Player Matchup

Cupid
Cupid
BlippiTractor
Cupid
Level 29
God Stats
26W - 14L
1,514 SR
Queue Stats
127W - 126L
1,306 Elo+
Party 1
Nike
Nike
ErgorMe
Nike
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
148W - 175L
1,331 Elo+
Party 3
Cthulhu
Cthulhu
HaulofCost
Cthulhu
Level 32
God Stats
16W - 7L
1,341 SR
Queue Stats
71W - 69L
1,356 Elo+
Party 1
Fenrir
Fenrir
How13r
Fenrir
Level 29
God Stats
23W - 32L
1,352 SR
Queue Stats
219W - 263L
1,361 Elo+
Solo
Hera
Hera
Theone69Dalex
Hera
Level 127
God Stats
1W - 0L
1,738 SR
Queue Stats
84W - 94L
1,505 Elo+
Party 3
Team Averages
Level 46
1,489 SR
1,372 Elo+

VS

Team Averages
Level 30
1,424 SR
1,357 Elo+
Mulan
Mulan
BigIsBig453
Mulan
Level 25
God Stats
13W - 12L
1,478 SR
Queue Stats
31W - 22L
1,503 Elo+
Solo
Chang'e
Chang'e
OgGoblinGames
Chang'e
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,352 Elo+
Solo
Merlin
Merlin
Sw1ndle
Merlin
Level 1
God Stats
0W - 2L
1,500 SR
Queue Stats
108W - 105L
1,295 Elo+
Party 2
Danzaburou
Danzaburou
iLuvito
Danzaburou
Level 75
God Stats
2W - 1L
1,240 SR
Queue Stats
140W - 137L
1,295 Elo+
Party 2
Thanatos
Thanatos
xBiMix
Thanatos
Level 27
God Stats
15W - 24L
1,403 SR
Queue Stats
89W - 137L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 1 / 6
8,115
676
11,655
9,106
3,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nike
ErgorMe
Nike
11
1 / 2 / 1
6,232
519
2,438
5,201
4,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cthulhu
HaulofCost
Cthulhu
11
5 / 4 / 6
7,362
614
5,063
10,372
6,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
How13r
Fenrir
11
3 / 4 / 2
6,640
553
3,604
7,016
2,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
3 / 3 / 2
7,663
639
6,308
5,318
1,660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 2
7,163
597
4,665
9,261
5,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
9
1 / 7 / 3
5,562
464
3,187
7,711
1,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Merlin
Sw1ndle
Merlin
9
1 / 3 / 0
5,324
444
1,524
6,185
1,908
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
iLuvito
Danzaburou
10
6 / 5 / 0
6,557
546
7,364
8,083
2,138
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thanatos
xBiMix
Thanatos
10
1 / 4 / 0
5,908
492
3,111
11,298
3,419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
18
21
Kills
13
14
Deaths
22
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
4
3
2
1.67
W
9
1
6
12
W
Nike
ErgorMe
Nike
1
2
1
0.75
W
Cthulhu
HaulofCost
Cthulhu
5
4
6
2
W
Fenrir
How13r
Fenrir
3
4
2
1
L
Chang'e
1
7
3
0.36
L
Merlin
Sw1ndle
Merlin
1
3
0
0.33
W
3
3
2
1.33
L
Danzaburou
iLuvito
Danzaburou
6
5
0
1.2
L
Thanatos
xBiMix
Thanatos
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,068
Damage
19,851
37,013
Taken
42,538
17,979
Mitigated
14,686
13,017
Healing
13,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,665
908
0
818
9,261
5,433
1,022
2,113
6,829
0
32,332
W
11,655
8,196
358
5,442
9,106
3,017
1,002
1,258
7,655
0
43,881
W
Nike
ErgorMe
Nike
2,438
313
0
225
5,201
4,358
233
218
4,808
0
18,241
W
Cthulhu
HaulofCost
Cthulhu
5,063
660
93
3,185
10,372
6,392
96
1,355
8,850
22,089
0
W
Fenrir
How13r
Fenrir
3,604
801
0
2,426
7,016
2,552
0
277
6,662
0
31,521
L
Chang'e
3,187
673
381
735
7,711
1,788
185
1,875
5,836
12,204
0
L
Merlin
Sw1ndle
Merlin
1,524
370
0
1,290
6,185
1,908
180
2,731
3,230
18,806
0
W
6,308
1,212
0
1,288
5,318
1,660
728
1,216
4,077
46,946
0
L
Danzaburou
iLuvito
Danzaburou
7,364
3,090
0
2,239
8,083
2,138
518
2,033
6,050
0
26,467
L
Thanatos
xBiMix
Thanatos
3,111
1,324
0
8,016
11,298
3,419
0
2,195
8,947
0
33,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,012
Gold Earned
30,514
302
Minions Killed
239
0
Camps Cleared
0
1,121,376
Distance Traveled
1,044,605
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,163
597
69
6
0
196,403
1
W
Cupid
8,115
676
74
6
0
218,046
3
W
Nike
6,232
519
40
3
0
182,084
0
W
Cthulhu
7,362
614
23
2
0
254,615
5
W
Fenrir
6,640
553
62
5
0
218,729
0
L
Chang'e
5,562
464
24
2
0
217,807
1
L
Merlin
5,324
444
32
3
0
175,271
0
W
Hera
7,663
639
103
9
0
247,902
0
L
Danzaburou
6,557
546
49
4
0
209,796
0
L
Thanatos
5,908
492
65
5
0
245,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role