Player Matchup

Chaac
Chaac
JayFost3
Chaac
Level 68
God Stats
3W - 1L
1,703 SR
Queue Stats
119W - 99L
1,560 Elo+
Party 1
Cernunnos
Cernunnos
ProletariatBoi
Cernunnos
Level 81
God Stats
9W - 3L
1,593 SR
Queue Stats
290W - 245L
1,541 Elo+
Party 1
Cthulhu
Cthulhu
Sjayster
Cthulhu
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 4L
1,734 Elo+
Party 1
Kali
Kali
Steven14
Kali
Level 112
God Stats
6W - 5L
1,191 SR
Queue Stats
273W - 214L
1,571 Elo+
Party 1
Anubis
Anubis
blazingthunder
Anubis
Level 89
God Stats
2W - 2L
1,794 SR
Queue Stats
163W - 145L
1,517 Elo+
Party 1
Team Averages
Level 76
1,556 SR
1,584 Elo+

VS

Team Averages
Level 78
1,540 SR
1,508 Elo+
Medusa
Medusa
Coneypark
Medusa
Level 25
God Stats
7W - 8L
1,703 SR
Queue Stats
64W - 56L
1,413 Elo+
Party 2
Ao Kuang
Ao Kuang
FreshSqueezedJ
Ao Kuang
Level 43
God Stats
10W - 9L
1,643 SR
Queue Stats
102W - 97L
1,541 Elo+
Party 3
Athena
Athena
GovernorToast
Athena
Level 111
God Stats
6W - 6L
1,467 SR
Queue Stats
567W - 537L
1,568 Elo+
Party 3
Eset
Eset
XxThunderthxX
Eset
Level 88
God Stats
5W - 1L
1,299 SR
Queue Stats
650W - 624L
1,467 Elo+
Party 2
Guan Yu
Guan Yu
miniasian69
Guan Yu
Level 124
God Stats
10W - 11L
1,590 SR
Queue Stats
767W - 732L
1,553 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
JayFost3
Chaac
16
2 / 3 / 3
9,896
495
8,706
15,249
11,572
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cernunnos
ProletariatBoi
Cernunnos
17
1 / 0 / 1
10,011
501
15,065
13,080
4,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Sjayster
Cthulhu
14
1 / 2 / 0
8,198
410
2,621
7,237
4,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kali
20
9 / 1 / 3
12,636
632
14,610
14,545
6,970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
4 / 2 / 7
11,364
568
14,290
8,999
4,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Coneypark
Medusa
15
1 / 2 / 1
9,052
453
6,394
11,635
3,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ao Kuang
17
3 / 2 / 2
9,801
490
9,079
16,477
5,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 3 / 3
8,664
433
5,434
20,038
13,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
2 / 7 / 2
10,592
530
5,926
11,047
2,841
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
miniasian69
Guan Yu
17
1 / 3 / 2
10,241
512
8,027
13,401
12,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
18
17
Kills
8
8
Deaths
17
14
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Medusa
Coneypark
Medusa
1
2
1
0.75
L
Ao Kuang
3
2
2
2
L
1
3
3
0.83
W
Chaac
JayFost3
Chaac
2
3
3
1.17
W
Cernunnos
ProletariatBoi
Cernunnos
1
0
1
1.5
W
Cthulhu
Sjayster
Cthulhu
1
2
0
0.5
W
Kali
9
1
3
10.5
L
2
7
2
0.43
W
4
2
7
3.75
L
Guan Yu
miniasian69
Guan Yu
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,292
Damage
34,860
59,110
Taken
72,598
32,003
Mitigated
37,653
28,166
Healing
19,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Coneypark
Medusa
6,394
2,422
0
4,396
11,635
3,793
1,102
594
10,916
0
67,942
L
Ao Kuang
9,079
1,482
0
6,453
16,477
5,529
0
3,624
12,632
71,882
0
L
5,434
1,811
0
2,294
20,038
13,242
0
6,011
13,741
22,338
0
W
Chaac
JayFost3
Chaac
8,706
1,007
0
4,747
15,249
11,572
114
4,432
10,267
7,693
51,606
W
Cernunnos
ProletariatBoi
Cernunnos
15,065
7,441
0
10,959
13,080
4,478
0
2,908
10,172
0
91,189
W
Cthulhu
Sjayster
Cthulhu
2,621
507
0
2,767
7,237
4,631
0
1,685
5,552
25,503
0
W
Kali
14,610
7,985
0
4,477
14,545
6,970
0
7,099
7,446
0
104,302
L
5,926
591
204
1,466
11,047
2,841
257
4,616
6,145
59,353
0
W
14,290
389
0
5,216
8,999
4,352
464
4,315
4,659
84,950
0
L
Guan Yu
miniasian69
Guan Yu
8,027
1,195
176
4,650
13,401
12,248
252
3,112
10,177
0
70,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,105
Gold Earned
48,350
639
Minions Killed
544
0
Camps Cleared
0
1,911,318
Distance Traveled
1,939,906
21
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,052
453
118
6
0
390,993
3
L
Ao Kuang
9,801
490
119
6
0
397,946
10
L
Athena
8,664
433
31
2
0
403,696
6
W
Chaac
9,896
495
116
6
0
392,826
6
W
Cernunnos
10,011
501
142
7
0
346,337
5
W
Cthulhu
8,198
410
52
3
0
360,437
4
W
Kali
12,636
632
162
8
0
438,288
3
L
Eset
10,592
530
131
7
0
378,156
4
W
Anubis
11,364
568
167
8
0
373,430
3
L
Guan Yu
10,241
512
145
7
0
369,115
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role