Player Matchup

Hou Yi
Hou Yi
MrDeMoNz7
Hou Yi
Level 25
God Stats
11W - 6L
1,711 SR
Queue Stats
70W - 91L
1,500 Elo+
Solo
Merlin
Merlin
abxgael
Merlin
Level 23
God Stats
3W - 5L
1,441 SR
Queue Stats
9W - 13L
1,489 Elo+
Solo
Jormungandr
Jormungandr
fine_pounce7
Jormungandr
Level 13
God Stats
8W - 10L
1,500 SR
Queue Stats
283W - 305L
1,518 Elo+
Solo
Team Averages
Level 20
1,551 SR
1,502 Elo+

VS

Team Averages
Level 26
1,497 SR
1,530 Elo+
Izanami
Izanami
BoostedKawi
Izanami
Level 31
God Stats
13W - 8L
1,737 SR
Queue Stats
101W - 93L
1,563 Elo+
Party 1
Kukulkan
Kukulkan
ShadedSilver
Kukulkan
Level 18
God Stats
0W - 1L
1,283 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo
Chaac
Chaac
TVOminous
Chaac
Level 28
God Stats
4W - 7L
1,471 SR
Queue Stats
75W - 71L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
MrDeMoNz7
Hou Yi
12
5 / 0 / 2
8,671
723
5,962
8,118
3,444
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
abxgael
Merlin
12
3 / 3 / 5
8,687
724
10,090
5,953
2,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
fine_pounce7
Jormungandr
12
5 / 3 / 6
9,075
756
8,820
12,956
5,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BoostedKawi
Izanami
11
1 / 4 / 3
7,877
656
6,873
7,825
2,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
ShadedSilver
Kukulkan
11
1 / 5 / 4
8,056
671
5,064
7,795
2,915
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
TVOminous
Chaac
11
4 / 4 / 0
8,289
691
9,352
13,946
7,795
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
13
13
Kills
6
6
Deaths
13
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Izanami
BoostedKawi
Izanami
1
4
3
0.63
W
Hou Yi
MrDeMoNz7
Hou Yi
5
0
2
6
L
Kukulkan
ShadedSilver
Kukulkan
1
5
4
0.6
L
Chaac
TVOminous
Chaac
4
4
0
1
W
Merlin
abxgael
Merlin
3
3
5
1.83
W
Jormungandr
fine_pounce7
Jormungandr
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,872
Damage
21,289
27,027
Taken
29,566
11,184
Mitigated
13,665
4,280
Healing
6,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BoostedKawi
Izanami
6,873
4,659
0
1,669
7,825
2,955
58
4,672
2,955
0
45,814
W
Hou Yi
MrDeMoNz7
Hou Yi
5,962
2,158
0
1,980
8,118
3,444
0
1,199
6,919
0
23,162
L
Kukulkan
ShadedSilver
Kukulkan
5,064
274
0
320
7,795
2,915
0
5,176
2,331
26,208
0
L
Chaac
TVOminous
Chaac
9,352
1,395
0
4,905
13,946
7,795
53
8,299
5,262
0
28,593
W
Merlin
abxgael
Merlin
10,090
481
0
640
5,953
2,031
184
1,891
4,062
32,046
0
W
Jormungandr
fine_pounce7
Jormungandr
8,820
2,331
0
1,660
12,956
5,709
0
1,982
10,974
23,279
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,433
Gold Earned
24,222
122
Minions Killed
153
0
Camps Cleared
0
630,789
Distance Traveled
658,842
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,877
656
72
6
0
201,921
3
W
Hou Yi
8,671
723
47
4
0
228,708
0
L
Kukulkan
8,056
671
58
5
0
213,088
0
L
Chaac
8,289
691
23
2
0
243,833
1
W
Merlin
8,687
724
58
5
0
201,811
2
W
Jormungandr
9,075
756
17
1
0
200,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role