Player Matchup

Discordia
Discordia
Koga7w7
Discordia
Level 108
God Stats
8W - 8L
1,509 SR
Queue Stats
604W - 624L
1,557 Elo+
Solo
King Arthur
King Arthur
SSmugh
King Arthur
Level 89
God Stats
6W - 7L
1,655 SR
Queue Stats
82W - 94L
1,531 Elo+
Solo
Terra
Terra
crackleb123
Terra
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
608W - 629L
1,500 Elo+
Solo
Hun Batz
Hun Batz
eLiRico
Hun Batz
Level 158
God Stats
1W - 1L
1,724 SR
Queue Stats
246W - 139L
1,681 Elo+
Solo
Apollo
Apollo
kpos
Apollo
Level 146
God Stats
4W - 4L
1,648 SR
Queue Stats
95W - 78L
1,540 Elo+
Solo
Team Averages
Level 132
1,607 SR
1,562 Elo+

VS

Team Averages
Level 111
1,676 SR
1,548 Elo+
Chaac
Chaac
DexterJardim
Chaac
Level 69
God Stats
15W - 8L
1,655 SR
Queue Stats
224W - 204L
1,599 Elo+
Party 1
Cernunnos
Cernunnos
MolinaMS95
Cernunnos
Level 122
God Stats
22W - 16L
1,662 SR
Queue Stats
1,236W - 1,201L
1,537 Elo+
Party 1
Tiamat
Tiamat
frankitoadb
Tiamat
Level 140
God Stats
13W - 17L
1,555 SR
Queue Stats
132W - 145L
1,518 Elo+
Solo
Cabrakan
Cabrakan
sindicato_perera
Cabrakan
Level 67
God Stats
2W - 0L
1,691 SR
Queue Stats
158W - 178L
1,515 Elo+
Solo
Tsukuyomi
Tsukuyomi
ℓuckℓess
Tsukuyomi
Level 156
God Stats
14W - 9L
1,818 SR
Queue Stats
190W - 179L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Koga7w7
Discordia
19
1 / 2 / 2
11,403
475
6,015
7,936
2,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

King Arthur
SSmugh
King Arthur
17
0 / 3 / 4
10,402
433
9,673
17,050
10,528
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
2 / 5 / 6
8,505
354
3,631
13,314
6,800
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hun Batz
eLiRico
Hun Batz
20
4 / 4 / 3
13,034
543
10,161
19,109
8,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Apollo
kpos
Apollo
20
8 / 3 / 4
13,647
569
15,601
20,101
7,988
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 1 / 5
12,078
503
7,097
14,872
11,896
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
MolinaMS95
Cernunnos
20
5 / 2 / 3
13,032
543
11,024
15,819
6,458
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Tiamat
20
5 / 1 / 5
14,545
606
20,721
10,630
9,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
0 / 7 / 6
9,749
406
3,975
14,239
14,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
ℓuckℓess
Tsukuyomi
20
6 / 4 / 5
13,115
546
13,518
15,873
7,908
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
41
15
Kills
17
17
Deaths
15
19
Assists
24
Player
Kills
Deaths
Assists
KDA
W
1
1
5
3.5
L
Discordia
Koga7w7
Discordia
1
2
2
1
W
Cernunnos
MolinaMS95
Cernunnos
5
2
3
3.25
L
King Arthur
SSmugh
King Arthur
0
3
4
0.67
L
2
5
6
1
L
Hun Batz
eLiRico
Hun Batz
4
4
3
1.38
W
Tiamat
5
1
5
7.5
L
Apollo
kpos
Apollo
8
3
4
3.33
W
0
7
6
0.43
W
Tsukuyomi
ℓuckℓess
Tsukuyomi
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,081
Damage
56,335
77,510
Taken
71,433
36,447
Mitigated
49,760
28,736
Healing
28,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,097
469
0
6,006
14,872
11,896
1,624
777
14,053
0
68,785
L
Discordia
Koga7w7
Discordia
6,015
192
0
1,696
7,936
2,960
0
3,724
4,012
78,932
0
W
Cernunnos
MolinaMS95
Cernunnos
11,024
5,621
0
10,364
15,819
6,458
2,622
2,412
13,391
0
100,033
L
King Arthur
SSmugh
King Arthur
9,673
1,678
0
5,972
17,050
10,528
0
4,482
12,265
0
66,089
L
3,631
401
504
2,136
13,314
6,800
0
6,608
6,272
19,057
0
L
Hun Batz
eLiRico
Hun Batz
10,161
3,447
0
6,091
19,109
8,171
0
3,739
15,134
0
120,560
W
Tiamat
20,721
1,824
257
4,792
10,630
9,272
498
2,567
7,753
121,048
0
L
Apollo
kpos
Apollo
15,601
10,864
0
12,337
20,101
7,988
1,320
4,694
15,131
0
120,745
W
3,975
742
0
2,105
14,239
14,226
506
1,040
13,169
34,452
0
W
Tsukuyomi
ℓuckℓess
Tsukuyomi
13,518
2,366
0
4,892
15,873
7,908
674
2,343
13,421
0
105,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,991
Gold Earned
62,519
777
Minions Killed
762
0
Camps Cleared
0
2,191,549
Distance Traveled
2,289,714
12
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,078
503
133
6
0
495,711
9
L
Discordia
11,403
475
224
9
0
447,898
3
W
Cernunnos
13,032
543
173
7
0
402,193
2
L
King Arthur
10,402
433
130
5
0
491,406
4
L
Terra
8,505
354
29
1
0
331,710
3
L
Hun Batz
13,034
543
182
8
0
481,371
1
W
Tiamat
14,545
606
230
10
0
467,465
5
L
Apollo
13,647
569
212
9
0
439,164
1
W
Cabrakan
9,749
406
51
2
0
444,115
6
W
Tsukuyomi
13,115
546
175
7
0
480,230
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role