Player Matchup

Danzaburou
Danzaburou
Icebreaker1344
Danzaburou
Level 44
God Stats
2W - 1L
1,515 SR
Queue Stats
36W - 40L
1,477 Elo+
Party 2
Cthulhu
Cthulhu
Kris02778
Cthulhu
Level 18
God Stats
62W - 33L
1,648 SR
Queue Stats
89W - 68L
1,503 Elo+
Party 3
Erlang Shen
Erlang Shen
PBWhiteout
Erlang Shen
Level 66
God Stats
10W - 8L
1,617 SR
Queue Stats
78W - 71L
1,482 Elo+
Party 2
Chaac
Chaac
UnWoK3n
Chaac
Level 64
God Stats
14W - 9L
1,763 SR
Queue Stats
105W - 116L
1,517 Elo+
Party 2
Zeus
Zeus
VenialHunter64
Zeus
Level 68
God Stats
7W - 2L
1,500 SR
Queue Stats
122W - 88L
1,528 Elo+
Party 3
Team Averages
Level 52
1,608 SR
1,501 Elo+

VS

Team Averages
Level 58
1,522 SR
1,460 Elo+
Eset
Eset
Hermoso_Diablo47
Eset
Level 101
God Stats
6W - 4L
1,618 SR
Queue Stats
164W - 153L
1,498 Elo+
Party 1
Chaac
Chaac
JACOBWASHERE_
Chaac
Level 43
God Stats
9W - 9L
1,644 SR
Queue Stats
124W - 140L
1,402 Elo+
Party 1
Cerberus
Cerberus
NitroPhobia
Cerberus
Level 47
God Stats
32W - 25L
1,644 SR
Queue Stats
86W - 86L
1,491 Elo+
Party 1
Thor
Thor
Rheumatolgy
Thor
Level 85
God Stats
1W - 4L
1,324 SR
Queue Stats
120W - 110L
1,501 Elo+
Party 1
Ra
Ra
Talan_I
Ra
Level 14
God Stats
5W - 7L
1,382 SR
Queue Stats
66W - 61L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Icebreaker1344
Danzaburou
9
3 / 0 / 3
5,382
538
5,606
3,730
784
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
Kris02778
Cthulhu
6
0 / 2 / 4
4,134
413
629
2,677
739
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Erlang Shen
PBWhiteout
Erlang Shen
10
6 / 1 / 4
6,337
634
4,440
5,354
2,310
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chaac
UnWoK3n
Chaac
11
6 / 1 / 1
6,282
628
6,741
6,573
3,565
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
2 / 2 / 5
5,618
562
8,476
6,027
1,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 2
4,894
489
4,009
6,708
2,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 3 / 0
4,779
478
1,962
6,679
3,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
NitroPhobia
Cerberus
8
2 / 1 / 2
5,268
527
1,705
7,631
4,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

7
3 / 4 / 0
5,430
543
3,622
8,316
2,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
1 / 4 / 1
4,586
459
2,276
4,581
1,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
17
Kills
6
6
Deaths
17
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
W
Danzaburou
Icebreaker1344
Danzaburou
3
0
3
4.5
L
0
3
0
0
W
Cthulhu
Kris02778
Cthulhu
0
2
4
1
L
Cerberus
NitroPhobia
Cerberus
2
1
2
3
W
Erlang Shen
PBWhiteout
Erlang Shen
6
1
4
8
L
3
4
0
0.75
L
1
4
1
0.38
W
Chaac
UnWoK3n
Chaac
6
1
1
6.5
W
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,892
Damage
13,574
24,361
Taken
33,915
9,037
Mitigated
14,749
7,012
Healing
11,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,009
239
0
2,281
6,708
2,228
0
4,279
2,429
21,230
0
W
Danzaburou
Icebreaker1344
Danzaburou
5,606
1,862
0
1,193
3,730
784
40
1,783
1,829
0
23,968
L
1,962
754
0
1,799
6,679
3,765
177
447
6,232
0
17,956
W
Cthulhu
Kris02778
Cthulhu
629
106
161
392
2,677
739
0
1,435
1,098
1,041
0
L
Cerberus
NitroPhobia
Cerberus
1,705
20
294
2,666
7,631
4,992
0
1,883
5,748
12,682
0
W
Erlang Shen
PBWhiteout
Erlang Shen
4,440
2,125
0
1,078
5,354
2,310
0
614
4,635
0
26,123
L
3,622
1,159
147
2,916
8,316
2,481
0
1,694
6,622
0
16,166
L
2,276
119
667
911
4,581
1,283
0
802
3,779
15,561
0
W
Chaac
UnWoK3n
Chaac
6,741
2,295
0
2,184
6,573
3,565
422
0
6,435
0
31,122
W
8,476
1,217
318
1,686
6,027
1,639
332
3,530
2,211
26,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,753
Gold Earned
24,957
195
Minions Killed
167
0
Camps Cleared
0
917,100
Distance Traveled
964,155
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
4,894
489
38
4
0
189,292
0
W
Danzaburou
5,382
538
46
5
0
195,530
0
L
Chaac
4,779
478
47
5
0
211,066
1
W
Cthulhu
4,134
413
3
0
0
126,669
2
L
Cerberus
5,268
527
20
2
0
184,592
1
W
Erlang Shen
6,337
634
47
5
0
222,002
0
L
Thor
5,430
543
31
3
0
182,798
0
L
Ra
4,586
459
31
3
0
196,407
0
W
Chaac
6,282
628
54
5
0
193,942
0
W
Zeus
5,618
562
45
5
0
178,957
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role