Player Matchup

Fenrir
Fenrir
CelticHybrid
Fenrir
Level 23
God Stats
12W - 14L
1,479 SR
Queue Stats
23W - 36L
1,418 Elo+
Party 1
Ymir
Ymir
CrazedGamer58
Ymir
Level 8
God Stats
7W - 4L
1,926 SR
Queue Stats
11W - 17L
1,373 Elo+
Party 1
Chaac
Chaac
PitOfDespair
Chaac
Level 109
God Stats
7W - 12L
1,566 SR
Queue Stats
114W - 114L
1,516 Elo+
Party 1
Team Averages
Level 47
1,657 SR
1,435 Elo+

VS

Team Averages
Level 71
1,622 SR
1,357 Elo+
Ah Puch
Ah Puch
SammyBeats
Ah Puch
Level 68
God Stats
22W - 15L
1,563 SR
Queue Stats
115W - 147L
1,349 Elo+
Party 2
Sylvanus
Sylvanus
Shrugly
Sylvanus
Level 23
God Stats
55W - 68L
1,438 SR
Queue Stats
61W - 80L
1,331 Elo+
Party 2
Cupid
Cupid
YungGHaley
Cupid
Level 122
God Stats
0W - 1L
1,865 SR
Queue Stats
48W - 74L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
6 / 1 / 3
8,518
774
5,697
8,797
3,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
0 / 0 / 4
6,848
623
148
5,305
3,216
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
4 / 0 / 5
8,196
745
12,011
8,448
7,491
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
SammyBeats
Ah Puch
10
1 / 4 / 0
7,002
637
6,755
5,809
1,990
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Shrugly
Sylvanus
10
0 / 1 / 1
6,492
590
3,071
6,748
3,929
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cupid
8
0 / 5 / 1
6,439
585
2,776
8,702
2,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
10
Kills
1
1
Deaths
10
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fenrir
6
1
3
7.5
W
0
0
4
2
W
4
0
5
6.5
L
Ah Puch
SammyBeats
Ah Puch
1
4
0
0.25
L
Sylvanus
Shrugly
Sylvanus
0
1
1
0.5
L
Cupid
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,856
Damage
12,602
22,550
Taken
21,259
14,239
Mitigated
8,551
4,629
Healing
4,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
5,697
1,405
0
1,355
8,797
3,532
149
2,143
6,654
0
20,698
W
148
0
0
492
5,305
3,216
499
3,369
1,936
12,281
0
W
12,011
1,310
0
2,782
8,448
7,491
445
4,352
4,096
0
34,575
L
Ah Puch
SammyBeats
Ah Puch
6,755
106
0
153
5,809
1,990
0
72
5,737
38,493
0
L
Sylvanus
Shrugly
Sylvanus
3,071
1,259
675
1,676
6,748
3,929
196
148
6,600
10,460
0
L
Cupid
2,776
1,037
0
1,753
8,702
2,632
292
0
8,702
0
15,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,562
Gold Earned
19,933
112
Minions Killed
119
0
Camps Cleared
0
556,269
Distance Traveled
553,512
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,518
774
38
3
0
193,055
2
W
Ymir
6,848
623
25
2
0
185,238
3
W
Chaac
8,196
745
49
4
0
177,976
1
L
Ah Puch
7,002
637
75
7
0
180,880
3
L
Sylvanus
6,492
590
11
1
0
185,651
0
L
Cupid
6,439
585
33
3
0
186,981
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role