Player Matchup

Vamana
Vamana
ElevatedPrestige
Vamana
Level 11
God Stats
174W - 160L
1,655 SR
Queue Stats
214W - 222L
1,325 Elo+
Solo
Thanatos
Thanatos
MG Vertexx
Thanatos
Level 15
God Stats
13W - 12L
1,599 SR
Queue Stats
23W - 23L
1,350 Elo+
Party 1
Thor
Thor
XxPrecizionxX7
Thor
Level 27
God Stats
0W - 4L
1,043 SR
Queue Stats
89W - 115L
1,362 Elo+
Party 1
Nemesis
Nemesis
ZunlloB
Nemesis
Level 23
God Stats
0W - 2L
1,207 SR
Queue Stats
81W - 105L
1,342 Elo+
Solo
The Morrigan
The Morrigan
tarzan-piolho
The Morrigan
Level 23
God Stats
1W - 1L
1,641 SR
Queue Stats
36W - 47L
1,323 Elo+
Solo
Team Averages
Level 20
1,429 SR
1,340 Elo+

VS

Team Averages
Level 21
1,520 SR
1,290 Elo+
Chaac
Chaac
LAGGINBANNED-_-
Chaac
Level 15
God Stats
12W - 19L
1,633 SR
Queue Stats
271W - 308L
1,301 Elo+
Party 2
Hun Batz
Hun Batz
MrMystix_
Hun Batz
Level 19
God Stats
16W - 11L
1,599 SR
Queue Stats
151W - 157L
1,336 Elo+
Party 2
Fenrir
Fenrir
Nevva-_-Lose
Fenrir
Level 47
God Stats
2W - 0L
1,541 SR
Queue Stats
99W - 118L
1,280 Elo+
Party 2
Ares
Ares
Pr0f1t3692
Ares
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,161 Elo+
Solo
Thoth
Thoth
gffgnbhiu
Thoth
Level 21
God Stats
2W - 2L
1,325 SR
Queue Stats
130W - 122L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 10 / 3
12,019
414
13,164
32,199
23,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Thanatos
MG Vertexx
Thanatos
18
4 / 13 / 4
11,951
412
17,150
24,229
10,569
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

18
6 / 13 / 2
12,616
435
12,875
26,460
13,674
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Nemesis
ZunlloB
Nemesis
13
1 / 1 / 2
10,250
353
2,508
8,466
2,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

The Morrigan
tarzan-piolho
The Morrigan
17
3 / 9 / 3
11,254
388
11,515
20,359
8,152
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 5 / 11
14,582
503
23,754
27,315
21,182
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hun Batz
MrMystix_
Hun Batz
20
11 / 2 / 4
14,371
496
15,037
14,383
7,343
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fenrir
20
9 / 2 / 5
15,526
535
18,393
19,881
10,285
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
7 / 6 / 18
14,485
499
13,345
23,920
28,300
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thoth
gffgnbhiu
Thoth
20
4 / 2 / 7
13,821
477
11,241
12,705
5,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
89
17
Kills
44
46
Deaths
17
14
Assists
45
Player
Kills
Deaths
Assists
KDA
L
3
10
3
0.45
W
13
5
11
3.7
L
Thanatos
MG Vertexx
Thanatos
4
13
4
0.46
W
Hun Batz
MrMystix_
Hun Batz
11
2
4
6.5
W
Fenrir
9
2
5
5.75
W
7
6
18
2.67
L
6
13
2
0.54
L
Nemesis
ZunlloB
Nemesis
1
1
2
2
W
Thoth
gffgnbhiu
Thoth
4
2
7
3.75
L
The Morrigan
tarzan-piolho
The Morrigan
3
9
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,212
Damage
81,770
111,713
Taken
98,204
58,324
Mitigated
72,555
24,209
Healing
22,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,164
9,589
0
8,778
32,199
23,186
374
7,210
24,695
0
58,681
W
23,754
7,874
0
6,112
27,315
21,182
1,923
3,345
23,970
0
75,311
L
Thanatos
MG Vertexx
Thanatos
17,150
9,252
0
9,038
24,229
10,569
401
5,935
18,176
0
52,461
W
Hun Batz
MrMystix_
Hun Batz
15,037
8,032
0
2,232
14,383
7,343
4,702
2,363
12,020
0
66,900
W
Fenrir
18,393
9,618
0
5,581
19,881
10,285
4,598
1,737
18,144
0
147,043
W
13,345
4,072
0
2,167
23,920
28,300
443
2,605
21,315
30,843
0
L
12,875
5,794
775
1,086
26,460
13,674
1,012
5,137
21,155
0
61,771
L
Nemesis
ZunlloB
Nemesis
2,508
1,076
0
3,695
8,466
2,743
0
743
7,693
0
48,036
W
Thoth
gffgnbhiu
Thoth
11,241
784
0
6,212
12,705
5,445
1,639
957
11,748
82,250
0
L
The Morrigan
tarzan-piolho
The Morrigan
11,515
3,490
0
837
20,359
8,152
104
4,735
15,357
52,887
1,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,090
Gold Earned
72,785
431
Minions Killed
555
0
Camps Cleared
0
2,235,763
Distance Traveled
2,729,393
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
12,019
414
87
3
0
497,999
2
W
Chaac
14,582
503
89
3
0
553,068
0
L
Thanatos
11,951
412
75
3
0
466,094
0
W
Hun Batz
14,371
496
97
3
0
490,226
0
W
Fenrir
15,526
535
169
6
0
611,314
2
W
Ares
14,485
499
48
2
0
534,622
1
L
Thor
12,616
435
66
2
0
543,065
1
L
Nemesis
10,250
353
112
4
0
295,293
0
W
Thoth
13,821
477
152
5
0
540,163
5
L
The Morrigan
11,254
388
91
3
0
433,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role