A E R O l C
Hera
Level 25
God Stats
7W - 1L
1,660 SR
Queue Stats
16W - 11L
1,620 Elo+
Party 2
Danzaburou
Danzaburou
BIGBOIIEAGLE
Danzaburou
Level 88
God Stats
2W - 1L
1,706 SR
Queue Stats
77W - 55L
1,590 Elo+
Party 2
Pele
Pele
ElemntalWolf
Pele
Level 95
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 11L
1,725 Elo+
Party 2
Cthulhu
Cthulhu
Kushgoose
Cthulhu
Level 119
God Stats
1W - 0L
1,315 SR
Queue Stats
151W - 104L
1,552 Elo+
Party 2
Aphrodite
Aphrodite
waddlewaddles
Aphrodite
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
13
0 / 11 / 1
7,929
881
6,878
17,798
16,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Puch
Nikeboi2000
Ah Puch
15
0 / 12 / 4
8,520
947
2,813
16,060
11,226
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
15
3 / 9 / 3
9,637
1,071
14,791
19,618
8,556
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
15
2 / 6 / 3
9,514
1,057
13,193
17,512
8,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
lts-h21
Tsukuyomi
14
1 / 11 / 4
8,853
984
12,657
18,583
8,226
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Team 1 Tickets

0

VS

Team 2 Tickets

293

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 24
10,438
1,160
15,266
5,341
1,936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
BIGBOIIEAGLE
Danzaburou
19
16 / 0 / 20
12,741
1,416
25,078
15,526
5,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
16 / 3 / 18
11,717
1,302
17,212
12,338
9,856
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
Kushgoose
Cthulhu
18
4 / 2 / 29
11,291
1,255
16,894
12,670
9,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Aphrodite
waddlewaddles
Aphrodite
18
7 / 0 / 24
10,627
1,181
8,712
11,111
6,271
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
164
6
Kills
49
49
Deaths
6
15
Assists
115
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
11
1
0.05
W
6
1
24
18
W
Danzaburou
BIGBOIIEAGLE
Danzaburou
16
0
20
26
W
16
3
18
8.33
W
Cthulhu
Kushgoose
Cthulhu
4
2
29
9.25
L
Ah Puch
Nikeboi2000
Ah Puch
0
12
4
0.17
L
Neith
3
9
3
0.5
L
Kukulkan
2
6
3
0.58
L
Tsukuyomi
lts-h21
Tsukuyomi
1
11
4
0.27
W
Aphrodite
waddlewaddles
Aphrodite
7
0
24
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,332
Damage
83,162
89,571
Taken
56,986
52,158
Mitigated
33,018
12,194
Healing
19,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
6,878
1,684
3,027
4,053
17,798
16,113
0
7,899
9,667
20,959
0
W
15,266
2,921
0
245
5,341
1,936
0
2,196
3,145
23,353
0
W
Danzaburou
BIGBOIIEAGLE
Danzaburou
25,078
11,402
0
3,876
15,526
5,879
0
7,504
8,022
0
46,651
W
17,212
5,043
0
2,098
12,338
9,856
0
3,711
8,627
0
27,545
W
Cthulhu
Kushgoose
Cthulhu
16,894
719
351
1,538
12,670
9,076
0
4,763
7,907
35,243
0
L
Ah Puch
Nikeboi2000
Ah Puch
2,813
875
0
235
16,060
11,226
0
8,849
7,083
8,676
0
L
Neith
14,791
4,953
318
2,289
19,618
8,556
0
6,470
13,046
0
38,813
L
Kukulkan
13,193
197
278
1,156
17,512
8,037
0
9,128
8,069
34,935
0
L
Tsukuyomi
lts-h21
Tsukuyomi
12,657
4,494
0
838
18,583
8,226
0
7,683
10,834
0
25,873
W
Aphrodite
waddlewaddles
Aphrodite
8,712
1,943
6,210
5,661
11,111
6,271
0
4,710
6,401
20,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,453
Gold Earned
56,814
166
Minions Killed
175
5
Camps Cleared
5
705,746
Distance Traveled
848,673
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,929
881
32
4
0
133,435
0
W
Hera
10,438
1,160
21
2
0
155,762
1
W
Danzaburou
12,741
1,416
46
5
3
171,840
0
W
Pele
11,717
1,302
31
3
1
160,277
0
W
Cthulhu
11,291
1,255
40
4
1
173,132
2
L
Ah Puch
8,520
947
9
1
1
106,678
0
L
Neith
9,637
1,071
51
6
1
147,715
3
L
Kukulkan
9,514
1,057
58
6
1
164,663
0
L
Tsukuyomi
8,853
984
16
2
2
153,255
1
W
Aphrodite
10,627
1,181
37
4
0
187,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role