Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
AlexPro82864
Ymir
Level 66
God Stats
3W - 10L
1,163 SR
Queue Stats
336W - 359L
1,508 Elo+
Solo
Merlin
Merlin
FnT Grim
Merlin
Level 160
God Stats
10W - 6L
1,571 SR
Queue Stats
22W - 13L
1,552 Elo+
Solo
Chaac
Chaac
Swimbobcat
Chaac
Level 59
God Stats
12W - 10L
1,822 SR
Queue Stats
112W - 103L
1,636 Elo+
Solo
Izanami
Izanami
TnyClosetMonster
Izanami
Level 97
God Stats
0W - 1L
1,732 SR
Queue Stats
24W - 14L
1,696 Elo+
Solo
Team Averages
Level 105
1,558 SR
1,578 Elo+

VS

Team Averages
Level 95
1,596 SR
1,509 Elo+
Kumbhakarna
Kumbhakarna
Auroraaaaaaa
Kumbhakarna
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,449 Elo+
Solo
Tsukuyomi
Tsukuyomi
Christian1644
Tsukuyomi
Level 50
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 3L
1,500 Elo+
Party 1
Artemis
Artemis
RoninSJ
Artemis
Level 148
God Stats
1W - 1L
1,614 SR
Queue Stats
55W - 60L
1,546 Elo+
Party 1
Zeus
Zeus
junior063090
Zeus
Level 145
God Stats
4W - 1L
1,954 SR
Queue Stats
43W - 45L
1,550 Elo+
Party 1
King Arthur
King Arthur
xXAnDRe3mx
King Arthur
Level 66
God Stats
29W - 33L
1,411 SR
Queue Stats
78W - 92L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
15
1 / 3 / 5
8,916
892
8,267
11,738
7,615
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 2 / 5
9,155
916
5,651
13,516
14,987
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Merlin
FnT Grim
Merlin
15
4 / 5 / 2
9,779
978
15,251
10,516
4,371
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
15
2 / 5 / 4
9,248
925
9,255
17,330
13,318
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
1 / 7 / 4
9,390
939
9,761
12,002
4,789
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

205

VS

Team 2 Tickets

264

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Auroraaaaaaa
Kumbhakarna
16
0 / 1 / 13
9,028
903
5,694
13,096
13,748
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tsukuyomi
Christian1644
Tsukuyomi
15
3 / 2 / 11
9,291
929
6,046
7,268
3,145
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Artemis
RoninSJ
Artemis
17
10 / 2 / 8
11,902
1,190
19,399
12,612
4,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
3 / 3 / 12
9,880
988
19,649
9,434
3,487
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
xXAnDRe3mx
King Arthur
17
6 / 0 / 10
10,847
1,085
11,191
11,221
11,827
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
76
8
Kills
22
22
Deaths
8
20
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
1
3
5
1.17
L
0
2
5
1.25
W
Kumbhakarna
Auroraaaaaaa
Kumbhakarna
0
1
13
6.5
W
Tsukuyomi
Christian1644
Tsukuyomi
3
2
11
4.25
L
Merlin
FnT Grim
Merlin
4
5
2
1
W
Artemis
RoninSJ
Artemis
10
2
8
7
L
Chaac
2
5
4
0.8
L
1
7
4
0.43
W
3
3
12
3
W
King Arthur
xXAnDRe3mx
King Arthur
6
0
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,185
Damage
61,979
65,102
Taken
53,631
45,080
Mitigated
37,037
16,500
Healing
4,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
8,267
201
2,510
5,118
11,738
7,615
0
5,146
6,592
19,845
0
L
5,651
615
690
2,456
13,516
14,987
0
6,831
6,685
10,404
0
W
Kumbhakarna
Auroraaaaaaa
Kumbhakarna
5,694
1,237
0
0
13,096
13,748
0
6,622
6,474
14,632
0
W
Tsukuyomi
Christian1644
Tsukuyomi
6,046
1,423
0
18
7,268
3,145
0
4,024
3,244
0
10,622
L
Merlin
FnT Grim
Merlin
15,251
329
0
580
10,516
4,371
0
4,144
6,222
40,298
0
W
Artemis
RoninSJ
Artemis
19,399
11,281
0
2,259
12,612
4,830
0
8,939
3,673
0
32,749
L
Chaac
9,255
1,603
794
3,365
17,330
13,318
0
6,500
10,830
0
18,303
L
9,761
6,789
0
987
12,002
4,789
0
2,722
9,280
0
35,063
W
19,649
2,577
130
2,004
9,434
3,487
0
5,516
3,918
39,213
0
W
King Arthur
xXAnDRe3mx
King Arthur
11,191
1,568
0
163
11,221
11,827
0
4,068
7,153
0
29,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,488
Gold Earned
50,948
174
Minions Killed
147
6
Camps Cleared
8
820,441
Distance Traveled
919,792
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
8,916
892
25
3
1
154,536
0
L
Ymir
9,155
916
13
1
1
152,897
0
W
Kumbhakarna
9,028
903
13
1
2
186,080
0
W
Tsukuyomi
9,291
929
17
2
0
178,622
0
L
Merlin
9,779
978
48
5
2
171,842
0
W
Artemis
11,902
1,190
31
3
5
170,584
0
L
Chaac
9,248
925
21
2
0
184,511
0
L
Izanami
9,390
939
67
7
2
156,655
1
W
Zeus
9,880
988
44
4
0
189,415
1
W
King Arthur
10,847
1,085
42
4
1
195,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role