Player Matchup

Cerberus
Cerberus
DeeJayCroz
Cerberus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
Dowsly
Discordia
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
jaime1508
Hel
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
kerato20
Thanatos
Level 138
God Stats
4W - 3L
1,639 SR
Queue Stats
90W - 98L
1,556 Elo+
Party 1
Neith
Neith
xEricksx
Neith
Level 108
God Stats
3W - 2L
1,596 SR
Queue Stats
57W - 58L
1,530 Elo+
Party 1
Team Averages
Level 131
1,547 SR
1,517 Elo+

VS

Team Averages
Level 135
1,436 SR
1,555 Elo+
Zeus
Zeus
JoshOddly
Zeus
Level 143
God Stats
1W - 3L
1,222 SR
Queue Stats
102W - 88L
1,542 Elo+
Party 2
Sol
Sol
Rαwberry
Sol
Level 128
God Stats
9W - 5L
1,524 SR
Queue Stats
65W - 60L
1,544 Elo+
Party 2
Ares
Ares
srBolseiroo
Ares
Level 106
God Stats
16W - 22L
1,435 SR
Queue Stats
581W - 607L
1,595 Elo+
Solo
Raijin
Raijin
xNoxius
Raijin
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
zRenan
Thor
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 105L
1,594 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DeeJayCroz
Cerberus
7
1 / 2 / 0
4,451
556
806
5,111
1,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Discordia
Dowsly
Discordia
9
1 / 0 / 1
5,428
679
2,297
2,604
675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
2 / 1 / 2
5,321
665
2,200
3,510
850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
kerato20
Thanatos
9
4 / 1 / 2
5,596
700
2,996
5,822
1,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Neith
xEricksx
Neith
7
0 / 1 / 1
4,322
540
1,547
2,935
695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
1
0 / 0 / 0
3,003
375
0
0
0
8
2 / 0 / 1
4,782
598
3,703
2,737
881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

6
1 / 2 / 1
4,122
515
1,822
5,718
2,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Raijin
xNoxius
Raijin
9
0 / 3 / 0
4,755
594
985
4,512
1,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
zRenan
Thor
8
2 / 3 / 0
4,925
616
3,011
5,334
1,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
7
8
Kills
5
5
Deaths
8
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cerberus
DeeJayCroz
Cerberus
1
2
0
0.5
W
Discordia
Dowsly
Discordia
1
0
1
1.5
L
Zeus
0
0
0
0
L
2
0
1
2.5
W
2
1
2
3
W
Thanatos
kerato20
Thanatos
4
1
2
5
L
1
2
1
0.75
W
Neith
xEricksx
Neith
0
1
1
0.5
L
Raijin
xNoxius
Raijin
0
3
0
0
L
Thor
zRenan
Thor
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,846
Damage
9,521
19,982
Taken
18,301
5,801
Mitigated
6,078
13,005
Healing
5,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
DeeJayCroz
Cerberus
806
130
0
2,135
5,111
1,819
0
2,602
2,509
9,127
0
W
Discordia
Dowsly
Discordia
2,297
52
0
1,047
2,604
675
42
867
1,619
28,023
0
L
Zeus
0
0
0
0
0
0
0
0
0
0
0
L
3,703
1,893
0
1,264
2,737
881
43
351
2,386
22,895
2,181
W
2,200
132
680
2,177
3,510
850
0
17
3,493
22,023
0
W
Thanatos
kerato20
Thanatos
2,996
825
0
5,196
5,822
1,762
0
687
5,135
0
20,633
L
1,822
162
0
1,910
5,718
2,373
0
1,296
4,382
9,142
0
W
Neith
xEricksx
Neith
1,547
956
0
1,770
2,935
695
0
1,827
1,108
0
22,112
L
Raijin
xNoxius
Raijin
985
89
0
686
4,512
1,264
0
1,891
2,293
24,700
0
L
Thor
zRenan
Thor
3,011
1,385
0
1,768
5,334
1,560
430
1,397
3,937
0
18,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,118
Gold Earned
21,587
241
Minions Killed
187
0
Camps Cleared
0
822,850
Distance Traveled
630,219
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
4,451
556
14
2
0
170,541
2
W
Discordia
5,428
679
70
9
0
170,350
3
L
Zeus
3,003
375
0
0
0
0
0
L
Sol
4,782
598
66
8
0
166,634
1
W
Hel
5,321
665
60
8
0
138,056
4
W
Thanatos
5,596
700
49
6
0
199,814
1
L
Ares
4,122
515
10
1
0
165,194
4
W
Neith
4,322
540
48
6
0
144,089
2
L
Raijin
4,755
594
59
7
0
152,162
5
L
Thor
4,925
616
52
7
0
146,229
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role