Player Matchup

Kumbhakarna
Kumbhakarna
DARK S3RAPH1M
Kumbhakarna
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 40L
1,593 Elo+
Party 1
Fenrir
Fenrir
DEM0NTeK
Fenrir
Level 122
God Stats
16W - 11L
1,657 SR
Queue Stats
220W - 202L
1,560 Elo+
Party 1
Bellona
Bellona
Hyperion0700
Bellona
Level 126
God Stats
3W - 0L
1,220 SR
Queue Stats
281W - 251L
1,541 Elo+
Party 1
Baron Samedi
Baron Samedi
Im Big Chunguss
Baron Samedi
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 29L
1,524 Elo+
Party 1
Artemis
Artemis
theXbossXman123
Artemis
Level 114
God Stats
1W - 1L
1,302 SR
Queue Stats
124W - 124L
1,542 Elo+
Party 1
Team Averages
Level 90
1,436 SR
1,552 Elo+

VS

Team Averages
Level 61
1,498 SR
1,501 Elo+
Thanatos
Thanatos
Kris02778
Thanatos
Level 18
God Stats
0W - 3L
1,436 SR
Queue Stats
89W - 68L
1,516 Elo+
Party 3
Bellona
Bellona
Scovo-
Bellona
Level 52
God Stats
23W - 19L
1,587 SR
Queue Stats
566W - 494L
1,458 Elo+
Party 2
Tiamat
Tiamat
VenialHunter64
Tiamat
Level 68
God Stats
0W - 3L
1,208 SR
Queue Stats
122W - 88L
1,540 Elo+
Party 3
Cupid
Cupid
Whitelizard269
Cupid
Level 26
God Stats
44W - 46L
1,536 SR
Queue Stats
418W - 416L
1,474 Elo+
Party 2
Athena
Athena
cherts13
Athena
Level 143
God Stats
20W - 9L
1,721 SR
Queue Stats
508W - 462L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DARK S3RAPH1M
Kumbhakarna
8
1 / 3 / 2
5,305
482
1,083
9,461
5,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
DEM0NTeK
Fenrir
10
8 / 1 / 2
6,716
611
5,453
6,906
2,348
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bellona
Hyperion0700
Bellona
10
2 / 1 / 0
5,926
539
5,639
10,816
6,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
Im Big Chunguss
Baron Samedi
10
1 / 1 / 5
5,932
539
4,689
4,417
1,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
1 / 1 / 2
5,701
518
6,012
4,192
1,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Kris02778
Thanatos
7
0 / 5 / 2
4,845
440
1,348
6,367
2,129
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
Scovo-
Bellona
11
1 / 0 / 0
5,979
544
7,051
8,673
6,396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
3 / 4 / 1
5,490
499
5,850
6,573
3,095
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
2 / 2 / 1
5,811
528
6,735
7,778
2,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Athena
cherts13
Athena
9
0 / 2 / 2
5,787
526
1,936
7,822
4,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
12
13
Kills
6
7
Deaths
13
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
DARK S3RAPH1M
Kumbhakarna
1
3
2
0.67
W
Fenrir
DEM0NTeK
Fenrir
8
1
2
9
W
Bellona
Hyperion0700
Bellona
2
1
0
2
W
Baron Samedi
Im Big Chunguss
Baron Samedi
1
1
5
3.5
L
Thanatos
Kris02778
Thanatos
0
5
2
0.2
L
Bellona
Scovo-
Bellona
1
0
0
1
L
3
4
1
0.88
L
2
2
1
1.25
L
Athena
cherts13
Athena
0
2
2
0.5
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,876
Damage
22,920
35,792
Taken
37,213
16,483
Mitigated
18,415
12,984
Healing
13,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
DARK S3RAPH1M
Kumbhakarna
1,083
407
0
711
9,461
5,309
72
480
8,937
9,410
0
W
Fenrir
DEM0NTeK
Fenrir
5,453
1,431
0
1,982
6,906
2,348
0
2,790
3,896
0
26,687
W
Bellona
Hyperion0700
Bellona
5,639
2,757
0
5,726
10,816
6,100
0
344
9,899
0
33,961
W
Baron Samedi
Im Big Chunguss
Baron Samedi
4,689
392
164
1,600
4,417
1,494
0
2,665
1,450
24,418
0
L
Thanatos
Kris02778
Thanatos
1,348
224
0
2,783
6,367
2,129
0
644
5,643
0
21,019
L
Bellona
Scovo-
Bellona
7,051
2,032
0
4,184
8,673
6,396
0
0
8,673
0
33,018
L
5,850
256
111
1,575
6,573
3,095
0
1,074
5,386
17,418
0
L
6,735
3,926
0
3,472
7,778
2,152
0
875
6,903
0
31,163
L
Athena
cherts13
Athena
1,936
508
0
1,806
7,822
4,643
0
2,777
4,836
21,813
0
W
6,012
1,993
417
2,384
4,192
1,232
645
845
3,299
0
32,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,580
Gold Earned
27,912
248
Minions Killed
240
0
Camps Cleared
0
945,407
Distance Traveled
1,033,519
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
5,305
482
19
2
0
166,667
0
W
Fenrir
6,716
611
49
4
0
225,820
1
W
Bellona
5,926
539
71
6
0
219,450
1
W
Baron Samedi
5,932
539
43
4
0
175,668
3
L
Thanatos
4,845
440
42
4
0
233,628
0
L
Bellona
5,979
544
73
7
0
232,698
1
L
Tiamat
5,490
499
36
3
0
202,217
1
L
Cupid
5,811
528
59
5
0
179,882
2
L
Athena
5,787
526
30
3
0
185,094
3
W
Artemis
5,701
518
66
6
0
157,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role