Player Matchup

Neith
Neith
INSANE-RD-
Neith
Level 72
God Stats
51W - 47L
1,436 SR
Queue Stats
96W - 101L
1,396 Elo+
Party 2
Guan Yu
Guan Yu
Jigglesquish
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thanatos
Thanatos
K4PO5
Thanatos
Level 26
God Stats
9W - 12L
1,478 SR
Queue Stats
158W - 152L
1,555 Elo+
Party 2
Ymir
Ymir
NazRD
Ymir
Level 8
God Stats
1W - 3L
1,232 SR
Queue Stats
11W - 12L
1,356 Elo+
Party 2
Sol
Sol
Nevada9887
Sol
Level 16
God Stats
3W - 5L
1,496 SR
Queue Stats
26W - 34L
1,461 Elo+
Solo
Team Averages
Level 25
1,428 SR
1,454 Elo+

VS

Team Averages
Level 23
1,448 SR
1,459 Elo+
Terra
Terra
DarkLordJesus
Terra
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 8L
1,505 Elo+
Party 3
Izanami
Izanami
Dawsonz
Izanami
Level 9
God Stats
3W - 2L
1,362 SR
Queue Stats
14W - 15L
1,407 Elo+
Party 3
Cu Chulainn
Cu Chulainn
GaurdianGiraffe
Cu Chulainn
Level 29
God Stats
5W - 1L
1,809 SR
Queue Stats
125W - 108L
1,644 Elo+
Solo
Nemesis
Nemesis
erick_ribeirooo
Nemesis
Level 22
God Stats
4W - 11L
1,094 SR
Queue Stats
47W - 55L
1,333 Elo+
Party 1
Zeus
Zeus
malugameplays
Zeus
Level 39
God Stats
3W - 2L
1,473 SR
Queue Stats
51W - 66L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
2 / 5 / 7
11,164
429
11,656
15,072
5,976
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Guan Yu
Jigglesquish
Guan Yu
5
0 / 9 / 0
6,915
266
172
7,503
1,885
Thanatos
K4PO5
Thanatos
19
16 / 6 / 3
13,711
527
24,939
25,007
17,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
NazRD
Ymir
15
0 / 9 / 6
9,752
375
9,591
22,038
20,011
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
5 / 6 / 4
11,876
457
17,433
24,433
10,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 3 / 12
13,866
533
12,138
27,971
30,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Izanami
Dawsonz
Izanami
17
4 / 6 / 8
12,628
486
9,483
17,535
5,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cu Chulainn
GaurdianGiraffe
Cu Chulainn
20
16 / 1 / 3
16,456
633
25,636
32,527
32,492
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

17
0 / 2 / 4
11,049
425
1,844
18,147
9,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

18
4 / 11 / 9
12,606
485
16,784
19,330
6,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
67
23
Kills
31
35
Deaths
23
20
Assists
36
Player
Kills
Deaths
Assists
KDA
W
7
3
12
4.33
W
Izanami
Dawsonz
Izanami
4
6
8
1.33
W
Cu Chulainn
GaurdianGiraffe
Cu Chulainn
16
1
3
17.5
L
Neith
2
5
7
1.1
L
Guan Yu
Jigglesquish
Guan Yu
0
9
0
0
L
Thanatos
K4PO5
Thanatos
16
6
3
2.92
L
Ymir
NazRD
Ymir
0
9
6
0.33
L
5
6
4
1.17
W
0
2
4
1
W
4
11
9
0.77

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,791
Damage
65,885
94,053
Taken
115,510
56,216
Mitigated
83,096
33,927
Healing
41,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,138
2,806
3,059
11,644
27,971
30,098
899
10,119
17,852
40,854
0
W
Izanami
Dawsonz
Izanami
9,483
6,657
0
5,521
17,535
5,296
2,709
4,563
12,972
0
72,322
W
Cu Chulainn
GaurdianGiraffe
Cu Chulainn
25,636
4,862
0
13,321
32,527
32,492
1,792
9,115
23,412
23,961
122,070
L
Neith
11,656
5,046
450
3,099
15,072
5,976
691
4,303
10,769
0
68,443
L
Guan Yu
Jigglesquish
Guan Yu
172
144
35
292
7,503
1,885
0
1,006
6,497
0
5,151
L
Thanatos
K4PO5
Thanatos
24,939
6,907
0
16,771
25,007
17,637
416
9,437
15,570
0
76,934
L
Ymir
NazRD
Ymir
9,591
1,498
0
994
22,038
20,011
606
7,871
14,167
41,003
0
L
17,433
4,142
0
12,286
24,433
10,707
700
10,732
13,701
90,226
4,223
W
1,844
377
0
5,584
18,147
9,157
2,090
1,357
16,790
0
90,235
W
16,784
2,188
0
2,736
19,330
6,053
42
7,355
11,975
69,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,418
Gold Earned
66,605
432
Minions Killed
609
0
Camps Cleared
0
1,852,805
Distance Traveled
2,421,707
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
13,866
533
52
2
0
532,557
5
W
Izanami
12,628
486
124
5
0
449,943
0
W
Cu Chulainn
16,456
633
238
9
0
477,725
3
L
Neith
11,164
429
121
5
0
433,888
0
L
Guan Yu
6,915
266
4
0
0
228,262
0
L
Thanatos
13,711
527
105
4
0
496,933
0
L
Ymir
9,752
375
62
2
0
365,276
0
L
Sol
11,876
457
140
5
0
328,446
0
W
Nemesis
11,049
425
107
4
0
585,041
0
W
Zeus
12,606
485
88
3
0
376,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role