Player Matchup

He Bo
He Bo
FinerChutoy93
He Bo
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 38L
1,583 Elo+
Party 1
Ganesha
Ganesha
HackSalid
Ganesha
Level 93
God Stats
0W - 2L
1,281 SR
Queue Stats
53W - 33L
1,596 Elo+
Party 1
Chronos
Chronos
KiraKurayami
Chronos
Level 108
God Stats
1W - 2L
1,774 SR
Queue Stats
59W - 40L
1,596 Elo+
Party 1
Pele
Pele
Zirhin
Pele
Level 143
God Stats
3W - 2L
1,758 SR
Queue Stats
67W - 44L
1,596 Elo+
Party 1
Mercury
Mercury
satronachYT
Mercury
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
65W - 49L
1,566 Elo+
Party 1
Team Averages
Level 115
1,563 SR
1,588 Elo+

VS

Team Averages
Level 118
1,488 SR
1,573 Elo+
Tyr
Tyr
CRASH 0177
Tyr
Level 120
God Stats
9W - 11L
1,680 SR
Queue Stats
340W - 337L
1,586 Elo+
Solo
Achilles
Achilles
ElGlocktopus
Achilles
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
111W - 111L
1,670 Elo+
Solo
Discordia
Discordia
Nashguy
Discordia
Level 148
God Stats
5W - 8L
1,352 SR
Queue Stats
383W - 390L
1,502 Elo+
Solo
Izanami
Izanami
Yeroc68
Izanami
Level 64
God Stats
18W - 21L
1,409 SR
Queue Stats
482W - 488L
1,496 Elo+
Solo
Set
Set
brownie3197
Set
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 31L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 3
7,937
661
6,749
11,601
4,828
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
HackSalid
Ganesha
16
0 / 3 / 4
8,991
749
4,620
14,636
15,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos
KiraKurayami
Chronos
14
0 / 4 / 4
8,161
680
4,629
11,309
5,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Pele
Zirhin
Pele
16
4 / 3 / 0
8,907
742
8,291
12,004
5,836
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mercury
satronachYT
Mercury
13
2 / 5 / 1
8,107
676
7,496
10,388
4,928
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 1 / 13
10,367
864
4,026
21,377
18,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
ElGlocktopus
Achilles
14
1 / 2 / 7
8,566
714
2,605
8,900
7,969
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Discordia
Nashguy
Discordia
18
7 / 1 / 11
10,866
906
25,243
5,614
2,394
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Yeroc68
Izanami
18
7 / 1 / 9
10,578
882
14,316
9,338
3,883
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

16
4 / 2 / 7
9,708
809
8,705
10,110
5,731
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
67
7
Kills
20
21
Deaths
7
12
Assists
47
Player
Kills
Deaths
Assists
KDA
W
1
1
13
7.5
W
Achilles
ElGlocktopus
Achilles
1
2
7
2.25
L
1
6
3
0.42
L
Ganesha
HackSalid
Ganesha
0
3
4
0.67
L
Chronos
KiraKurayami
Chronos
0
4
4
0.5
W
Discordia
Nashguy
Discordia
7
1
11
12.5
W
Izanami
Yeroc68
Izanami
7
1
9
11.5
L
Pele
Zirhin
Pele
4
3
0
1.33
W
4
2
7
3.75
L
Mercury
satronachYT
Mercury
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,785
Damage
54,895
59,938
Taken
55,339
36,519
Mitigated
38,516
11,620
Healing
29,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,026
327
1,603
11,215
21,377
18,539
192
6,178
15,199
0
10,634
W
Achilles
ElGlocktopus
Achilles
2,605
639
5,264
2,417
8,900
7,969
48
3,036
5,864
0
5,600
L
6,749
52
0
1,450
11,601
4,828
0
6,020
5,581
11,689
0
L
Ganesha
HackSalid
Ganesha
4,620
423
1,032
2,011
14,636
15,607
66
5,598
9,038
22,276
0
L
Chronos
KiraKurayami
Chronos
4,629
560
165
1,118
11,309
5,320
1,344
5,223
6,086
17,133
0
W
Discordia
Nashguy
Discordia
25,243
837
2,195
814
5,614
2,394
1,214
971
4,643
45,890
0
W
Izanami
Yeroc68
Izanami
14,316
8,772
24
1,809
9,338
3,883
2,858
3,548
5,790
0
39,540
L
Pele
Zirhin
Pele
8,291
1,547
542
3,548
12,004
5,836
0
4,693
7,311
0
17,734
W
8,705
2,112
2,766
1,710
10,110
5,731
508
2,265
7,845
0
24,299
L
Mercury
satronachYT
Mercury
7,496
295
1,169
585
10,388
4,928
298
3,709
6,679
0
11,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,103
Gold Earned
50,085
104
Minions Killed
148
0
Camps Cleared
0
1,037,154
Distance Traveled
1,093,752
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,367
864
11
1
0
227,263
2
W
Achilles
8,566
714
6
1
0
230,775
0
L
He Bo
7,937
661
10
1
0
196,461
0
L
Ganesha
8,991
749
3
0
0
212,840
1
L
Chronos
8,161
680
40
3
0
186,741
0
W
Discordia
10,866
906
47
4
0
211,343
1
W
Izanami
10,578
882
42
4
0
194,816
0
L
Pele
8,907
742
44
4
0
218,721
1
W
Set
9,708
809
42
4
0
229,555
1
L
Mercury
8,107
676
7
1
0
222,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role