Player Matchup

Odin
Odin
ACE Banshee
Odin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,494 Elo+
Party 1
Hachiman
Hachiman
FADELESSCLOUD
Hachiman
Level 18
God Stats
4W - 16L
1,148 SR
Queue Stats
6W - 24L
1,115 Elo+
Party 2
Amaterasu
Amaterasu
InhumanAbyss921
Amaterasu
Level 47
God Stats
14W - 28L
1,215 SR
Queue Stats
146W - 251L
1,162 Elo+
Party 2
Janus
Janus
ShadyKenpachi
Janus
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 69L
1,437 Elo+
Party 1
Arachne
Arachne
xShadyPanda
Arachne
Level 45
God Stats
17W - 24L
1,558 SR
Queue Stats
61W - 81L
1,424 Elo+
Party 1
Team Averages
Level 43
1,384 SR
1,327 Elo+

VS

Team Averages
Level 40
1,476 SR
1,437 Elo+
Xing Tian
Xing Tian
Corvus_Accipitre
Xing Tian
Level 26
God Stats
2W - 3L
1,187 SR
Queue Stats
26W - 39L
1,417 Elo+
Party 3
Pele
Pele
Dammit_lui14
Pele
Level 88
God Stats
7W - 4L
1,550 SR
Queue Stats
53W - 54L
1,448 Elo+
Party 3
Danzaburou
Danzaburou
DesultoryTriumph
Danzaburou
Level 34
God Stats
51W - 44L
1,510 SR
Queue Stats
171W - 176L
1,501 Elo+
Solo
Ra
Ra
XzEddiexZ
Ra
Level 31
God Stats
1W - 4L
1,632 SR
Queue Stats
53W - 74L
1,411 Elo+
Party 3
Nike
Nike
xzpalomozx
Nike
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,405 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 2
6,481
381
2,381
9,205
3,940
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hachiman
FADELESSCLOUD
Hachiman
13
4 / 7 / 4
7,856
462
7,031
9,963
2,672
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
InhumanAbyss921
Amaterasu
11
2 / 6 / 5
7,536
443
4,243
21,876
12,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 8 / 2
7,214
424
6,565
8,985
2,431
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
xShadyPanda
Arachne
14
6 / 3 / 3
8,851
521
8,452
13,690
6,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
11
1 / 5 / 5
7,711
454
2,889
11,932
8,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
14 / 1 / 5
11,030
649
14,846
12,972
5,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Danzaburou
DesultoryTriumph
Danzaburou
14
5 / 2 / 10
9,616
566
14,933
9,862
3,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
7 / 3 / 3
9,954
586
8,894
10,079
4,386
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 4 / 2
8,043
473
3,859
8,985
8,026
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
53
13
Kills
28
28
Deaths
15
16
Assists
25
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
W
Xing Tian
1
5
5
0.7
W
14
1
5
16.5
W
Danzaburou
DesultoryTriumph
Danzaburou
5
2
10
5
L
Hachiman
FADELESSCLOUD
Hachiman
4
7
4
0.86
L
Amaterasu
InhumanAbyss921
Amaterasu
2
6
5
0.75
L
1
8
2
0.25
W
7
3
3
2.83
L
Arachne
xShadyPanda
Arachne
6
3
3
2.5
W
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,672
Damage
45,421
63,719
Taken
53,830
27,309
Mitigated
29,577
17,070
Healing
14,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,381
1,183
0
586
9,205
3,940
0
0
9,055
0
22,350
W
Xing Tian
2,889
345
0
777
11,932
8,705
147
1,272
10,660
16,899
0
W
14,846
5,018
306
5,222
12,972
5,046
0
1,137
11,785
0
69,323
W
Danzaburou
DesultoryTriumph
Danzaburou
14,933
6,321
0
2,702
9,862
3,414
1,458
1,206
8,656
0
56,441
L
Hachiman
FADELESSCLOUD
Hachiman
7,031
4,852
0
1,920
9,963
2,672
0
2,132
7,831
0
36,292
L
Amaterasu
InhumanAbyss921
Amaterasu
4,243
985
417
8,909
21,876
12,130
0
4,916
16,960
0
18,946
L
6,565
449
0
500
8,985
2,431
0
3,104
5,881
36,575
0
W
8,894
1,690
470
4,661
10,079
4,386
2,384
2,950
7,129
59,567
0
L
Arachne
xShadyPanda
Arachne
8,452
5,441
0
4,738
13,690
6,136
0
1,631
12,034
0
48,949
W
3,859
1,402
0
651
8,985
8,026
750
0
8,807
0
33,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,938
Gold Earned
46,354
265
Minions Killed
407
0
Camps Cleared
0
1,448,889
Distance Traveled
1,621,908
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,481
381
41
2
0
246,033
1
W
Xing Tian
7,711
454
21
1
0
327,867
0
W
Pele
11,030
649
126
7
0
361,990
2
W
Danzaburou
9,616
566
79
5
0
311,151
6
L
Hachiman
7,856
462
76
4
0
288,794
4
L
Amaterasu
7,536
443
19
1
0
311,246
1
L
Janus
7,214
424
52
3
0
282,816
0
W
Ra
9,954
586
122
7
0
310,534
0
L
Arachne
8,851
521
77
5
0
320,000
0
W
Nike
8,043
473
59
3
0
310,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role