Player Matchup

Terra
Terra
EmbraceLies
Terra
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
66W - 82L
1,385 Elo+
Party 2
Pele
Pele
ItzAzula
Pele
Level 28
God Stats
1W - 3L
1,780 SR
Queue Stats
20W - 30L
1,282 Elo+
Party 4
Medusa
Medusa
RightZ1132
Medusa
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 17L
1,319 Elo+
Party 2
Anubis
Anubis
Xydrall
Anubis
Level 30
God Stats
14W - 13L
1,296 SR
Queue Stats
34W - 44L
1,349 Elo+
Party 4
Kukulkan
Kukulkan
chisaiyansengan
Kukulkan
Level 23
God Stats
1W - 0L
1,336 SR
Queue Stats
11W - 9L
1,486 Elo+
Party 2
Team Averages
Level 37
1,483 SR
1,364 Elo+

VS

Team Averages
Level 18
1,358 SR
1,351 Elo+
Jing Wei
Jing Wei
HundreadAtom7280
Jing Wei
Level 27
God Stats
16W - 11L
1,528 SR
Queue Stats
458W - 431L
1,420 Elo+
Party 1
Olorun
Olorun
PaPaSmurFNoGood
Olorun
Level 1
God Stats
0W - 1L
1,259 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Fenrir
Fenrir
ambush247
Fenrir
Level 6
God Stats
0W - 1L
1,259 SR
Queue Stats
0W - 2L
1,115 Elo+
Party 3
Ares
Ares
johnpromega
Ares
Level 29
God Stats
11W - 15L
1,328 SR
Queue Stats
308W - 329L
1,340 Elo+
Solo
Ra
Ra
speedy859wheel
Ra
Level 26
God Stats
2W - 3L
1,417 SR
Queue Stats
65W - 68L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 18
9,111
536
3,317
15,138
15,435
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pele
15
7 / 3 / 3
9,928
584
11,798
12,590
4,863
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
RightZ1132
Medusa
16
20 / 1 / 4
11,186
658
16,579
12,385
5,211
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anubis
Xydrall
Anubis
15
3 / 1 / 4
9,169
539
4,443
8,705
4,440
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kukulkan
14
5 / 2 / 14
9,346
550
8,700
8,087
3,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 9 / 3
6,970
410
6,608
13,765
4,185
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
2 / 7 / 0
5,763
339
3,386
7,107
1,412
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
ambush247
Fenrir
8
0 / 10 / 1
5,692
335
2,426
10,064
2,953
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
3 / 5 / 0
7,071
416
5,733
18,346
11,710
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

13
4 / 6 / 0
8,128
478
6,359
10,069
3,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
14
36
Kills
10
11
Deaths
37
43
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
4
18
2.5
L
1
9
3
0.28
W
Pele
7
3
3
2.83
L
2
7
0
0.29
W
Medusa
RightZ1132
Medusa
20
1
4
22
W
Anubis
Xydrall
Anubis
3
1
4
5
L
Fenrir
ambush247
Fenrir
0
10
1
0.05
W
Kukulkan
5
2
14
6
L
3
5
0
0.6
L
4
6
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,837
Damage
24,512
56,905
Taken
59,351
33,372
Mitigated
23,827
21,642
Healing
7,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,317
856
1,823
4,982
15,138
15,435
98
3,109
12,029
18,534
0
L
6,608
5,425
0
399
13,765
4,185
0
2,561
11,084
0
34,689
W
Pele
11,798
3,129
180
2,229
12,590
4,863
1,573
3,248
9,342
0
61,301
L
3,386
1,702
355
864
7,107
1,412
0
1,615
5,478
12,941
0
W
Medusa
RightZ1132
Medusa
16,579
10,518
0
6,561
12,385
5,211
5,203
3,174
9,211
0
62,060
W
Anubis
Xydrall
Anubis
4,443
443
0
5,217
8,705
4,440
916
1,896
6,809
63,363
0
L
Fenrir
ambush247
Fenrir
2,426
812
0
140
10,064
2,953
0
3,167
6,817
0
12,462
W
Kukulkan
8,700
1,309
0
650
8,087
3,423
1,555
4,051
4,036
40,291
0
L
5,733
336
0
4,726
18,346
11,710
154
3,442
14,868
28,650
0
L
6,359
321
93
1,025
10,069
3,567
312
5,043
4,644
45,451
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,740
Gold Earned
33,624
400
Minions Killed
216
0
Camps Cleared
0
1,450,798
Distance Traveled
1,297,200
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
9,111
536
32
2
0
309,156
0
L
Jing Wei
6,970
410
58
3
0
320,639
0
W
Pele
9,928
584
110
6
0
326,562
4
L
Olorun
5,763
339
19
1
0
221,867
0
W
Medusa
11,186
658
80
5
0
281,017
1
W
Anubis
9,169
539
94
6
0
267,668
0
L
Fenrir
5,692
335
19
1
0
253,859
1
W
Kukulkan
9,346
550
84
5
0
266,395
0
L
Ares
7,071
416
20
1
0
250,685
0
L
Ra
8,128
478
100
6
0
250,150
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role