Player Matchup

Nemesis
Nemesis
Gazimba
Nemesis
Level 32
God Stats
6W - 0L
1,958 SR
Queue Stats
225W - 139L
1,604 Elo+
Party 2
Ymir
Ymir
Jamusta19
Ymir
Level 20
God Stats
4W - 1L
1,717 SR
Queue Stats
164W - 92L
1,661 Elo+
Party 2
Chang'e
Chang'e
Yulioda
Chang'e
Level 34
God Stats
10W - 1L
1,712 SR
Queue Stats
201W - 136L
1,595 Elo+
Party 2
Team Averages
Level 29
1,796 SR
1,620 Elo+

VS

Team Averages
Level 43
1,513 SR
1,475 Elo+
Guan Yu
Guan Yu
LyricBike928646
Guan Yu
Level 21
God Stats
6W - 3L
1,674 SR
Queue Stats
214W - 109L
1,604 Elo+
Party 1
Yemoja
Yemoja
Psye
Yemoja
Level 84
God Stats
2W - 3L
1,551 SR
Queue Stats
131W - 72L
1,570 Elo+
Party 1
Heimdallr
Heimdallr
STCarr
Heimdallr
Level 23
God Stats
4W - 9L
1,314 SR
Queue Stats
15W - 35L
1,252 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Gazimba
Nemesis
17
5 / 5 / 8
14,622
665
24,954
23,694
14,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
17
4 / 5 / 13
14,856
675
10,442
25,839
33,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chang'e
Yulioda
Chang'e
18
8 / 8 / 6
14,880
676
18,705
25,667
6,623
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
14 / 4 / 4
15,616
710
29,163
37,305
39,627
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Yemoja
Psye
Yemoja
15
3 / 5 / 12
13,256
603
16,392
17,508
18,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heimdallr
STCarr
Heimdallr
16
1 / 9 / 11
13,041
593
12,218
16,619
6,819
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
45
17
Kills
18
18
Deaths
18
27
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Gazimba
Nemesis
5
5
8
1.8
W
Ymir
4
5
13
2.1
L
14
4
4
4
L
Yemoja
Psye
Yemoja
3
5
12
1.8
L
Heimdallr
STCarr
Heimdallr
1
9
11
0.72
W
Chang'e
Yulioda
Chang'e
8
8
6
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,101
Damage
57,773
75,200
Taken
71,432
54,916
Mitigated
64,941
30,280
Healing
26,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Gazimba
Nemesis
24,954
13,872
0
5,008
23,694
14,752
3,777
5,542
18,152
0
96,020
W
Ymir
10,442
754
623
2,401
25,839
33,541
169
5,632
20,207
30,006
0
L
29,163
6,829
4,651
15,752
37,305
39,627
0
12,295
25,010
0
63,477
L
Yemoja
Psye
Yemoja
16,392
3,885
3,468
1,396
17,508
18,495
480
9,051
8,457
46,084
0
L
Heimdallr
STCarr
Heimdallr
12,218
4,771
0
738
16,619
6,819
679
8,721
7,898
0
67,780
W
Chang'e
Yulioda
Chang'e
18,705
2,214
9,671
12,577
25,667
6,623
403
5,378
20,289
77,561
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,358
Gold Earned
41,913
230
Minions Killed
155
0
Camps Cleared
0
1,232,331
Distance Traveled
1,081,050
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
14,622
665
100
5
0
476,141
0
W
Ymir
14,856
675
38
2
0
410,935
0
L
Guan Yu
15,616
710
38
2
0
444,287
0
L
Yemoja
13,256
603
34
2
0
331,482
0
L
Heimdallr
13,041
593
83
4
0
305,281
2
W
Chang'e
14,880
676
92
4
0
345,255
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role