Player Matchup

Bellona
Bellona
Anacronico_NR
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,624 Elo+
Solo
Tsukuyomi
Tsukuyomi
Black Newra
Tsukuyomi
Level 25
God Stats
6W - 29L
1,185 SR
Queue Stats
252W - 479L
1,211 Elo+
Party 1
Horus
Horus
Marshmalade
Horus
Level 28
God Stats
0W - 2L
1,274 SR
Queue Stats
130W - 264L
1,260 Elo+
Party 1
Medusa
Medusa
MindsReaper
Medusa
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
306W - 528L
1,233 Elo+
Party 1
King Arthur
King Arthur
gaizkito
King Arthur
Level 29
God Stats
28W - 30L
1,678 SR
Queue Stats
332W - 354L
1,371 Elo+
Solo
Team Averages
Level 23
1,427 SR
1,340 Elo+

VS

Team Averages
Level 28
1,573 SR
1,474 Elo+
Scylla
Scylla
CheSteDucado_
Scylla
Level 29
God Stats
5W - 1L
1,764 SR
Queue Stats
61W - 53L
1,460 Elo+
Party 2
Cthulhu
Cthulhu
KingbarriSSJ
Cthulhu
Level 22
God Stats
6W - 10L
1,155 SR
Queue Stats
67W - 111L
1,246 Elo+
Solo
Nike
Nike
TSM_FDEZ252003
Nike
Level 35
God Stats
56W - 32L
1,637 SR
Queue Stats
235W - 184L
1,587 Elo+
Party 2
Neith
Neith
Thermikxl2
Neith
Level 28
God Stats
23W - 16L
1,582 SR
Queue Stats
85W - 75L
1,507 Elo+
Party 2
Arachne
Arachne
xPer3zZ--
Arachne
Level 28
God Stats
23W - 9L
1,726 SR
Queue Stats
99W - 69L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
8
1 / 4 / 0
5,028
457
3,408
5,586
3,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
Black Newra
Tsukuyomi
8
0 / 1 / 0
5,057
460
802
4,178
1,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 3 / 2
5,734
521
1,880
6,511
2,693
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
7
2 / 5 / 1
5,094
463
4,251
7,334
2,342
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
gaizkito
King Arthur
11
0 / 3 / 0
6,070
552
3,163
8,567
3,312
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 1
6,622
602
3,757
4,053
1,544
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
KingbarriSSJ
Cthulhu
9
5 / 3 / 3
5,901
536
3,521
5,737
5,073
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
3 / 0 / 0
6,679
607
2,840
5,697
2,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
10
2 / 1 / 7
6,171
561
5,274
4,577
1,329
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arachne
xPer3zZ--
Arachne
10
2 / 0 / 2
5,948
541
3,598
6,489
1,964
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
4
Kills
16
16
Deaths
5
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bellona
1
4
0
0.25
L
Tsukuyomi
Black Newra
Tsukuyomi
0
1
0
0
W
4
1
1
4.5
W
Cthulhu
KingbarriSSJ
Cthulhu
5
3
3
2.17
L
1
3
2
0.67
L
Medusa
2
5
1
0.5
W
3
0
0
3
W
Neith
2
1
7
5.5
L
King Arthur
gaizkito
King Arthur
0
3
0
0
W
Arachne
xPer3zZ--
Arachne
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,504
Damage
18,990
32,176
Taken
26,553
13,308
Mitigated
12,896
8,309
Healing
9,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
3,408
1,236
0
162
5,586
3,341
0
3,228
2,358
0
10,073
L
Tsukuyomi
Black Newra
Tsukuyomi
802
166
0
2,053
4,178
1,620
281
593
3,585
0
22,708
W
3,757
184
240
1,520
4,053
1,544
1,316
0
4,053
28,314
0
W
Cthulhu
KingbarriSSJ
Cthulhu
3,521
262
0
889
5,737
5,073
0
0
5,737
15,663
0
L
1,880
895
434
1,225
6,511
2,693
0
1,395
5,116
0
10,699
L
Medusa
4,251
1,774
0
1,883
7,334
2,342
0
2,062
5,272
0
20,664
W
2,840
644
0
2,585
5,697
2,986
0
0
5,697
0
37,225
W
Neith
5,274
3,049
0
2,073
4,577
1,329
616
0
4,577
0
32,031
L
King Arthur
gaizkito
King Arthur
3,163
617
0
2,552
8,567
3,312
301
0
8,271
0
41,254
W
Arachne
xPer3zZ--
Arachne
3,598
2,406
246
1,612
6,489
1,964
24
0
6,489
0
29,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,983
Gold Earned
31,321
219
Minions Killed
266
0
Camps Cleared
0
1,079,258
Distance Traveled
1,066,694
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,028
457
16
1
0
222,551
2
L
Tsukuyomi
5,057
460
60
5
0
269,834
0
W
Scylla
6,622
602
50
5
0
193,695
0
W
Cthulhu
5,901
536
21
2
0
223,160
1
L
Horus
5,734
521
18
2
0
202,094
0
L
Medusa
5,094
463
33
3
0
173,668
0
W
Nike
6,679
607
76
7
0
217,957
0
W
Neith
6,171
561
57
5
0
185,801
0
L
King Arthur
6,070
552
92
8
0
211,111
0
W
Arachne
5,948
541
62
6
0
246,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role