Player Matchup

Medusa
Medusa
DAVIDTRW21
Medusa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,251 Elo+
Solo
Sun Wukong
Sun Wukong
HescDM
Sun Wukong
Level 28
God Stats
2W - 1L
1,828 SR
Queue Stats
45W - 49L
1,424 Elo+
Solo
Terra
Terra
Pbiil
Terra
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
47W - 61L
1,322 Elo+
Solo
Bakasura
Bakasura
SalchiPro97
Bakasura
Level 21
God Stats
13W - 11L
1,891 SR
Queue Stats
219W - 243L
1,457 Elo+
Solo
Ra
Ra
turtletamer223
Ra
Level 29
God Stats
8W - 9L
1,561 SR
Queue Stats
164W - 204L
1,387 Elo+
Solo
Team Averages
Level 22
1,656 SR
1,368 Elo+

VS

Team Averages
Level 22
1,556 SR
1,313 Elo+
Skadi
Skadi
AirBonillo
Skadi
Level 24
God Stats
35W - 42L
1,407 SR
Queue Stats
136W - 186L
1,293 Elo+
Party 1
Olorun
Olorun
Garibah
Olorun
Level 29
God Stats
4W - 0L
1,712 SR
Queue Stats
18W - 15L
1,425 Elo+
Solo
Bakasura
Bakasura
olivia12
Bakasura
Level 18
God Stats
20W - 22L
1,445 SR
Queue Stats
449W - 503L
1,281 Elo+
Solo
Pele
Pele
yViDz_Hability
Pele
Level 17
God Stats
23W - 15L
1,629 SR
Queue Stats
58W - 73L
1,265 Elo+
Party 1
Sobek
Sobek
zFollenzz
Sobek
Level 24
God Stats
8W - 7L
1,588 SR
Queue Stats
88W - 119L
1,299 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DAVIDTRW21
Medusa
3
0 / 5 / 0
3,631
403
398
3,446
750
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
HescDM
Sun Wukong
8
0 / 2 / 0
4,863
540
2,439
6,686
2,419
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Terra
Pbiil
Terra
7
0 / 2 / 1
4,456
495
1,162
4,285
1,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Bakasura
SalchiPro97
Bakasura
9
2 / 2 / 0
5,227
581
3,185
6,312
2,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 3 / 0
4,919
547
2,634
5,908
1,975
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
8
2 / 1 / 3
4,912
546
1,915
2,209
609
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Olorun
Garibah
Olorun
10
5 / 1 / 1
6,202
689
6,441
5,987
1,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bakasura
olivia12
Bakasura
9
0 / 0 / 1
5,268
585
1,887
3,249
1,288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

10
5 / 1 / 2
5,803
645
2,719
5,807
1,851
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
zFollenzz
Sobek
8
2 / 0 / 3
4,977
553
2,883
7,149
3,299
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
24
3
Kills
14
14
Deaths
3
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Skadi
2
1
3
3.5
L
Medusa
DAVIDTRW21
Medusa
0
5
0
0
W
Olorun
Garibah
Olorun
5
1
1
5.5
L
Sun Wukong
HescDM
Sun Wukong
0
2
0
0
L
Terra
Pbiil
Terra
0
2
1
0.25
L
Bakasura
SalchiPro97
Bakasura
2
2
0
1
W
Bakasura
olivia12
Bakasura
0
0
1
0.5
L
1
3
0
0.33
W
5
1
2
6
W
Sobek
zFollenzz
Sobek
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,818
Damage
15,845
26,637
Taken
24,401
9,156
Mitigated
8,979
7,215
Healing
8,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
1,915
985
0
0
2,209
609
877
37
2,172
0
21,195
L
Medusa
DAVIDTRW21
Medusa
398
106
0
0
3,446
750
0
951
2,495
0
2,779
W
Olorun
Garibah
Olorun
6,441
3,768
0
3,826
5,987
1,932
1,064
1,957
3,977
29,340
0
L
Sun Wukong
HescDM
Sun Wukong
2,439
651
0
1,498
6,686
2,419
592
337
6,158
0
24,319
L
Terra
Pbiil
Terra
1,162
527
475
976
4,285
1,933
278
1,355
2,930
7,965
0
L
Bakasura
SalchiPro97
Bakasura
3,185
2,600
0
2,062
6,312
2,079
0
1,920
4,392
0
15,901
W
Bakasura
olivia12
Bakasura
1,887
1,406
0
946
3,249
1,288
408
0
3,249
0
15,594
L
2,634
255
0
2,204
5,908
1,975
114
4,761
1,147
19,300
0
W
2,719
1,091
0
719
5,807
1,851
363
715
5,092
0
27,596
W
Sobek
zFollenzz
Sobek
2,883
276
0
3,164
7,149
3,299
455
1,087
5,780
7,089
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,096
Gold Earned
27,162
146
Minions Killed
181
0
Camps Cleared
0
884,975
Distance Traveled
810,279
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
4,912
546
29
3
0
129,605
3
L
Medusa
3,631
403
9
1
0
150,574
0
W
Olorun
6,202
689
45
5
0
161,752
0
L
Sun Wukong
4,863
540
47
5
0
188,325
0
L
Terra
4,456
495
11
1
0
156,901
0
L
Bakasura
5,227
581
49
5
0
212,412
0
W
Bakasura
5,268
585
45
5
0
149,400
0
L
Ra
4,919
547
30
3
0
176,763
5
W
Pele
5,803
645
44
5
0
207,892
0
W
Sobek
4,977
553
18
2
0
161,630
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role