Player Matchup

Kuzenbo
Kuzenbo
CapitaoFenix
Kuzenbo
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 27L
1,405 Elo+
Party 3
Nox
Nox
NinhedoDC
Nox
Level 108
God Stats
3W - 1L
1,582 SR
Queue Stats
14W - 20L
1,392 Elo+
Party 3
Danzaburou
Danzaburou
ThePlumpDwarf
Danzaburou
Level 75
God Stats
15W - 28L
1,417 SR
Queue Stats
421W - 368L
1,549 Elo+
Party 1
Camazotz
Camazotz
lHurtie
Camazotz
Level 17
God Stats
6W - 5L
1,480 SR
Queue Stats
104W - 95L
1,415 Elo+
Party 1
Set
Set
wall9090
Set
Level 68
God Stats
31W - 23L
1,537 SR
Queue Stats
267W - 227L
1,573 Elo+
Party 1
Team Averages
Level 59
1,503 SR
1,467 Elo+

VS

Team Averages
Level 36
1,617 SR
1,477 Elo+
Nemesis
Nemesis
BirdtheBirdy
Nemesis
Level 28
God Stats
29W - 22L
1,582 SR
Queue Stats
194W - 220L
1,510 Elo+
Party 2
Anubis
Anubis
Destroy11S
Anubis
Level 37
God Stats
4W - 2L
1,722 SR
Queue Stats
331W - 408L
1,448 Elo+
Party 2
Bacchus
Bacchus
GeneralArtz
Bacchus
Level 45
God Stats
9W - 7L
1,753 SR
Queue Stats
134W - 125L
1,520 Elo+
Solo
Set
Set
Gooner15
Set
Level 38
God Stats
2W - 2L
1,642 SR
Queue Stats
265W - 296L
1,485 Elo+
Party 2
Anhur
Anhur
Stevenot3
Anhur
Level 34
God Stats
4W - 9L
1,384 SR
Queue Stats
97W - 116L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
CapitaoFenix
Kuzenbo
18
5 / 1 / 19
13,331
533
11,291
24,466
32,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
9 / 4 / 10
13,962
558
11,656
14,195
6,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
ThePlumpDwarf
Danzaburou
19
10 / 2 / 11
14,307
572
19,549
15,389
6,300
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Camazotz
lHurtie
Camazotz
18
3 / 4 / 13
12,090
484
9,627
22,755
8,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

20
14 / 3 / 11
14,956
598
28,055
23,969
27,971
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BirdtheBirdy
Nemesis
20
2 / 7 / 2
12,135
485
11,596
21,030
13,302
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Destroy11S
Anubis
18
5 / 8 / 2
12,414
497
18,978
19,895
11,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
GeneralArtz
Bacchus
17
3 / 6 / 4
10,830
433
12,737
18,757
19,212
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
2 / 12 / 2
11,754
470
8,854
25,241
19,575
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anhur
Stevenot3
Anhur
19
2 / 9 / 2
12,279
491
13,483
22,616
8,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
26
41
Kills
14
14
Deaths
42
64
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Nemesis
BirdtheBirdy
Nemesis
2
7
2
0.43
W
Kuzenbo
CapitaoFenix
Kuzenbo
5
1
19
14.5
L
Anubis
Destroy11S
Anubis
5
8
2
0.75
L
Bacchus
GeneralArtz
Bacchus
3
6
4
0.83
L
2
12
2
0.25
W
9
4
10
3.5
L
Anhur
Stevenot3
Anhur
2
9
2
0.33
W
Danzaburou
ThePlumpDwarf
Danzaburou
10
2
11
7.75
W
Camazotz
lHurtie
Camazotz
3
4
13
2.38
W
14
3
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,178
Damage
65,648
100,774
Taken
107,539
81,442
Mitigated
71,725
34,125
Healing
27,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
BirdtheBirdy
Nemesis
11,596
6,819
0
3,492
21,030
13,302
273
3,396
17,634
0
105,981
W
Kuzenbo
CapitaoFenix
Kuzenbo
11,291
3,414
0
4,662
24,466
32,546
408
5,643
18,650
41,658
0
L
Anubis
Destroy11S
Anubis
18,978
987
0
8,052
19,895
11,428
122
5,546
14,349
82,116
0
L
Bacchus
GeneralArtz
Bacchus
12,737
1,542
470
2,571
18,757
19,212
1,165
4,619
14,138
36,387
0
L
8,854
3,588
0
3,894
25,241
19,575
684
4,474
20,767
0
68,187
W
11,656
453
1,006
5,767
14,195
6,152
1,598
5,402
8,533
92,703
0
L
Anhur
Stevenot3
Anhur
13,483
6,565
0
8,960
22,616
8,208
2,198
5,649
16,967
0
99,392
W
Danzaburou
ThePlumpDwarf
Danzaburou
19,549
8,521
0
6,997
15,389
6,300
1,560
5,299
10,058
0
87,352
W
Camazotz
lHurtie
Camazotz
9,627
2,684
0
10,887
22,755
8,473
408
7,989
14,568
0
58,478
W
28,055
12,742
0
4,806
23,969
27,971
2,585
6,621
17,080
803
111,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,646
Gold Earned
59,412
559
Minions Killed
650
0
Camps Cleared
0
2,351,350
Distance Traveled
2,080,033
22
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
12,135
485
161
6
0
458,286
1
W
Kuzenbo
13,331
533
44
2
0
447,945
10
L
Anubis
12,414
497
151
6
0
397,782
9
L
Bacchus
10,830
433
34
1
0
455,818
17
L
Set
11,754
470
125
5
0
380,029
1
W
Nox
13,962
558
151
6
0
444,099
10
L
Anhur
12,279
491
179
7
0
388,118
0
W
Danzaburou
14,307
572
113
5
0
477,446
2
W
Camazotz
12,090
484
95
4
0
494,657
0
W
Set
14,956
598
156
6
0
487,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role