Player Matchup

Scylla
Scylla
BasedEthos
Scylla
Level 87
God Stats
11W - 15L
1,736 SR
Queue Stats
190W - 169L
1,542 Elo+
Party 2
Sylvanus
Sylvanus
Deathwalker2552
Sylvanus
Level 76
God Stats
0W - 6L
1,275 SR
Queue Stats
1W - 11L
1,200 Elo+
Solo
Hercules
Hercules
NawtSocial
Hercules
Level 131
God Stats
4W - 9L
1,420 SR
Queue Stats
551W - 538L
1,531 Elo+
Party 2
Team Averages
Level 98
1,477 SR
1,425 Elo+

VS

Team Averages
Level 75
1,527 SR
1,503 Elo+
Heimdallr
Heimdallr
Angmarod
Heimdallr
Level 129
God Stats
5W - 8L
1,440 SR
Queue Stats
442W - 471L
1,481 Elo+
Solo
Kukulkan
Kukulkan
Dezzney
Kukulkan
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 13L
1,554 Elo+
Party 1
Chang'e
Chang'e
JessSayin
Chang'e
Level 69
God Stats
13W - 9L
1,641 SR
Queue Stats
65W - 69L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BasedEthos
Scylla
15
5 / 2 / 3
11,206
659
11,143
9,645
3,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
13
2 / 4 / 2
9,875
581
3,787
11,832
11,294
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hercules
NawtSocial
Hercules
13
2 / 3 / 6
10,364
610
10,245
21,192
14,916
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Angmarod
Heimdallr
16
6 / 0 / 3
11,932
702
17,168
9,837
4,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
Dezzney
Kukulkan
14
2 / 6 / 5
10,793
635
8,039
10,987
4,329
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chang'e
JessSayin
Chang'e
13
1 / 3 / 6
10,496
617
7,879
16,147
5,223
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
23
9
Kills
9
9
Deaths
9
11
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Angmarod
Heimdallr
6
0
3
7.5
L
Scylla
BasedEthos
Scylla
5
2
3
3.25
L
Sylvanus
2
4
2
0.75
W
Kukulkan
Dezzney
Kukulkan
2
6
5
0.75
W
Chang'e
JessSayin
Chang'e
1
3
6
1.33
L
Hercules
NawtSocial
Hercules
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,175
Damage
33,086
42,669
Taken
36,971
29,428
Mitigated
13,758
13,413
Healing
11,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Angmarod
Heimdallr
17,168
6,239
0
2,928
9,837
4,206
2,590
3,825
5,794
0
72,747
L
Scylla
BasedEthos
Scylla
11,143
281
573
1,358
9,645
3,218
310
4,293
5,352
64,150
0
L
Sylvanus
3,787
1,434
2,121
3,387
11,832
11,294
420
5,374
6,458
20,746
0
W
Kukulkan
Dezzney
Kukulkan
8,039
968
624
892
10,987
4,329
510
5,265
5,502
41,009
0
W
Chang'e
JessSayin
Chang'e
7,879
587
2,592
4,308
16,147
5,223
542
5,394
10,509
39,835
0
L
Hercules
NawtSocial
Hercules
10,245
3,619
0
5,974
21,192
14,916
493
6,271
14,921
0
24,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,445
Gold Earned
33,221
169
Minions Killed
229
0
Camps Cleared
0
1,024,777
Distance Traveled
925,518
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
11,932
702
104
6
0
306,244
2
L
Scylla
11,206
659
97
6
0
347,961
7
L
Sylvanus
9,875
581
40
2
0
289,508
0
W
Kukulkan
10,793
635
77
5
0
286,739
5
W
Chang'e
10,496
617
48
3
0
332,535
3
L
Hercules
10,364
610
32
2
0
387,308
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role