Player Matchup

King Arthur
King Arthur
GOLWIND
King Arthur
Level 128
God Stats
6W - 3L
1,577 SR
Queue Stats
129W - 122L
1,605 Elo+
Party 2
Yemoja
Yemoja
Neptune3246060
Yemoja
Level 76
God Stats
3W - 4L
1,228 SR
Queue Stats
170W - 197L
1,476 Elo+
Party 2
Danzaburou
Danzaburou
Swatzzi
Danzaburou
Level 63
God Stats
2W - 1L
1,240 SR
Queue Stats
17W - 29L
1,266 Elo+
Party 2
Thanatos
Thanatos
YxXKnIghtXxY
Thanatos
Level 108
God Stats
3W - 1L
1,260 SR
Queue Stats
252W - 268L
1,491 Elo+
Party 2
Baron Samedi
Baron Samedi
ballhardkenith
Baron Samedi
Level 17
God Stats
7W - 3L
1,669 SR
Queue Stats
28W - 11L
1,661 Elo+
Party 2
Team Averages
Level 78
1,395 SR
1,500 Elo+

VS

Team Averages
Level 63
1,351 SR
1,488 Elo+
Tiamat
Tiamat
Carter_VanJohn
Tiamat
Level 98
God Stats
0W - 1L
1,161 SR
Queue Stats
339W - 318L
1,494 Elo+
Solo
Serqet
Serqet
GriffDollas
Serqet
Level 104
God Stats
0W - 1L
1,335 SR
Queue Stats
42W - 42L
1,493 Elo+
Party 1
Neith
Neith
MsDollas
Neith
Level 58
God Stats
23W - 27L
1,561 SR
Queue Stats
27W - 33L
1,461 Elo+
Party 1
Cabrakan
Cabrakan
SniperKieyth
Cabrakan
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 44L
1,497 Elo+
Party 1
Osiris
Osiris
TruePhantasy
Osiris
Level 28
God Stats
0W - 4L
1,197 SR
Queue Stats
24W - 22L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GOLWIND
King Arthur
15
0 / 2 / 6
9,311
517
8,886
16,708
14,055
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
2 / 2 / 3
8,409
467
6,184
12,629
8,391
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
Swatzzi
Danzaburou
16
3 / 4 / 7
10,001
556
10,371
12,210
4,445
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
YxXKnIghtXxY
Thanatos
19
9 / 1 / 2
11,258
625
10,927
15,052
6,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Baron Samedi
ballhardkenith
Baron Samedi
17
6 / 2 / 0
10,648
592
9,160
9,908
4,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 0
8,640
480
8,049
12,656
7,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
15
4 / 3 / 2
9,193
511
7,585
11,122
4,724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
MsDollas
Neith
13
2 / 3 / 1
7,739
430
8,243
12,363
3,892
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cabrakan
SniperKieyth
Cabrakan
13
2 / 7 / 2
8,417
468
4,427
17,231
12,087
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Osiris
13
1 / 4 / 1
8,244
458
7,676
11,502
12,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
16
20
Kills
10
11
Deaths
20
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
King Arthur
GOLWIND
King Arthur
0
2
6
1.5
L
Serqet
4
3
2
1.67
L
Neith
MsDollas
Neith
2
3
1
0.83
W
2
2
3
1.75
L
Cabrakan
SniperKieyth
Cabrakan
2
7
2
0.43
W
Danzaburou
Swatzzi
Danzaburou
3
4
7
1.63
L
Osiris
1
4
1
0.38
W
Thanatos
YxXKnIghtXxY
Thanatos
9
1
2
10
W
Baron Samedi
ballhardkenith
Baron Samedi
6
2
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,528
Damage
35,980
66,507
Taken
64,874
38,070
Mitigated
40,703
33,412
Healing
15,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,049
513
0
3,997
12,656
7,735
273
3,852
8,804
56,483
0
W
King Arthur
GOLWIND
King Arthur
8,886
1,390
107
1,623
16,708
14,055
199
1,754
13,977
817
59,670
L
Serqet
7,585
2,632
0
1,077
11,122
4,724
0
1,559
9,563
0
44,355
L
Neith
MsDollas
Neith
8,243
2,635
0
5,263
12,363
3,892
0
3,376
8,987
0
46,242
W
6,184
1,008
1,694
2,052
12,629
8,391
406
2,354
9,860
37,863
0
L
Cabrakan
SniperKieyth
Cabrakan
4,427
346
477
1,869
17,231
12,087
0
6,293
10,938
23,903
0
W
Danzaburou
Swatzzi
Danzaburou
10,371
3,649
0
4,010
12,210
4,445
2,441
2,028
10,180
0
56,798
L
Osiris
7,676
2,134
0
2,468
11,502
12,265
864
303
11,199
0
40,961
W
Thanatos
YxXKnIghtXxY
Thanatos
10,927
3,535
0
20,361
15,052
6,507
586
1,382
13,568
0
81,578
W
Baron Samedi
ballhardkenith
Baron Samedi
9,160
1,832
53
3,512
9,908
4,672
2,715
4,388
5,179
70,399
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,627
Gold Earned
42,233
539
Minions Killed
390
0
Camps Cleared
0
1,687,917
Distance Traveled
1,697,899
28
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,640
480
120
7
0
340,269
2
W
King Arthur
9,311
517
113
6
0
329,532
3
L
Serqet
9,193
511
70
4
0
388,108
1
L
Neith
7,739
430
77
4
0
324,579
0
W
Yemoja
8,409
467
63
4
0
321,081
5
L
Cabrakan
8,417
468
45
3
0
291,680
0
W
Danzaburou
10,001
556
83
5
0
308,203
2
L
Osiris
8,244
458
78
4
0
353,263
0
W
Thanatos
11,258
625
144
8
0
392,930
14
W
Baron Samedi
10,648
592
136
8
0
336,171
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role