Player Matchup

Da Ji
Da Ji
Doug15
Da Ji
Level 160
God Stats
5W - 6L
1,299 SR
Queue Stats
449W - 295L
1,547 Elo+
Party 1
Chernobog
Chernobog
HElSENBERGBR
Chernobog
Level 156
God Stats
2W - 9L
1,470 SR
Queue Stats
216W - 173L
1,571 Elo+
Party 1
Izanami
Izanami
Mansuy
Izanami
Level 127
God Stats
3W - 2L
1,688 SR
Queue Stats
129W - 122L
1,506 Elo+
Party 1
Discordia
Discordia
ookinadosmite
Discordia
Level 65
God Stats
2W - 1L
1,715 SR
Queue Stats
50W - 39L
1,519 Elo+
Party 1
Skadi
Skadi
samguinaria
Skadi
Level 160
God Stats
1W - 3L
1,533 SR
Queue Stats
178W - 165L
1,575 Elo+
Party 1
Team Averages
Level 134
1,541 SR
1,544 Elo+

VS

Team Averages
Level 88
1,632 SR
1,544 Elo+
Cu Chulainn
Cu Chulainn
FrVictor
Cu Chulainn
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 12L
1,535 Elo+
Solo
Nu Wa
Nu Wa
Heliaths
Nu Wa
Level 68
God Stats
3W - 4L
1,500 SR
Queue Stats
229W - 165L
1,567 Elo+
Party 2
Xbalanque
Xbalanque
Hookhan
Xbalanque
Level 62
God Stats
6W - 2L
1,688 SR
Queue Stats
195W - 138L
1,521 Elo+
Party 2
Nox
Nox
Khannan
Nox
Level 109
God Stats
7W - 4L
1,974 SR
Queue Stats
472W - 426L
1,538 Elo+
Party 2
Cthulhu
Cthulhu
yukaaa
Cthulhu
Level 78
God Stats
4W - 0L
1,500 SR
Queue Stats
278W - 217L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Doug15
Da Ji
16
5 / 5 / 8
9,620
687
9,833
15,524
15,701
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chernobog
HElSENBERGBR
Chernobog
17
4 / 7 / 12
10,084
720
14,223
14,159
6,629
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
Mansuy
Izanami
20
10 / 7 / 8
12,235
874
19,747
16,391
7,018
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
ookinadosmite
Discordia
19
3 / 4 / 17
11,116
794
15,504
11,513
5,039
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 7 / 9
9,166
655
9,758
15,033
6,755
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
FrVictor
Cu Chulainn
19
5 / 5 / 12
11,682
834
12,140
21,907
32,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nu Wa
Heliaths
Nu Wa
18
6 / 6 / 13
11,455
818
16,108
14,047
6,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xbalanque
Hookhan
Xbalanque
18
3 / 6 / 8
10,959
783
12,108
13,250
7,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nox
20
10 / 2 / 9
12,194
871
15,479
12,075
7,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
yukaaa
Cthulhu
20
6 / 4 / 16
12,302
879
12,492
25,320
35,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
88
23
Kills
30
30
Deaths
23
54
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Doug15
Da Ji
5
5
8
1.8
W
Cu Chulainn
FrVictor
Cu Chulainn
5
5
12
2.2
L
Chernobog
HElSENBERGBR
Chernobog
4
7
12
1.43
W
Nu Wa
Heliaths
Nu Wa
6
6
13
2.08
W
Xbalanque
Hookhan
Xbalanque
3
6
8
1.17
W
Nox
10
2
9
7.25
L
Izanami
Mansuy
Izanami
10
7
8
2
L
Discordia
ookinadosmite
Discordia
3
4
17
2.88
L
1
7
9
0.79
W
Cthulhu
yukaaa
Cthulhu
6
4
16
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,065
Damage
68,327
72,620
Taken
86,599
41,142
Mitigated
89,838
19,063
Healing
25,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Doug15
Da Ji
9,833
1,481
2,995
986
15,524
15,701
0
7,590
7,724
0
12,286
W
Cu Chulainn
FrVictor
Cu Chulainn
12,140
531
1,341
2,333
21,907
32,597
93
3,663
18,244
1,061
23,034
L
Chernobog
HElSENBERGBR
Chernobog
14,223
11,233
2,251
1,296
14,159
6,629
0
9,258
4,641
0
34,702
W
Nu Wa
Heliaths
Nu Wa
16,108
3,575
3,146
2,573
14,047
6,725
1,174
4,409
9,638
32,842
0
W
Xbalanque
Hookhan
Xbalanque
12,108
4,572
1,968
1,428
13,250
7,604
2,271
1,668
11,582
0
35,413
W
Nox
15,479
374
1,787
1,526
12,075
7,281
1,076
1,703
10,372
24,283
0
L
Izanami
Mansuy
Izanami
19,747
10,923
1,567
1,372
16,391
7,018
855
11,105
5,086
0
49,425
L
Discordia
ookinadosmite
Discordia
15,504
659
2,092
2,727
11,513
5,039
432
7,313
4,074
36,320
0
L
9,758
6,041
1,087
2,690
15,033
6,755
0
8,226
6,679
0
23,252
W
Cthulhu
yukaaa
Cthulhu
12,492
719
4,113
5,510
25,320
35,631
267
4,061
21,259
21,632
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,221
Gold Earned
58,592
178
Minions Killed
144
0
Camps Cleared
0
1,113,820
Distance Traveled
1,331,378
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,620
687
5
0
0
208,263
1
W
Cu Chulainn
11,682
834
20
1
0
254,087
0
L
Chernobog
10,084
720
39
3
0
227,375
0
W
Nu Wa
11,455
818
22
2
0
255,093
0
W
Xbalanque
10,959
783
56
4
0
233,394
0
W
Nox
12,194
871
24
2
0
280,302
2
L
Izanami
12,235
874
62
4
0
209,947
0
L
Discordia
11,116
794
44
3
0
260,553
2
L
Skadi
9,166
655
28
2
0
207,682
0
W
Cthulhu
12,302
879
22
2
0
308,502
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role