Player Matchup

Kukulkan
Kukulkan
BlindStrike55
Kukulkan
Level 89
God Stats
15W - 28L
1,476 SR
Queue Stats
98W - 114L
1,557 Elo+
Party 1
Mercury
Mercury
HitWitNoFear
Mercury
Level 17
God Stats
3W - 4L
1,719 SR
Queue Stats
100W - 128L
1,410 Elo+
Party 1
Terra
Terra
LitWitNoFear
Terra
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 133L
1,344 Elo+
Party 1
Ymir
Ymir
MudWitNoFear
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,554 Elo+
Party 1
Medusa
Medusa
Omen Of Shadows
Medusa
Level 105
God Stats
2W - 7L
1,823 SR
Queue Stats
97W - 114L
1,559 Elo+
Party 1
Team Averages
Level 46
1,604 SR
1,485 Elo+

VS

Team Averages
Level 28
1,559 SR
1,501 Elo+
Mercury
Mercury
Gamer_Man02
Mercury
Level 23
God Stats
3W - 1L
1,500 SR
Queue Stats
147W - 161L
1,453 Elo+
Solo
Fenrir
Fenrir
OhmBenoit
Fenrir
Level 18
God Stats
15W - 23L
1,565 SR
Queue Stats
65W - 74L
1,520 Elo+
Party 2
Danzaburou
Danzaburou
Ohmfree
Danzaburou
Level 26
God Stats
24W - 45L
1,585 SR
Queue Stats
101W - 142L
1,437 Elo+
Party 2
Anubis
Anubis
StiffBeatSock
Anubis
Level 26
God Stats
22W - 21L
1,566 SR
Queue Stats
66W - 77L
1,572 Elo+
Solo
Athena
Athena
TTVI Le Bronze
Athena
Level 45
God Stats
13W - 17L
1,577 SR
Queue Stats
101W - 117L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BlindStrike55
Kukulkan
20
6 / 5 / 11
13,687
1,141
18,252
10,820
4,689
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Mercury
HitWitNoFear
Mercury
18
1 / 16 / 10
11,110
926
11,653
27,681
9,898
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
1 / 10 / 5
10,721
893
8,423
28,392
11,357
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
2 / 9 / 7
10,698
892
7,373
16,131
9,361
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

18
9 / 12 / 6
13,279
1,107
24,296
24,680
10,310
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Team 1 Tickets

0

VS

Team 2 Tickets

206

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Gamer_Man02
Mercury
20
18 / 5 / 16
14,521
1,210
21,131
12,807
6,202
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Fenrir
OhmBenoit
Fenrir
20
17 / 0 / 19
14,986
1,249
20,347
13,748
8,885
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Danzaburou
Ohmfree
Danzaburou
18
5 / 8 / 19
11,953
996
12,519
13,535
6,254
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
7 / 4 / 23
13,055
1,088
18,711
12,139
6,431
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
5 / 2 / 34
14,994
1,250
26,494
24,078
30,983
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
163
19
Kills
52
52
Deaths
19
39
Assists
111
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
BlindStrike55
Kukulkan
6
5
11
2.3
W
Mercury
Gamer_Man02
Mercury
18
5
16
5.2
L
Mercury
HitWitNoFear
Mercury
1
16
10
0.38
L
1
10
5
0.35
L
2
9
7
0.61
W
Fenrir
OhmBenoit
Fenrir
17
0
19
26.5
W
Danzaburou
Ohmfree
Danzaburou
5
8
19
1.81
L
9
12
6
1
W
7
4
23
4.63
W
5
2
34
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,997
Damage
99,202
107,704
Taken
76,307
45,615
Mitigated
58,755
8,295
Healing
6,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
BlindStrike55
Kukulkan
18,252
1,731
497
476
10,820
4,689
0
4,073
6,747
49,415
0
W
Mercury
Gamer_Man02
Mercury
21,131
12,027
0
756
12,807
6,202
0
3,744
9,063
0
41,941
L
Mercury
HitWitNoFear
Mercury
11,653
6,096
692
1,109
27,681
9,898
0
11,765
15,916
0
24,746
L
8,423
4,257
1,527
2,764
28,392
11,357
0
13,295
15,097
18,849
0
L
7,373
1,229
0
0
16,131
9,361
0
7,233
8,898
19,040
0
W
Fenrir
OhmBenoit
Fenrir
20,347
4,414
0
368
13,748
8,885
0
6,136
7,612
0
29,765
W
Danzaburou
Ohmfree
Danzaburou
12,519
8,156
0
68
13,535
6,254
0
7,709
5,826
0
23,271
L
24,296
12,545
0
1,230
24,680
10,310
0
8,839
15,841
0
41,282
W
18,711
479
0
2,311
12,139
6,431
0
4,131
8,008
37,908
0
W
26,494
8,079
0
2,864
24,078
30,983
0
12,328
11,750
46,454
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,495
Gold Earned
69,509
170
Minions Killed
184
4
Camps Cleared
8
982,851
Distance Traveled
1,046,201
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
13,687
1,141
69
6
0
223,733
1
W
Mercury
14,521
1,210
40
3
5
248,341
0
L
Mercury
11,110
926
26
2
0
206,507
1
L
Terra
10,721
893
20
2
0
207,120
0
L
Ymir
10,698
892
30
3
1
123,329
0
W
Fenrir
14,986
1,249
11
1
1
284,159
2
W
Danzaburou
11,953
996
29
2
0
115,831
0
L
Medusa
13,279
1,107
25
2
3
222,162
1
W
Anubis
13,055
1,088
52
4
1
163,508
0
W
Athena
14,994
1,250
52
4
1
234,362
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role