Player Matchup

Danzaburou
Danzaburou
Gooch_Ripper_
Danzaburou
Level 55
God Stats
19W - 22L
1,421 SR
Queue Stats
37W - 52L
1,284 Elo+
Party 3
Ares
Ares
Kingchapo357
Ares
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 80L
1,189 Elo+
Solo
Janus
Janus
Sigma_Silver
Janus
Level 48
God Stats
1W - 2L
1,599 SR
Queue Stats
9W - 33L
1,072 Elo+
Party 1
Heimdallr
Heimdallr
X-lucem_stella-X
Heimdallr
Level 27
God Stats
2W - 3L
1,255 SR
Queue Stats
50W - 63L
1,233 Elo+
Party 1
Fenrir
Fenrir
xdrewskiiix
Fenrir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 49L
1,217 Elo+
Party 3
Team Averages
Level 41
1,455 SR
1,199 Elo+

VS

Team Averages
Level 49
1,543 SR
1,315 Elo+
Nu Wa
Nu Wa
CallMeMrMusic
Nu Wa
Level 61
God Stats
5W - 4L
1,504 SR
Queue Stats
215W - 283L
1,306 Elo+
Party 2
Bastet
Bastet
Colombiahitman8
Bastet
Level 48
God Stats
6W - 5L
1,485 SR
Queue Stats
57W - 79L
1,303 Elo+
Solo
Danzaburou
Danzaburou
I-Just-Nuttt
Danzaburou
Level 40
God Stats
4W - 0L
1,750 SR
Queue Stats
12W - 24L
1,309 Elo+
Solo
Mulan
Mulan
aLowTheBadGuy
Mulan
Level 48
God Stats
12W - 15L
1,530 SR
Queue Stats
322W - 406L
1,351 Elo+
Party 2
Tsukuyomi
Tsukuyomi
crabdog8787
Tsukuyomi
Level 49
God Stats
15W - 19L
1,444 SR
Queue Stats
313W - 471L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Gooch_Ripper_
Danzaburou
18
4 / 5 / 4
11,760
470
13,085
21,388
11,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
0 / 13 / 1
9,471
379
4,311
20,833
9,974
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
1 / 9 / 3
10,408
416
8,155
16,088
5,323
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
16
2 / 5 / 1
10,547
422
6,262
16,239
6,046
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
17
6 / 10 / 1
11,927
477
7,596
19,252
6,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 5 / 10
13,725
549
25,978
17,658
7,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
2 / 2 / 1
10,094
404
4,174
17,280
6,133
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
I-Just-Nuttt
Danzaburou
19
10 / 1 / 6
12,814
513
13,081
14,857
6,109
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
15 / 3 / 3
14,128
565
24,616
23,553
27,840
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
crabdog8787
Tsukuyomi
18
3 / 3 / 5
11,151
446
8,281
14,217
5,598
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
67
13
Kills
42
42
Deaths
14
10
Assists
25
Player
Kills
Deaths
Assists
KDA
W
12
5
10
3.4
W
2
2
1
1.25
L
Danzaburou
Gooch_Ripper_
Danzaburou
4
5
4
1.2
W
Danzaburou
I-Just-Nuttt
Danzaburou
10
1
6
13
L
0
13
1
0.04
L
1
9
3
0.28
L
Heimdallr
2
5
1
0.5
W
15
3
3
5.5
W
Tsukuyomi
crabdog8787
Tsukuyomi
3
3
5
1.83
L
Fenrir
6
10
1
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,409
Damage
76,130
93,800
Taken
87,565
39,172
Mitigated
53,035
19,457
Healing
27,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,978
7,601
0
6,156
17,658
7,355
4,318
854
16,804
90,650
0
W
4,174
1,016
246
3,860
17,280
6,133
1,819
1,726
15,554
0
44,695
L
Danzaburou
Gooch_Ripper_
Danzaburou
13,085
4,220
472
6,597
21,388
11,242
429
6,426
14,482
0
66,393
W
Danzaburou
I-Just-Nuttt
Danzaburou
13,081
4,347
0
8,876
14,857
6,109
2,464
3,121
11,736
0
66,558
L
4,311
980
438
976
20,833
9,974
247
4,173
16,462
34,940
0
L
8,155
523
1,002
3,321
16,088
5,323
93
3,513
12,395
66,522
0
L
Heimdallr
6,262
2,436
0
2,721
16,239
6,046
2,431
3,408
12,681
0
53,360
W
24,616
7,163
0
6,574
23,553
27,840
1,780
4,407
19,146
132
98,496
W
Tsukuyomi
crabdog8787
Tsukuyomi
8,281
3,082
0
1,383
14,217
5,598
331
2,358
11,859
0
70,743
L
Fenrir
7,596
1,738
0
3,930
19,252
6,587
0
7,152
11,670
0
40,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,113
Gold Earned
61,912
448
Minions Killed
549
0
Camps Cleared
0
2,059,778
Distance Traveled
2,450,403
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
13,725
549
115
5
0
433,298
1
W
Bastet
10,094
404
72
3
0
464,745
0
L
Danzaburou
11,760
470
100
4
0
444,586
0
W
Danzaburou
12,814
513
122
5
0
567,886
0
L
Ares
9,471
379
49
2
0
378,385
5
L
Janus
10,408
416
129
5
0
414,237
0
L
Heimdallr
10,547
422
98
4
0
394,776
0
W
Mulan
14,128
565
151
6
0
437,310
0
W
Tsukuyomi
11,151
446
89
4
0
547,164
0
L
Fenrir
11,927
477
72
3
0
427,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role