Player Matchup

Cu Chulainn
Cu Chulainn
Chapaaaarrex
Cu Chulainn
Level 13
God Stats
1W - 1L
1,764 SR
Queue Stats
3W - 4L
1,608 Elo+
Solo
Mercury
Mercury
JosueSkillS
Mercury
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
KerriganRush
Neith
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
SkellyBirb
Scylla
Level 24
God Stats
31W - 35L
1,524 SR
Queue Stats
50W - 47L
1,549 Elo+
Solo
Khepri
Khepri
ninjawolf056
Khepri
Level 23
God Stats
0W - 2L
1,433 SR
Queue Stats
11W - 15L
1,569 Elo+
Party 2
Team Averages
Level 20
1,544 SR
1,545 Elo+

VS

Team Averages
Level 27
1,531 SR
1,486 Elo+
Cerberus
Cerberus
Guplaka
Cerberus
Level 28
God Stats
7W - 4L
1,381 SR
Queue Stats
59W - 77L
1,356 Elo+
Party 1
Nemesis
Nemesis
Sycrome
Nemesis
Level 29
God Stats
6W - 4L
1,548 SR
Queue Stats
193W - 170L
1,635 Elo+
Solo
Odin
Odin
ThekidisBk
Odin
Level 20
God Stats
31W - 32L
1,476 SR
Queue Stats
35W - 35L
1,418 Elo+
Party 1
Ra
Ra
lolitasad
Ra
Level 27
God Stats
5W - 5L
1,689 SR
Queue Stats
265W - 292L
1,531 Elo+
Solo
Danzaburou
Danzaburou
tiltedbitties
Danzaburou
Level 29
God Stats
55W - 54L
1,559 SR
Queue Stats
164W - 185L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Chapaaaarrex
Cu Chulainn
4
0 / 3 / 0
5,386
299
944
3,089
887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mercury
JosueSkillS
Mercury
19
3 / 2 / 4
10,297
572
6,541
13,234
5,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
0 / 4 / 3
7,520
418
4,301
7,025
2,214
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
SkellyBirb
Scylla
13
4 / 7 / 1
8,122
451
5,739
7,425
2,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Khepri
11
0 / 8 / 0
6,736
374
1,047
11,367
4,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Guplaka
Cerberus
14
0 / 3 / 2
9,055
503
2,066
10,683
7,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nemesis
Sycrome
Nemesis
19
11 / 0 / 1
12,019
668
8,622
8,171
5,392
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
5 / 3 / 8
8,946
497
6,635
9,586
8,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
2 / 3 / 6
10,625
590
3,684
10,522
4,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
tiltedbitties
Danzaburou
17
6 / 0 / 6
11,230
624
8,993
9,925
4,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
47
7
Kills
24
24
Deaths
9
8
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Chapaaaarrex
Cu Chulainn
0
3
0
0
W
Cerberus
Guplaka
Cerberus
0
3
2
0.33
L
Mercury
JosueSkillS
Mercury
3
2
4
2.5
L
0
4
3
0.38
L
Scylla
SkellyBirb
Scylla
4
7
1
0.64
W
Nemesis
Sycrome
Nemesis
11
0
1
11.5
W
5
3
8
3
W
2
3
6
1.67
L
Khepri
0
8
0
0
W
Danzaburou
tiltedbitties
Danzaburou
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,572
Damage
30,000
42,140
Taken
48,887
15,335
Mitigated
30,017
8,756
Healing
15,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Chapaaaarrex
Cu Chulainn
944
259
0
690
3,089
887
0
0
3,014
0
6,086
W
Cerberus
Guplaka
Cerberus
2,066
105
0
1,184
10,683
7,842
261
2,883
7,724
42,360
0
L
Mercury
JosueSkillS
Mercury
6,541
3,215
0
4,700
13,234
5,101
0
630
12,479
0
86,840
L
4,301
1,606
0
1,731
7,025
2,214
397
1,621
5,197
0
31,767
L
Scylla
SkellyBirb
Scylla
5,739
1,109
0
622
7,425
2,258
0
2,598
4,613
24,100
0
W
Nemesis
Sycrome
Nemesis
8,622
4,526
0
881
8,171
5,392
0
53
8,118
0
105,217
W
6,635
2,288
0
375
9,586
8,010
483
3,467
6,055
0
27,121
W
3,684
559
774
5,254
10,522
4,170
1,232
4,049
6,189
62,398
0
L
Khepri
1,047
294
0
1,013
11,367
4,875
0
430
10,762
16,368
0
W
Danzaburou
tiltedbitties
Danzaburou
8,993
4,587
0
6,913
9,925
4,603
1,897
990
8,935
0
92,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,061
Gold Earned
51,875
326
Minions Killed
535
0
Camps Cleared
0
1,282,208
Distance Traveled
1,790,430
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
5,386
299
17
1
0
79,585
0
W
Cerberus
9,055
503
77
4
0
362,814
1
L
Mercury
10,297
572
161
9
0
400,166
3
L
Neith
7,520
418
72
4
0
287,689
2
L
Scylla
8,122
451
50
3
0
214,116
0
W
Nemesis
12,019
668
168
9
0
440,268
7
W
Odin
8,946
497
45
3
0
341,450
1
W
Ra
10,625
590
124
7
0
309,229
3
L
Khepri
6,736
374
26
1
0
300,652
0
W
Danzaburou
11,230
624
121
7
0
336,669
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role