Player Matchup

The Morrigan
The Morrigan
MaRiiO932
The Morrigan
Level 25
God Stats
1W - 3L
1,151 SR
Queue Stats
33W - 31L
1,637 Elo+
Solo
Artemis
Artemis
Maraschinos
Artemis
Level 28
God Stats
114W - 88L
1,497 SR
Queue Stats
170W - 147L
1,509 Elo+
Solo
Nemesis
Nemesis
Snowrider1
Nemesis
Level 17
God Stats
7W - 6L
1,547 SR
Queue Stats
33W - 28L
1,491 Elo+
Party 1
Bellona
Bellona
Thatguy1115
Bellona
Level 4
God Stats
2W - 4L
1,711 SR
Queue Stats
8W - 16L
1,722 Elo+
Solo
Tyr
Tyr
thundercatld
Tyr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 52L
1,449 Elo+
Party 1
Team Averages
Level 21
1,481 SR
1,562 Elo+

VS

Team Averages
Level 28
1,639 SR
1,560 Elo+
Arachne
Arachne
EbimoHashino
Arachne
Level 28
God Stats
8W - 2L
1,933 SR
Queue Stats
83W - 69L
1,653 Elo+
Party 2
Ra
Ra
Lotrws
Ra
Level 29
God Stats
10W - 8L
1,599 SR
Queue Stats
467W - 567L
1,489 Elo+
Solo
Anhur
Anhur
MrBuddy1034
Anhur
Level 29
God Stats
7W - 11L
1,500 SR
Queue Stats
416W - 415L
1,459 Elo+
Solo
Nike
Nike
UlsanTroll
Nike
Level 29
God Stats
5W - 8L
1,578 SR
Queue Stats
97W - 88L
1,620 Elo+
Party 2
Hel
Hel
upperspace
Hel
Level 27
God Stats
26W - 15L
1,584 SR
Queue Stats
121W - 90L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
MaRiiO932
The Morrigan
20
15 / 6 / 2
13,001
565
23,473
15,136
6,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Maraschinos
Artemis
18
3 / 3 / 9
11,512
501
19,796
15,228
5,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Nemesis
Snowrider1
Nemesis
17
5 / 8 / 8
10,644
463
8,944
19,884
7,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
Thatguy1115
Bellona
14
0 / 11 / 2
8,793
382
3,038
19,619
12,814
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
0 / 6 / 8
10,004
435
6,309
20,357
17,202
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
EbimoHashino
Arachne
20
5 / 3 / 5
13,371
581
7,165
21,667
12,479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ra
18
1 / 9 / 5
12,016
522
9,013
17,568
7,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
3 / 7 / 6
12,737
554
10,606
22,948
9,609
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
16 / 2 / 6
15,019
653
23,278
14,958
16,347
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

19
9 / 4 / 5
13,159
572
14,039
16,717
11,080
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
61
23
Kills
34
34
Deaths
25
29
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Arachne
EbimoHashino
Arachne
5
3
5
2.5
W
Ra
1
9
5
0.39
L
The Morrigan
MaRiiO932
The Morrigan
15
6
2
2.67
L
Artemis
Maraschinos
Artemis
3
3
9
2.5
W
3
7
6
0.86
L
Nemesis
Snowrider1
Nemesis
5
8
8
1.13
L
Bellona
Thatguy1115
Bellona
0
11
2
0.09
W
16
2
6
9.5
L
0
6
8
0.67
W
9
4
5
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,560
Damage
64,101
90,224
Taken
93,858
48,639
Mitigated
56,585
14,835
Healing
35,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
EbimoHashino
Arachne
7,165
4,583
0
6,132
21,667
12,479
1,314
2,403
19,064
0
146,552
W
Ra
9,013
1,079
2,503
4,120
17,568
7,070
3,177
7,509
9,657
71,585
0
L
The Morrigan
MaRiiO932
The Morrigan
23,473
4,750
0
2,491
15,136
6,218
0
4,170
10,797
93,002
13,205
L
Artemis
Maraschinos
Artemis
19,796
9,139
0
6,432
15,228
5,344
0
3,828
11,364
0
91,164
W
10,606
3,568
0
7,729
22,948
9,609
4,135
3,588
19,174
0
94,532
L
Nemesis
Snowrider1
Nemesis
8,944
3,693
0
2,740
19,884
7,061
0
6,607
13,147
0
32,973
L
Bellona
Thatguy1115
Bellona
3,038
1,211
0
2,346
19,619
12,814
0
1,958
17,609
0
49,045
W
23,278
7,748
0
2,347
14,958
16,347
1,902
958
13,914
0
89,638
L
6,309
1,591
0
826
20,357
17,202
0
5,902
14,255
0
27,681
W
14,039
1,063
3,698
9,242
16,717
11,080
941
2,257
14,318
52,582
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,954
Gold Earned
66,302
489
Minions Killed
700
0
Camps Cleared
0
2,140,348
Distance Traveled
2,118,899
25
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
13,371
581
170
7
0
515,512
4
W
Ra
12,016
522
148
6
0
381,777
3
L
The Morrigan
13,001
565
168
7
0
409,804
5
L
Artemis
11,512
501
139
6
0
384,098
9
W
Anhur
12,737
554
134
6
0
372,623
14
L
Nemesis
10,644
463
51
2
0
454,382
0
L
Bellona
8,793
382
93
4
0
387,599
0
W
Nike
15,019
653
165
7
0
436,827
4
L
Tyr
10,004
435
38
2
0
504,465
11
W
Hel
13,159
572
83
4
0
412,160
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role